Player Matchup

Bastet
Bastet
CampingFatHippo
Bastet
Level 148
God Stats
10W - 11L
1,348 SR
Queue Stats
282W - 273L
1,514 Elo+
Party 1
Cabrakan
Cabrakan
Hunzii
Cabrakan
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 34L
1,586 Elo+
Solo
Merlin
Merlin
RG frenzi
Merlin
Level 124
God Stats
10W - 6L
1,575 SR
Queue Stats
126W - 126L
1,499 Elo+
Party 1
Scylla
Scylla
Sygma
Scylla
Level 149
God Stats
2W - 3L
1,379 SR
Queue Stats
281W - 283L
1,509 Elo+
Solo
Cthulhu
Cthulhu
shokoNy
Cthulhu
Level 154
God Stats
13W - 2L
1,829 SR
Queue Stats
198W - 205L
1,520 Elo+
Party 1
Team Averages
Level 141
1,526 SR
1,526 Elo+

VS

Team Averages
Level 77
1,505 SR
1,518 Elo+
Atlas
Atlas
 
Atlas
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Greneth321
Neith
Level 53
God Stats
0W - 6L
1,034 SR
Queue Stats
287W - 323L
1,521 Elo+
Solo
Tiamat
Tiamat
ReTodd8517
Tiamat
Level 49
God Stats
6W - 5L
1,502 SR
Queue Stats
204W - 212L
1,504 Elo+
Party 2
Charon
Charon
iSwizzy xD
Charon
Level 106
God Stats
4W - 5L
1,601 SR
Queue Stats
155W - 151L
1,513 Elo+
Party 2
Artemis
Artemis
namechanged8450
Artemis
Level 45
God Stats
3W - 1L
1,890 SR
Queue Stats
134W - 129L
1,550 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 3 / 13
10,400
800
14,043
11,780
3,962
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cabrakan
Hunzii
Cabrakan
12
1 / 6 / 9
8,439
649
6,104
13,869
11,696
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Merlin
RG frenzi
Merlin
19
9 / 4 / 10
11,576
890
13,536
10,506
3,970
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Scylla
Sygma
Scylla
17
4 / 2 / 6
10,751
827
8,767
7,908
2,531
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cthulhu
shokoNy
Cthulhu
18
6 / 0 / 15
11,817
909
15,223
22,720
12,895
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
15
3 / 5 / 7
8,687
668
12,893
19,059
19,703
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Neith
17
3 / 4 / 8
9,328
718
6,212
9,597
3,775
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tiamat
ReTodd8517
Tiamat
15
4 / 4 / 4
9,152
704
13,021
8,412
6,881
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charon
iSwizzy xD
Charon
14
2 / 5 / 6
8,297
638
6,962
12,132
14,203
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
3 / 6 / 9
8,976
690
14,566
11,729
4,839
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
49
24
Kills
15
15
Deaths
24
53
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
3
5
7
1.3
W
4
3
13
3.5
L
Neith
3
4
8
1.75
W
Cabrakan
Hunzii
Cabrakan
1
6
9
0.92
W
Merlin
RG frenzi
Merlin
9
4
10
3.5
L
Tiamat
ReTodd8517
Tiamat
4
4
4
1.5
W
Scylla
Sygma
Scylla
4
2
6
3.5
L
Charon
iSwizzy xD
Charon
2
5
6
1
L
3
6
9
1.25
W
Cthulhu
shokoNy
Cthulhu
6
0
15
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,673
Damage
53,654
66,783
Taken
60,929
35,054
Mitigated
49,401
29,173
Healing
14,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
12,893
4,399
1,149
4,017
19,059
19,703
0
14,843
4,216
21,972
637
W
14,043
1,943
986
2,603
11,780
3,962
1,499
5,788
5,992
0
21,469
L
Neith
6,212
2,129
909
2,225
9,597
3,775
0
4,918
4,679
0
23,671
W
Cabrakan
Hunzii
Cabrakan
6,104
437
775
3,508
13,869
11,696
37
6,231
7,638
8,347
0
W
Merlin
RG frenzi
Merlin
13,536
561
1,921
2,709
10,506
3,970
895
5,243
5,263
34,928
116
L
Tiamat
ReTodd8517
Tiamat
13,021
561
558
609
8,412
6,881
0
5,103
3,309
24,062
0
W
Scylla
Sygma
Scylla
8,767
615
757
705
7,908
2,531
261
4,595
3,313
32,174
0
L
Charon
iSwizzy xD
Charon
6,962
422
238
1,870
12,132
14,203
0
9,945
2,187
13,657
0
L
14,566
6,338
572
2,022
11,729
4,839
0
8,619
3,110
0
28,976
W
Cthulhu
shokoNy
Cthulhu
15,223
772
2,878
12,331
22,720
12,895
418
10,470
12,250
27,566
711

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,983
Gold Earned
44,440
168
Minions Killed
153
0
Camps Cleared
0
1,261,688
Distance Traveled
1,055,493
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
8,687
668
21
2
0
197,709
0
W
Bastet
10,400
800
26
2
0
283,603
0
L
Neith
9,328
718
59
5
0
210,452
0
W
Cabrakan
8,439
649
9
1
0
225,839
0
W
Merlin
11,576
890
40
3
0
217,109
0
L
Tiamat
9,152
704
35
3
0
231,101
0
W
Scylla
10,751
827
65
5
0
238,680
0
L
Charon
8,297
638
8
1
0
221,051
0
L
Artemis
8,976
690
30
2
0
195,180
0
W
Cthulhu
11,817
909
28
2
0
296,457
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role