Player Matchup

Zhong Kui
Zhong Kui
K1NGxFR0STY
Zhong Kui
Level 144
God Stats
6W - 4L
1,724 SR
Queue Stats
63W - 48L
1,580 Elo+
Party 3
Nu Wa
Nu Wa
Nasdrin
Nu Wa
Level 82
God Stats
48W - 35L
1,536 SR
Queue Stats
323W - 314L
1,433 Elo+
Party 2
Charybdis
Charybdis
Videogkingp
Charybdis
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 14L
1,405 Elo+
Party 3
Cthulhu
Cthulhu
booteemonster
Cthulhu
Level 84
God Stats
72W - 57L
1,509 SR
Queue Stats
483W - 481L
1,447 Elo+
Party 2
King Arthur
King Arthur
schattengrim
King Arthur
Level 69
God Stats
1W - 2L
1,325 SR
Queue Stats
39W - 37L
1,558 Elo+
Solo
Team Averages
Level 91
1,519 SR
1,485 Elo+

VS

Team Averages
Level 105
1,656 SR
1,484 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 232
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
DDFRAG
Thanatos
Level 81
God Stats
4W - 4L
1,519 SR
Queue Stats
283W - 271L
1,489 Elo+
Solo
Ares
Ares
MintWindows
Ares
Level 61
God Stats
7W - 2L
1,967 SR
Queue Stats
119W - 114L
1,464 Elo+
Party 1
Nut
Nut
adamsupersaiyan3
Nut
Level 56
God Stats
1W - 1L
1,723 SR
Queue Stats
118W - 108L
1,483 Elo+
Party 1
Ao Kuang
Ao Kuang
x_Anomaly723_x
Ao Kuang
Level 95
God Stats
13W - 13L
1,570 SR
Queue Stats
171W - 151L
1,482 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
K1NGxFR0STY
Zhong Kui
16
12 / 0 / 3
9,611
739
12,524
9,055
6,752
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Nu Wa
Nasdrin
Nu Wa
15
7 / 0 / 5
8,919
686
12,249
6,710
1,385
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Charybdis
Videogkingp
Charybdis
10
0 / 5 / 1
6,087
468
4,822
9,669
2,215
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cthulhu
10
1 / 4 / 1
6,140
472
4,425
13,024
5,205
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

King Arthur
schattengrim
King Arthur
12
1 / 2 / 3
7,665
590
5,104
12,242
7,156
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
11
0 / 5 / 3
6,388
491
7,382
9,602
1,189
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
DDFRAG
Thanatos
12
2 / 4 / 0
7,048
542
6,455
12,445
4,436
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate

Breastplate

+20
Physical Protection

11
1 / 3 / 7
6,812
524
3,904
12,366
8,603
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

12
6 / 2 / 3
7,231
556
10,600
10,959
3,090
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ao Kuang
12
2 / 7 / 3
6,453
496
4,710
13,066
2,753
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
27
21
Kills
11
11
Deaths
21
13
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
5
3
0.3
L
Thanatos
DDFRAG
Thanatos
2
4
0
0.5
W
Zhong Kui
K1NGxFR0STY
Zhong Kui
12
0
3
13.5
L
1
3
7
1.5
W
Nu Wa
Nasdrin
Nu Wa
7
0
5
9.5
W
Charybdis
Videogkingp
Charybdis
0
5
1
0.1
L
6
2
3
3.75
W
Cthulhu
1
4
1
0.38
W
King Arthur
schattengrim
King Arthur
1
2
3
1.25
L
Ao Kuang
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,124
Damage
33,051
50,700
Taken
58,438
22,713
Mitigated
20,071
11,276
Healing
20,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
7,382
2,359
0
1,100
9,602
1,189
36
8,094
940
48,376
975
L
Thanatos
DDFRAG
Thanatos
6,455
1,891
0
7,671
12,445
4,436
0
3,471
8,808
0
45,804
W
Zhong Kui
K1NGxFR0STY
Zhong Kui
12,524
858
0
3,871
9,055
6,752
0
2,395
6,660
73,608
0
L
3,904
565
0
2,859
12,366
8,603
0
4,983
7,287
14,817
1,943
W
Nu Wa
Nasdrin
Nu Wa
12,249
3,082
0
1,046
6,710
1,385
2,139
4,706
2,004
62,781
0
W
Charybdis
Videogkingp
Charybdis
4,822
2,232
0
2,279
9,669
2,215
576
2,379
7,290
0
31,433
L
10,600
7,053
0
4,989
10,959
3,090
518
5,294
5,589
0
56,566
W
Cthulhu
4,425
192
57
2,733
13,024
5,205
33
4,570
8,454
28,405
0
W
King Arthur
schattengrim
King Arthur
5,104
843
0
1,290
12,242
7,156
0
1,788
9,881
0
45,609
L
Ao Kuang
4,710
994
0
4,314
13,066
2,753
0
6,315
6,616
39,248
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,422
Gold Earned
33,932
373
Minions Killed
337
0
Camps Cleared
0
1,320,597
Distance Traveled
1,231,221
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,388
491
62
5
0
202,912
0
L
Thanatos
7,048
542
85
7
0
247,223
0
W
Zhong Kui
9,611
739
105
8
0
312,945
0
L
Ares
6,812
524
21
2
0
262,847
1
W
Nu Wa
8,919
686
100
8
0
250,750
0
W
Charybdis
6,087
468
38
3
0
224,399
0
L
Nut
7,231
556
97
7
0
232,290
1
W
Cthulhu
6,140
472
43
3
0
279,368
4
W
King Arthur
7,665
590
87
7
0
253,135
0
L
Ao Kuang
6,453
496
72
6
0
285,949
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role