Player Matchup

Pele
Pele
 
Pele
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
FlaccidFather
Da Ji
Level 193
God Stats
2W - 0L
1,673 SR
Queue Stats
45W - 26L
1,636 Elo+
Party 1
Cernunnos
Cernunnos
JayKure
Cernunnos
Level 159
God Stats
3W - 1L
1,874 SR
Queue Stats
65W - 56L
1,679 Elo+
Solo
Geb
Geb
NeithToePics
Geb
Level 88
God Stats
8W - 0L
1,725 SR
Queue Stats
48W - 32L
1,616 Elo+
Party 1
Nu Wa
Nu Wa
PBndFluff
Nu Wa
Level 195
God Stats
2W - 0L
1,839 SR
Queue Stats
67W - 41L
1,652 Elo+
Party 1
Team Averages
Level 158
1,722 SR
1,617 Elo+

VS

Team Averages
Level 93
1,556 SR
1,551 Elo+
Hachiman
Hachiman
 
Hachiman
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
LORDPECOS
Mulan
Level 69
God Stats
23W - 13L
1,694 SR
Queue Stats
278W - 269L
1,470 Elo+
Solo
Sobek
Sobek
Zoddz
Sobek
Level 108
God Stats
45W - 31L
1,674 SR
Queue Stats
81W - 53L
1,631 Elo+
Solo
Vamana
Vamana
notyurheroe
Vamana
Level 158
God Stats
19W - 20L
1,558 SR
Queue Stats
510W - 469L
1,602 Elo+
Solo
Janus
Janus
xxSweatshirtxx
Janus
Level 47
God Stats
0W - 1L
1,356 SR
Queue Stats
62W - 62L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
6
0 / 1 / 0
3,473
695
1,656
3,579
1,374
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

6
3 / 2 / 0
3,725
745
1,740
4,253
1,090
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Cernunnos
JayKure
Cernunnos
6
0 / 0 / 0
3,314
663
1,754
2,369
545
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

6
0 / 0 / 0
3,491
698
727
2,567
1,297
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Nu Wa
PBndFluff
Nu Wa
8
1 / 0 / 1
4,571
914
1,400
969
182
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
6
1 / 1 / 0
3,325
665
2,346
2,728
625
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mulan
LORDPECOS
Mulan
1
0 / 0 / 0
2,430
486
0
0
0
Sobek
Zoddz
Sobek
6
0 / 1 / 1
3,477
695
1,235
4,216
2,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Vamana
7
1 / 0 / 0
3,773
755
2,362
3,553
2,564
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

5
0 / 2 / 0
3,088
618
130
1,954
411
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
3
4
Kills
2
3
Deaths
4
1
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
0
1
0
0
L
Hachiman
 
Hachiman
1
1
0
1
W
3
2
0
1.5
W
Cernunnos
JayKure
Cernunnos
0
0
0
0
L
Mulan
LORDPECOS
Mulan
0
0
0
0
W
0
0
0
0
W
Nu Wa
PBndFluff
Nu Wa
1
0
1
1.5
L
Sobek
Zoddz
Sobek
0
1
1
0.5
L
Vamana
1
0
0
1
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,277
Damage
6,073
13,737
Taken
12,451
4,488
Mitigated
6,085
6,468
Healing
5,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
1,656
619
0
1,687
3,579
1,374
0
0
3,335
0
16,589
L
Hachiman
 
Hachiman
2,346
1,161
0
1,376
2,728
625
0
332
2,396
0
16,418
W
1,740
479
0
1,987
4,253
1,090
0
262
3,991
0
15,967
W
Cernunnos
JayKure
Cernunnos
1,754
916
0
1,253
2,369
545
0
429
1,940
0
19,157
L
Mulan
LORDPECOS
Mulan
0
0
0
0
0
0
0
0
0
0
0
W
727
50
0
1,090
2,567
1,297
0
544
2,023
6,710
1,297
W
Nu Wa
PBndFluff
Nu Wa
1,400
488
0
451
969
182
0
90
839
24,422
1,061
L
Sobek
Zoddz
Sobek
1,235
113
0
2,415
4,216
2,485
0
388
3,828
7,821
0
L
Vamana
2,362
1,401
0
1,552
3,553
2,564
0
0
3,553
0
19,595
L
130
0
0
425
1,954
411
0
1,282
567
8,933
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,574
Gold Earned
16,093
163
Minions Killed
113
0
Camps Cleared
0
524,127
Distance Traveled
351,256
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
3,473
695
20
4
0
113,409
0
L
Hachiman
3,325
665
39
8
0
88,122
0
W
Da Ji
3,725
745
31
6
0
121,290
0
W
Cernunnos
3,314
663
38
8
0
96,096
0
L
Mulan
2,430
486
0
0
0
0
0
W
Geb
3,491
698
18
4
0
114,664
0
W
Nu Wa
4,571
914
56
11
0
78,668
0
L
Sobek
3,477
695
14
3
0
106,806
0
L
Vamana
3,773
755
40
8
0
91,651
0
L
Janus
3,088
618
20
4
0
64,677
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role