Player Matchup

Ymir
Ymir
 
Ymir
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
GESTALTBLITZ
Chaac
Level 49
God Stats
7W - 6L
1,745 SR
Queue Stats
52W - 54L
1,448 Elo+
Solo
Medusa
Medusa
Nakitia
Medusa
Level 129
God Stats
6W - 7L
1,487 SR
Queue Stats
141W - 143L
1,408 Elo+
Party 1
Anhur
Anhur
iamdom24
Anhur
Level 63
God Stats
10W - 2L
1,815 SR
Queue Stats
333W - 321L
1,454 Elo+
Solo
Ix Chel
Ix Chel
silentassaszzn02
Ix Chel
Level 63
God Stats
4W - 5L
1,500 SR
Queue Stats
201W - 200L
1,482 Elo+
Party 1
Team Averages
Level 90
1,610 SR
1,458 Elo+

VS

Team Averages
Level 40
1,423 SR
1,294 Elo+
Bacchus
Bacchus
AndresPorCes
Bacchus
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,154 Elo+
Party 2
Chernobog
Chernobog
Broke Jawl
Chernobog
Level 85
God Stats
4W - 7L
1,573 SR
Queue Stats
216W - 202L
1,508 Elo+
Solo
Hades
Hades
GodMeliodas25
Hades
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Erlang Shen
Erlang Shen
LATULADETUMA
Erlang Shen
Level 29
God Stats
0W - 2L
1,251 SR
Queue Stats
0W - 6L
1,154 Elo+
Party 2
Fenrir
Fenrir
chang56789
Fenrir
Level 27
God Stats
0W - 1L
1,290 SR
Queue Stats
0W - 3L
1,154 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
10
5 / 2 / 3
6,510
651
5,233
7,817
2,527
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
3 / 1 / 4
6,995
700
5,550
7,551
5,404
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Medusa
Nakitia
Medusa
10
0 / 2 / 2
5,691
569
4,629
6,683
1,868
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anhur
iamdom24
Anhur
11
5 / 0 / 0
6,637
664
2,730
7,026
1,957
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
5 / 0 / 4
6,868
687
6,096
3,105
987
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AndresPorCes
Bacchus
7
0 / 2 / 3
4,858
486
2,542
6,652
4,648
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chernobog
Broke Jawl
Chernobog
9
1 / 3 / 1
5,302
530
2,746
6,999
1,562
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
0 / 4 / 1
4,456
446
1,850
5,859
2,329
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Erlang Shen
LATULADETUMA
Erlang Shen
8
0 / 5 / 1
4,592
459
2,622
10,009
6,011
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
chang56789
Fenrir
8
3 / 4 / 0
5,101
510
2,971
7,383
2,336
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
10
18
Kills
4
5
Deaths
18
13
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
5
2
3
3.25
L
Bacchus
AndresPorCes
Bacchus
0
2
3
0.75
L
Chernobog
Broke Jawl
Chernobog
1
3
1
0.5
W
3
1
4
5
L
0
4
1
0.13
L
Erlang Shen
LATULADETUMA
Erlang Shen
0
5
1
0.1
W
Medusa
Nakitia
Medusa
0
2
2
0.5
L
Fenrir
chang56789
Fenrir
3
4
0
0.75
W
Anhur
iamdom24
Anhur
5
0
0
5
W
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,238
Damage
12,731
32,182
Taken
36,902
12,743
Mitigated
16,886
13,099
Healing
6,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
5,233
1,615
1,013
2,345
7,817
2,527
307
1,923
5,894
19,733
424
L
Bacchus
AndresPorCes
Bacchus
2,542
472
0
827
6,652
4,648
0
1,048
5,604
9,407
0
L
Chernobog
Broke Jawl
Chernobog
2,746
902
0
2,322
6,999
1,562
144
2,624
4,375
0
36,647
W
5,550
1,015
0
2,994
7,551
5,404
371
0
7,551
6,548
34,168
L
1,850
202
79
921
5,859
2,329
0
3,810
2,049
18,113
0
L
Erlang Shen
LATULADETUMA
Erlang Shen
2,622
1,728
0
1,582
10,009
6,011
0
2,124
7,885
0
18,144
W
Medusa
Nakitia
Medusa
4,629
1,522
0
1,591
6,683
1,868
312
1,299
5,384
0
35,775
L
Fenrir
chang56789
Fenrir
2,971
891
0
696
7,383
2,336
0
2,337
5,046
0
23,478
W
Anhur
iamdom24
Anhur
2,730
1,618
0
3,706
7,026
1,957
0
280
6,746
0
48,605
W
6,096
969
499
951
3,105
987
532
890
2,215
36,259
806

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,701
Gold Earned
24,309
303
Minions Killed
186
0
Camps Cleared
0
985,630
Distance Traveled
958,494
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,510
651
34
3
0
191,960
4
L
Bacchus
4,858
486
8
1
0
167,201
0
L
Chernobog
5,302
530
71
7
0
201,288
0
W
Chaac
6,995
700
69
7
0
205,699
1
L
Hades
4,456
446
32
3
0
185,467
0
L
Erlang Shen
4,592
459
35
4
0
163,178
0
W
Medusa
5,691
569
60
6
0
191,091
0
L
Fenrir
5,101
510
40
4
0
241,360
0
W
Anhur
6,637
664
84
8
0
196,599
0
W
Ix Chel
6,868
687
56
6
0
200,281
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role