Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
Goku_UI-_-935
Ra
Level 93
God Stats
6W - 8L
1,396 SR
Queue Stats
63W - 96L
1,365 Elo+
Party 1
Shiva
Shiva
TheHomieEdwin
Shiva
Level 85
God Stats
1W - 3L
1,194 SR
Queue Stats
44W - 69L
1,382 Elo+
Party 1
Ne Zha
Ne Zha
WetSpaghett
Ne Zha
Level 128
God Stats
7W - 1L
1,896 SR
Queue Stats
28W - 25L
1,507 Elo+
Solo
Fenrir
Fenrir
piano56789
Fenrir
Level 124
God Stats
1W - 1L
1,224 SR
Queue Stats
43W - 65L
1,385 Elo+
Party 1
Team Averages
Level 102
1,442 SR
1,428 Elo+

VS

Team Averages
Level 94
1,458 SR
1,460 Elo+
Poseidon
Poseidon
Im_Her_Kaneki
Poseidon
Level 115
God Stats
10W - 17L
1,403 SR
Queue Stats
491W - 461L
1,495 Elo+
Party 2
Charybdis
Charybdis
MoonBlade_Yautja
Charybdis
Level 127
God Stats
8W - 12L
1,450 SR
Queue Stats
187W - 189L
1,521 Elo+
Solo
Ymir
Ymir
aLadNowDead
Ymir
Level 86
God Stats
54W - 50L
1,543 SR
Queue Stats
574W - 561L
1,460 Elo+
Solo
Da Ji
Da Ji
darkflamedragons
Da Ji
Level 106
God Stats
4W - 4L
1,412 SR
Queue Stats
389W - 368L
1,441 Elo+
Party 2
Xing Tian
Xing Tian
dimi_1100
Xing Tian
Level 35
God Stats
1W - 4L
1,483 SR
Queue Stats
12W - 17L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
11
5 / 0 / 3
6,940
694
7,180
6,177
2,117
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
3 / 3 / 2
6,401
640
2,505
5,600
1,641
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 2 / 0
5,335
534
3,484
6,602
4,308
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ne Zha
10
0 / 2 / 4
5,180
518
3,207
6,825
2,564
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Fenrir
piano56789
Fenrir
11
4 / 2 / 4
6,044
604
4,631
9,851
4,773
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Im_Her_Kaneki
Poseidon
11
1 / 3 / 4
5,979
598
3,466
5,725
1,422
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
10
0 / 3 / 1
5,552
555
1,597
7,012
1,739
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
2 / 0 / 0
7,175
718
2,939
8,239
3,141
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

11
5 / 3 / 1
6,143
614
4,778
8,774
3,013
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Xing Tian
dimi_1100
Xing Tian
5
1 / 3 / 0
4,236
424
2,165
6,590
3,004
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
15
12
Kills
9
9
Deaths
12
13
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
5
0
3
6.5
W
3
3
2
1.33
L
Poseidon
Im_Her_Kaneki
Poseidon
1
3
4
1
L
Charybdis
0
3
1
0.17
W
0
2
0
0
W
Ne Zha
0
2
4
1
L
2
0
0
2
L
5
3
1
1.83
L
Xing Tian
dimi_1100
Xing Tian
1
3
0
0.33
W
Fenrir
piano56789
Fenrir
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,007
Damage
14,945
35,055
Taken
36,340
15,403
Mitigated
12,319
11,454
Healing
12,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
7,180
3,913
0
3,952
6,177
2,117
0
1,305
4,834
0
44,913
W
2,505
190
60
1,501
5,600
1,641
0
1,347
4,083
45,550
928
L
Poseidon
Im_Her_Kaneki
Poseidon
3,466
542
0
1,732
5,725
1,422
0
921
4,804
34,821
0
L
Charybdis
1,597
237
0
1,559
7,012
1,739
0
0
7,012
0
35,872
W
3,484
468
0
2,844
6,602
4,308
0
2,761
3,841
0
35,815
W
Ne Zha
3,207
689
0
1,271
6,825
2,564
0
1,254
5,459
0
36,897
L
2,939
917
0
5,156
8,239
3,141
0
0
7,745
46,984
3,504
L
4,778
872
0
4,091
8,774
3,013
0
1,481
7,267
0
33,862
L
Xing Tian
dimi_1100
Xing Tian
2,165
339
0
458
6,590
3,004
0
0
6,590
9,364
0
W
Fenrir
piano56789
Fenrir
4,631
1,325
0
1,826
9,851
4,773
0
1,371
8,446
0
24,879

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,900
Gold Earned
29,085
324
Minions Killed
320
0
Camps Cleared
0
1,052,453
Distance Traveled
886,045
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
6,940
694
81
8
0
214,826
5
W
Ra
6,401
640
91
9
0
186,952
2
L
Poseidon
5,979
598
71
7
0
199,007
0
L
Charybdis
5,552
555
79
8
0
171,614
0
W
Shiva
5,335
534
53
5
0
209,823
1
W
Ne Zha
5,180
518
57
6
0
227,268
0
L
Ymir
7,175
718
106
11
0
161,716
0
L
Da Ji
6,143
614
51
5
0
228,188
0
L
Xing Tian
4,236
424
13
1
0
125,520
0
W
Fenrir
6,044
604
42
4
0
213,584
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role