Player Matchup

Anhur
Anhur
GrizzlySZN
Anhur
Level 28
God Stats
4W - 11L
1,510 SR
Queue Stats
8W - 33L
1,525 Elo+
Party 1
Baron Samedi
Baron Samedi
Mapkinase
Baron Samedi
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 32L
1,525 Elo+
Party 1
Danzaburou
Danzaburou
OpkxCamp
Danzaburou
Level 68
God Stats
11W - 7L
1,561 SR
Queue Stats
185W - 168L
1,498 Elo+
Solo
Susano
Susano
YBSGrizzly
Susano
Level 31
God Stats
2W - 9L
1,604 SR
Queue Stats
14W - 39L
1,525 Elo+
Party 1
Ravana
Ravana
partialpotato
Ravana
Level 29
God Stats
2W - 5L
1,510 SR
Queue Stats
11W - 33L
1,525 Elo+
Party 1
Team Averages
Level 37
1,537 SR
1,520 Elo+

VS

Team Averages
Level 122
1,441 SR
1,492 Elo+
Cupid
Cupid
 
Cupid
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
 
Athena
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
FentyTrapper
Amaterasu
Level 69
God Stats
9W - 9L
1,534 SR
Queue Stats
307W - 309L
1,449 Elo+
Party 3
Poseidon
Poseidon
Gatosuperñonga
Poseidon
Level 159
God Stats
8W - 13L
1,565 SR
Queue Stats
207W - 175L
1,521 Elo+
Party 2
Lancelot
Lancelot
Inhaleshadow
Lancelot
Level 87
God Stats
1W - 4L
1,106 SR
Queue Stats
393W - 405L
1,489 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
10
2 / 4 / 2
6,091
469
7,278
10,497
2,532
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Baron Samedi
Mapkinase
Baron Samedi
11
1 / 7 / 0
6,792
522
4,323
9,959
3,904
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Danzaburou
OpkxCamp
Danzaburou
12
0 / 3 / 1
6,352
489
3,604
10,937
3,225
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Susano
YBSGrizzly
Susano
11
0 / 3 / 0
6,078
468
5,828
11,360
3,394
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
2 / 3 / 2
6,143
473
5,907
11,333
6,369
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
14
2 / 2 / 4
7,461
574
6,684
6,439
1,263
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Athena
 
Athena
12
1 / 2 / 7
7,182
552
3,065
9,878
6,853
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amaterasu
FentyTrapper
Amaterasu
13
3 / 0 / 1
8,474
652
7,035
10,029
7,454
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Poseidon
14
8 / 1 / 1
8,529
656
10,575
6,290
1,480
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lancelot
Inhaleshadow
Lancelot
15
6 / 0 / 3
8,176
629
7,120
9,592
4,679
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
36
5
Kills
20
20
Deaths
5
5
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
2
2
4
2
W
Athena
 
Athena
1
2
7
2.25
W
Amaterasu
FentyTrapper
Amaterasu
3
0
1
3.5
W
Poseidon
8
1
1
8.5
L
Anhur
2
4
2
0.75
W
Lancelot
Inhaleshadow
Lancelot
6
0
3
7.5
L
Baron Samedi
Mapkinase
Baron Samedi
1
7
0
0.14
L
Danzaburou
OpkxCamp
Danzaburou
0
3
1
0.17
L
Susano
YBSGrizzly
Susano
0
3
0
0
L
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,940
Damage
34,479
54,086
Taken
42,228
19,424
Mitigated
21,729
12,824
Healing
13,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
6,684
2,815
296
3,370
6,439
1,263
0
0
6,302
0
58,833
W
Athena
 
Athena
3,065
915
0
2,282
9,878
6,853
0
20
9,416
15,417
1,515
W
Amaterasu
FentyTrapper
Amaterasu
7,035
1,675
0
2,918
10,029
7,454
24
0
9,991
0
54,023
W
Poseidon
10,575
2,168
0
2,446
6,290
1,480
0
2,841
3,449
58,090
1,365
L
Anhur
7,278
2,817
0
2,363
10,497
2,532
0
3,262
7,135
0
37,376
W
Lancelot
Inhaleshadow
Lancelot
7,120
1,182
0
1,830
9,592
4,679
0
1,555
7,955
0
65,545
L
Baron Samedi
Mapkinase
Baron Samedi
4,323
394
17
1,123
9,959
3,904
0
4,788
4,623
37,002
125
L
Danzaburou
OpkxCamp
Danzaburou
3,604
940
0
4,781
10,937
3,225
0
2,427
8,170
0
53,667
L
Susano
YBSGrizzly
Susano
5,828
1,059
0
1,951
11,360
3,394
0
0
10,796
0
37,806
L
5,907
1,419
0
2,589
11,333
6,369
0
2,011
9,280
0
27,017

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,456
Gold Earned
39,822
360
Minions Killed
451
0
Camps Cleared
0
1,334,679
Distance Traveled
1,488,126
1
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
7,461
574
109
8
0
263,350
0
W
Athena
7,182
552
22
2
0
277,347
6
W
Amaterasu
8,474
652
108
8
0
284,513
5
W
Poseidon
8,529
656
106
8
0
303,162
0
L
Anhur
6,091
469
68
5
0
251,155
0
W
Lancelot
8,176
629
106
8
0
359,754
1
L
Baron Samedi
6,792
522
73
6
0
226,522
0
L
Danzaburou
6,352
489
96
7
0
285,759
0
L
Susano
6,078
468
75
6
0
287,739
0
L
Ravana
6,143
473
48
4
0
283,504
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role