Player Matchup

He Bo
He Bo
Burnt Torillass
He Bo
Level 143
God Stats
5W - 4L
1,519 SR
Queue Stats
265W - 313L
1,421 Elo+
Party 1
Danzaburou
Danzaburou
CaptainDark7470
Danzaburou
Level 155
God Stats
2W - 3L
1,592 SR
Queue Stats
73W - 107L
1,413 Elo+
Party 1
Eset
Eset
MCkpezzy
Eset
Level 27
God Stats
4W - 8L
1,532 SR
Queue Stats
26W - 77L
1,340 Elo+
Party 1
Bacchus
Bacchus
The sad kid2021
Bacchus
Level 60
God Stats
2W - 8L
1,326 SR
Queue Stats
17W - 37L
1,365 Elo+
Party 1
Chaac
Chaac
lMelodic
Chaac
Level 83
God Stats
0W - 3L
1,441 SR
Queue Stats
6W - 15L
1,161 Elo+
Party 1
Team Averages
Level 94
1,482 SR
1,340 Elo+

VS

Team Averages
Level 94
1,650 SR
1,510 Elo+
Fenrir
Fenrir
Ares895
Fenrir
Level 113
God Stats
2W - 1L
1,557 SR
Queue Stats
10W - 17L
1,455 Elo+
Party 3
Bacchus
Bacchus
ChaccFullaNuts
Bacchus
Level 58
God Stats
3W - 1L
1,566 SR
Queue Stats
89W - 76L
1,497 Elo+
Party 2
Xbalanque
Xbalanque
Cruzmissle24
Xbalanque
Level 129
God Stats
8W - 5L
1,682 SR
Queue Stats
197W - 159L
1,500 Elo+
Party 2
Nox
Nox
Itachi1hp
Nox
Level 59
God Stats
15W - 13L
1,673 SR
Queue Stats
188W - 173L
1,505 Elo+
Solo
Bellona
Bellona
Tempermine
Bellona
Level 113
God Stats
2W - 2L
1,773 SR
Queue Stats
10W - 12L
1,595 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 0 / 0
3,229
646
500
1,907
339
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Danzaburou
CaptainDark7470
Danzaburou
6
0 / 0 / 0
3,077
615
649
2,850
718
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Eset
6
0 / 1 / 0
3,309
662
588
2,012
417
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

1
0 / 0 / 0
967
193
0
0
0
Chaac
lMelodic
Chaac
5
0 / 1 / 1
3,207
641
466
3,055
1,231
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Ares895
Fenrir
7
0 / 0 / 1
3,433
687
626
3,615
1,182
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

5
0 / 0 / 0
3,466
693
597
1,770
1,027
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xbalanque
Cruzmissle24
Xbalanque
6
0 / 0 / 0
3,206
641
673
1,084
235
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
1 / 0 / 0
3,661
732
912
1,134
279
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bellona
Tempermine
Bellona
7
1 / 1 / 0
4,114
823
1,339
2,756
1,609
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
3
0
Kills
2
2
Deaths
1
1
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Ares895
Fenrir
0
0
1
0.5
L
0
0
0
0
L
Danzaburou
CaptainDark7470
Danzaburou
0
0
0
0
W
0
0
0
0
W
Xbalanque
Cruzmissle24
Xbalanque
0
0
0
0
W
1
0
0
1
L
Eset
0
1
0
0
W
Bellona
Tempermine
Bellona
1
1
0
1
L
0
0
0
0
L
Chaac
lMelodic
Chaac
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

2,203
Damage
4,147
9,824
Taken
10,359
2,705
Mitigated
4,332
4,947
Healing
4,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Ares895
Fenrir
626
73
61
911
3,615
1,182
0
598
3,017
0
17,955
L
500
162
0
1,508
1,907
339
0
144
1,763
13,575
247
L
Danzaburou
CaptainDark7470
Danzaburou
649
0
0
1,900
2,850
718
0
568
2,282
0
15,974
W
597
115
0
991
1,770
1,027
0
0
1,770
10,475
364
W
Xbalanque
Cruzmissle24
Xbalanque
673
181
0
608
1,084
235
0
0
1,084
0
15,154
W
912
0
0
487
1,134
279
0
490
644
19,214
1,040
L
Eset
588
183
0
475
2,012
417
0
768
1,244
15,226
0
W
Bellona
Tempermine
Bellona
1,339
565
0
1,356
2,756
1,609
0
0
2,639
0
18,479
L
0
0
0
0
0
0
0
0
0
0
0
L
Chaac
lMelodic
Chaac
466
175
0
1,064
3,055
1,231
0
0
3,055
0
9,859

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,789
Gold Earned
17,880
115
Minions Killed
161
0
Camps Cleared
0
439,906
Distance Traveled
500,401
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
3,433
687
34
7
0
99,583
0
L
He Bo
3,229
646
42
8
0
112,248
0
L
Danzaburou
3,077
615
25
5
0
105,803
0
W
Bacchus
3,466
693
16
3
0
107,578
2
W
Xbalanque
3,206
641
31
6
0
97,133
0
W
Nox
3,661
732
41
8
0
95,484
0
L
Eset
3,309
662
28
6
0
111,483
0
W
Bellona
4,114
823
39
8
0
100,623
0
L
Bacchus
967
193
0
0
0
0
0
L
Chaac
3,207
641
20
4
0
110,372
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role