Player Matchup

Raijin
Raijin
Blazinginfernos
Raijin
Level 124
God Stats
1W - 2L
1,325 SR
Queue Stats
114W - 49L
1,806 Elo+
Party 2
Hun Batz
Hun Batz
Laloloks
Hun Batz
Level 161
God Stats
9W - 2L
1,719 SR
Queue Stats
241W - 152L
1,713 Elo+
Party 2
Sun Wukong
Sun Wukong
UnluckyAce
Sun Wukong
Level 159
God Stats
1W - 0L
1,211 SR
Queue Stats
83W - 52L
1,739 Elo+
Party 2
Team Averages
Level 148
1,418 SR
1,753 Elo+

VS

Team Averages
Level 85
1,506 SR
1,430 Elo+
Nemesis
Nemesis
LegendaryPayten
Nemesis
Level 109
God Stats
8W - 9L
1,519 SR
Queue Stats
67W - 66L
1,437 Elo+
Party 1
Khepri
Khepri
NeroJenkins
Khepri
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 33L
1,494 Elo+
Party 1
Medusa
Medusa
ReconGod2001
Medusa
Level 84
God Stats
25W - 25L
1,499 SR
Queue Stats
41W - 49L
1,359 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 9
9,409
941
6,206
5,775
1,986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hun Batz
Laloloks
Hun Batz
15
6 / 2 / 8
9,567
957
12,709
10,212
4,303
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sun Wukong
UnluckyAce
Sun Wukong
15
5 / 1 / 8
9,383
938
6,857
9,238
7,098
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 1
7,456
746
5,481
12,272
5,404
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Khepri
13
0 / 3 / 2
6,781
678
3,453
8,441
4,933
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Medusa
13
1 / 6 / 1
7,241
724
4,447
9,074
3,228
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
6
14
Kills
2
4
Deaths
14
25
Assists
4
Player
Kills
Deaths
Assists
KDA
W
3
1
9
7.5
W
Hun Batz
Laloloks
Hun Batz
6
2
8
5
L
1
5
1
0.3
L
Khepri
0
3
2
0.33
L
Medusa
1
6
1
0.25
W
Sun Wukong
UnluckyAce
Sun Wukong
5
1
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,772
Damage
13,381
25,225
Taken
29,787
13,387
Mitigated
13,565
4,118
Healing
4,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,206
1,107
0
1,620
5,775
1,986
734
919
4,856
37,238
684
W
Hun Batz
Laloloks
Hun Batz
12,709
4,204
0
1,924
10,212
4,303
387
1,021
9,177
0
36,585
L
5,481
1,500
0
2,265
12,272
5,404
0
2,235
9,962
602
27,473
L
Khepri
3,453
296
0
1,420
8,441
4,933
0
2,062
6,348
9,060
454
L
Medusa
4,447
1,645
0
758
9,074
3,228
0
1,701
7,357
0
17,299
W
Sun Wukong
UnluckyAce
Sun Wukong
6,857
1,863
0
574
9,238
7,098
297
1,870
7,361
0
26,096

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,359
Gold Earned
21,478
161
Minions Killed
73
0
Camps Cleared
0
578,738
Distance Traveled
541,243
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
9,409
941
72
7
0
167,406
0
W
Hun Batz
9,567
957
48
5
0
201,489
0
L
Nemesis
7,456
746
39
4
0
197,422
0
L
Khepri
6,781
678
12
1
0
174,367
0
L
Medusa
7,241
724
22
2
0
169,454
0
W
Sun Wukong
9,383
938
41
4
0
209,843
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role