Player Matchup

Sol
Sol
Lunaison
Sol
Level 63
God Stats
7W - 6L
1,548 SR
Queue Stats
111W - 110L
1,476 Elo+
Solo
Chiron
Chiron
Neightwulf
Chiron
Level 159
God Stats
9W - 1L
1,842 SR
Queue Stats
26W - 12L
1,733 Elo+
Solo
Lancelot
Lancelot
PyroPhoenix6449
Lancelot
Level 172
God Stats
15W - 8L
1,795 SR
Queue Stats
240W - 229L
1,550 Elo+
Solo
Bellona
Bellona
birolevi9312
Bellona
Level 68
God Stats
6W - 6L
1,517 SR
Queue Stats
181W - 191L
1,522 Elo+
Solo
Atlas
Atlas
raphbellic
Atlas
Level 106
God Stats
23W - 18L
1,515 SR
Queue Stats
246W - 234L
1,468 Elo+
Solo
Team Averages
Level 114
1,643 SR
1,550 Elo+

VS

Team Averages
Level 131
1,548 SR
1,475 Elo+
Ganesha
Ganesha
 
Ganesha
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
ShieldRaphtalia
Xbalanque
Level 158
God Stats
1W - 1L
1,712 SR
Queue Stats
14W - 15L
1,498 Elo+
Solo
Fenrir
Fenrir
eSg_Riif
Fenrir
Level 104
God Stats
16W - 16L
1,434 SR
Queue Stats
230W - 249L
1,441 Elo+
Party 1
Janus
Janus
joseufc02
Janus
Level 118
God Stats
8W - 11L
1,487 SR
Queue Stats
128W - 101L
1,530 Elo+
Solo
Thor
Thor
spyrojules
Thor
Level 129
God Stats
2W - 2L
1,608 SR
Queue Stats
215W - 245L
1,409 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 3
7,401
529
5,110
8,735
2,331
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Chiron
Neightwulf
Chiron
15
4 / 1 / 1
8,589
614
6,877
5,124
1,578
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Lancelot
14
7 / 2 / 2
9,247
661
10,690
12,160
6,901
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Bellona
birolevi9312
Bellona
12
3 / 3 / 2
7,077
506
4,200
12,035
5,605
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Atlas
12
0 / 1 / 2
6,023
430
3,229
7,701
4,356
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
11
0 / 3 / 3
6,457
461
2,643
10,934
8,569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Xbalanque
ShieldRaphtalia
Xbalanque
11
1 / 2 / 1
6,059
433
2,989
6,247
1,768
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
eSg_Riif
Fenrir
12
6 / 3 / 4
7,532
538
9,002
11,237
4,585
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Janus
joseufc02
Janus
13
3 / 2 / 2
7,406
529
8,017
6,055
2,040
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
1 / 6 / 0
6,548
468
5,065
11,896
6,553
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
21
16
Kills
11
11
Deaths
16
10
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
3
3
0.5
W
2
4
3
0.88
W
Chiron
Neightwulf
Chiron
4
1
1
4.5
W
Lancelot
7
2
2
4
L
Xbalanque
ShieldRaphtalia
Xbalanque
1
2
1
0.75
W
Bellona
birolevi9312
Bellona
3
3
2
1.33
L
Fenrir
eSg_Riif
Fenrir
6
3
4
2.67
L
Janus
joseufc02
Janus
3
2
2
2
W
Atlas
0
1
2
1
L
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,106
Damage
27,716
45,755
Taken
46,369
20,771
Mitigated
23,515
13,283
Healing
8,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
2,643
62
0
1,809
10,934
8,569
0
2,948
7,986
26,816
588
W
5,110
1,013
0
2,092
8,735
2,331
568
2,883
5,555
39,740
1,152
W
Chiron
Neightwulf
Chiron
6,877
2,642
463
2,172
5,124
1,578
472
594
4,530
0
68,092
W
Lancelot
10,690
2,288
0
4,029
12,160
6,901
0
1,226
10,301
243
58,164
L
Xbalanque
ShieldRaphtalia
Xbalanque
2,989
1,445
0
2,469
6,247
1,768
0
491
5,756
0
33,112
W
Bellona
birolevi9312
Bellona
4,200
890
0
3,257
12,035
5,605
40
2,161
9,636
0
49,069
L
Fenrir
eSg_Riif
Fenrir
9,002
2,153
0
2,195
11,237
4,585
0
1,167
9,869
0
43,359
L
Janus
joseufc02
Janus
8,017
304
0
419
6,055
2,040
0
3,118
2,908
50,122
1,091
W
Atlas
3,229
1,096
0
1,270
7,701
4,356
0
2,935
4,650
21,829
0
L
5,065
747
0
1,923
11,896
6,553
0
526
10,901
0
38,674

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,337
Gold Earned
34,002
418
Minions Killed
346
0
Camps Cleared
0
1,397,263
Distance Traveled
1,364,551
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
6,457
461
21
2
0
273,051
0
W
Sol
7,401
529
86
6
0
260,091
0
W
Chiron
8,589
614
146
10
0
258,004
0
W
Lancelot
9,247
661
93
7
0
283,081
1
L
Xbalanque
6,059
433
87
6
0
266,135
8
W
Bellona
7,077
506
76
5
0
306,305
2
L
Fenrir
7,532
538
63
5
0
309,396
0
L
Janus
7,406
529
106
8
0
272,471
2
W
Atlas
6,023
430
17
1
0
289,782
6
L
Thor
6,548
468
69
5
0
243,498
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role