Player Matchup

Ne Zha
Ne Zha
CharmedIce9466
Ne Zha
Level 144
God Stats
1W - 2L
1,329 SR
Queue Stats
123W - 150L
1,482 Elo+
Party 2
Loki
Loki
DAVISFAM215
Loki
Level 130
God Stats
3W - 1L
1,637 SR
Queue Stats
74W - 110L
1,393 Elo+
Party 2
Mulan
Mulan
Duck8153
Mulan
Level 84
God Stats
14W - 7L
1,646 SR
Queue Stats
267W - 271L
1,534 Elo+
Party 2
Danzaburou
Danzaburou
PapasJr420
Danzaburou
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 44L
1,408 Elo+
Solo
Scylla
Scylla
WEYOFDAHIDNLEAF
Scylla
Level 129
God Stats
1W - 6L
1,272 SR
Queue Stats
47W - 58L
1,472 Elo+
Party 2
Team Averages
Level 122
1,477 SR
1,458 Elo+

VS

Team Averages
Level 102
1,570 SR
1,526 Elo+
Persephone
Persephone
Darcka21
Persephone
Level 126
God Stats
3W - 2L
1,668 SR
Queue Stats
253W - 259L
1,499 Elo+
Solo
Freya
Freya
OneTakeKeen
Freya
Level 86
God Stats
21W - 21L
1,497 SR
Queue Stats
201W - 173L
1,480 Elo+
Solo
King Arthur
King Arthur
Prot0
King Arthur
Level 100
God Stats
1W - 2L
1,500 SR
Queue Stats
9W - 5L
1,477 Elo+
Party 1
Loki
Loki
fredya2sabe
Loki
Level 101
God Stats
0W - 1L
1,685 SR
Queue Stats
13W - 8L
1,585 Elo+
Party 1
Bacchus
Bacchus
staticalrope20
Bacchus
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 6L
1,589 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 9
7,977
570
5,718
8,019
5,807
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
7 / 0 / 3
8,070
576
4,320
8,976
2,834
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Mulan
Duck8153
Mulan
13
5 / 4 / 1
8,538
610
11,841
13,848
8,858
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Danzaburou
PapasJr420
Danzaburou
14
2 / 1 / 6
8,300
593
5,732
7,165
2,237
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

13
6 / 2 / 2
8,178
584
4,083
6,504
1,994
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Darcka21
Persephone
11
1 / 7 / 1
7,061
504
6,061
9,382
2,845
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
2 / 3 / 2
7,481
534
5,831
7,250
2,088
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

King Arthur
Prot0
King Arthur
12
3 / 5 / 1
7,214
515
8,173
17,634
13,132
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
1 / 4 / 1
6,593
471
3,167
9,082
2,603
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
2 / 4 / 3
7,088
506
2,708
9,308
8,027
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
17
23
Kills
9
9
Deaths
23
21
Assists
8
Player
Kills
Deaths
Assists
KDA
W
3
2
9
3.75
W
7
0
3
8.5
L
Persephone
Darcka21
Persephone
1
7
1
0.21
W
Mulan
Duck8153
Mulan
5
4
1
1.38
L
2
3
2
1
W
Danzaburou
PapasJr420
Danzaburou
2
1
6
5
L
King Arthur
Prot0
King Arthur
3
5
1
0.7
W
6
2
2
3.5
L
1
4
1
0.38
L
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,694
Damage
25,940
44,512
Taken
52,656
21,730
Mitigated
28,695
18,117
Healing
13,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,718
1,090
0
2,044
8,019
5,807
0
3,761
4,040
0
26,905
W
4,320
584
0
5,063
8,976
2,834
0
2,182
6,754
0
51,079
L
Persephone
Darcka21
Persephone
6,061
57
0
1,845
9,382
2,845
0
2,197
7,159
47,345
0
W
Mulan
Duck8153
Mulan
11,841
1,929
0
5,419
13,848
8,858
168
347
13,501
0
58,071
L
5,831
1,913
0
2,312
7,250
2,088
0
0
7,250
47,032
1,925
W
Danzaburou
PapasJr420
Danzaburou
5,732
2,011
0
4,301
7,165
2,237
604
4,334
2,445
0
62,083
L
King Arthur
Prot0
King Arthur
8,173
1,342
0
4,007
17,634
13,132
0
0
17,634
0
46,328
W
4,083
595
0
1,290
6,504
1,994
60
3,274
3,190
45,936
592
L
3,167
793
0
3,837
9,082
2,603
0
1,188
7,894
0
41,523
L
2,708
326
0
1,346
9,308
8,027
0
546
8,762
15,955
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,063
Gold Earned
35,437
412
Minions Killed
355
0
Camps Cleared
0
1,312,894
Distance Traveled
1,306,989
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
7,977
570
37
3
0
255,869
2
W
Loki
8,070
576
81
6
0
322,753
0
L
Persephone
7,061
504
72
5
0
236,288
0
W
Mulan
8,538
610
89
6
0
237,155
0
L
Freya
7,481
534
100
7
0
240,345
0
W
Danzaburou
8,300
593
118
8
0
254,956
2
L
King Arthur
7,214
515
68
5
0
239,292
0
W
Scylla
8,178
584
87
6
0
242,161
1
L
Loki
6,593
471
86
6
0
295,251
0
L
Bacchus
7,088
506
29
2
0
295,813
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role