Player Matchup

Ra
Ra
Diamond III
 
Ra
Diamond III
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Platinum II
 
Geb
Platinum II
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Danzaburou
Danzaburou
Platinum I
LukinhasFlowBR
Danzaburou
Platinum I
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
228W - 206L
2,031 MMR
Party 2
Tsukuyomi
Tsukuyomi
Diamond III
Maliguachi
Tsukuyomi
Diamond III
Level 159
God Stats
12W - 8L
1,711 SR
Queue Stats
99W - 83L
2,213 MMR
Party 3
Shiva
Shiva
Diamond II
Scar965
Shiva
Diamond II
Level 191
God Stats
22W - 21L
1,725 SR
Queue Stats
238W - 216L
2,410 MMR
Party 3
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 147
1,587 SR
1,931 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 165
1,657 SR
1,807 MMR
Chernobog
Chernobog
Diamond II
 
Chernobog
Diamond II
Level 211
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Janus
Janus
Platinum II
 
Janus
Platinum II
Level 193
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Diamond V
 
Ymir
Diamond V
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Odin
Odin
Diamond V
BocchiLaRoca
Odin
Diamond V
Level 81
God Stats
9W - 3L
1,792 SR
Queue Stats
71W - 48L
1,942 MMR
Solo
Erlang Shen
Erlang Shen
Diamond II
Ártorias
Erlang Shen
Diamond II
Level 224
God Stats
1W - 0L
1,990 SR
Queue Stats
14W - 18L
2,592 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
10
3 / 3 / 1
5,375
672
2,903
4,339
1,204
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Geb
 
Geb
5
0 / 4 / 2
3,651
456
2,228
6,082
3,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Danzaburou
LukinhasFlowBR
Danzaburou
7
0 / 4 / 1
4,205
526
2,542
6,676
1,418
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tsukuyomi
Maliguachi
Tsukuyomi
9
1 / 2 / 3
4,694
587
4,747
5,796
1,697
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Shiva
Scar965
Shiva
9
3 / 0 / 0
5,553
694
5,072
7,588
4,098
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Bans
KuzenboAwilixCthulhuSusanoThanatos

VS

Bans
AthenaLancelotMedusaFenrirAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
10
8 / 0 / 2
5,940
743
7,152
3,422
984
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
 
Janus
9
1 / 1 / 3
5,050
631
2,859
3,460
974
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
 
Ymir
8
1 / 2 / 8
5,029
629
3,787
6,330
3,194
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
0 / 1 / 0
4,660
583
4,834
6,272
3,788
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Erlang Shen
Ártorias
Erlang Shen
9
3 / 3 / 2
4,820
603
3,473
6,715
3,052
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
28
7
Kills
13
13
Deaths
7
7
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
3
3
1
1.17
L
Geb
 
Geb
0
4
2
0.25
W
Chernobog
 
Chernobog
8
0
2
9
W
Janus
 
Janus
1
1
3
2.5
W
Ymir
 
Ymir
1
2
8
2.5
W
0
1
0
0
L
Danzaburou
LukinhasFlowBR
Danzaburou
0
4
1
0.13
L
Tsukuyomi
Maliguachi
Tsukuyomi
1
2
3
1.25
L
Shiva
Scar965
Shiva
3
0
0
3
W
Erlang Shen
Ártorias
Erlang Shen
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,492
Damage
22,105
30,481
Taken
26,199
11,959
Mitigated
11,992
8,623
Healing
8,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
2,903
518
180
676
4,339
1,204
0
1,678
2,577
30,263
1,294
L
Geb
 
Geb
2,228
317
0
1,302
6,082
3,542
0
2,040
4,022
7,764
0
W
Chernobog
 
Chernobog
7,152
4,198
0
1,712
3,422
984
0
774
2,648
0
36,474
W
Janus
 
Janus
2,859
569
0
724
3,460
974
0
1,856
1,590
29,195
0
W
Ymir
 
Ymir
3,787
1,027
223
1,860
6,330
3,194
0
1,340
4,990
12,565
0
W
4,834
1,411
0
1,950
6,272
3,788
0
125
6,147
0
30,686
L
Danzaburou
LukinhasFlowBR
Danzaburou
2,542
1,356
0
1,746
6,676
1,418
0
746
5,890
0
22,318
L
Tsukuyomi
Maliguachi
Tsukuyomi
4,747
1,538
0
2,413
5,796
1,697
0
1,857
3,856
0
27,418
L
Shiva
Scar965
Shiva
5,072
1,590
220
2,086
7,588
4,098
0
98
7,490
584
29,668
W
Erlang Shen
Ártorias
Erlang Shen
3,473
1,852
0
2,088
6,715
3,052
0
940
5,775
0
26,251

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,478
Gold Earned
25,499
218
Minions Killed
260
0
Camps Cleared
0
836,193
Distance Traveled
872,716
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
5,375
672
69
9
0
167,194
0
L
Geb
3,651
456
2
0
0
141,131
0
W
Chernobog
5,940
743
70
9
0
196,713
0
W
Janus
5,050
631
68
9
0
163,552
0
W
Ymir
5,029
629
13
2
0
173,021
2
W
Odin
4,660
583
54
7
0
156,712
4
L
Danzaburou
4,205
526
41
5
0
151,742
0
L
Tsukuyomi
4,694
587
54
7
0
199,560
1
L
Shiva
5,553
694
52
7
0
176,566
3
W
Erlang Shen
4,820
603
55
7
0
182,718
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role