Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 176
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
FancyFishSwitch
Raijin
Level 230
God Stats
9W - 10L
1,517 SR
Queue Stats
416W - 367L
1,519 Elo+
Solo
Nut
Nut
Sir Krakenzz
Nut
Level 159
God Stats
14W - 8L
1,556 SR
Queue Stats
92W - 75L
1,540 Elo+
Solo
Bellona
Bellona
Tog5058
Bellona
Level 104
God Stats
1W - 0L
1,285 SR
Queue Stats
36W - 32L
1,521 Elo+
Solo
Ymir
Ymir
mrivera917141
Ymir
Level 111
God Stats
25W - 22L
1,653 SR
Queue Stats
368W - 360L
1,500 Elo+
Solo
Team Averages
Level 156
1,502 SR
1,516 Elo+

VS

Team Averages
Level 150
1,520 SR
1,549 Elo+
Olorun
Olorun
FiveFiveVI
Olorun
Level 241
God Stats
2W - 2L
1,740 SR
Queue Stats
310W - 288L
1,545 Elo+
Solo
Hercules
Hercules
Loseship
Hercules
Level 129
God Stats
3W - 3L
1,686 SR
Queue Stats
96W - 78L
1,558 Elo+
Party 1
Sobek
Sobek
SteverMyBeaver
Sobek
Level 100
God Stats
3W - 3L
1,447 SR
Queue Stats
41W - 36L
1,571 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Tenacious Snail
Tsukuyomi
Level 138
God Stats
12W - 6L
1,225 SR
Queue Stats
150W - 142L
1,509 Elo+
Party 1
Da Ji
Da Ji
Tiny Itachi
Da Ji
Level 140
God Stats
2W - 2L
1,500 SR
Queue Stats
50W - 50L
1,560 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
10
5 / 1 / 1
5,957
662
3,942
6,938
1,817
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

11
3 / 2 / 1
5,938
660
5,601
4,907
1,494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
4 / 1 / 1
6,078
675
5,180
4,523
1,396
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bellona
Tog5058
Bellona
10
2 / 2 / 2
5,765
641
5,710
7,524
5,071
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

8
0 / 2 / 4
5,308
590
2,962
6,623
2,860
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
FiveFiveVI
Olorun
8
0 / 4 / 2
4,843
538
3,006
6,312
1,679
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Hercules
Loseship
Hercules
9
2 / 3 / 0
5,150
572
2,038
6,689
5,034
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

8
2 / 1 / 1
5,140
571
2,788
8,589
5,635
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Tsukuyomi
Tenacious Snail
Tsukuyomi
9
2 / 3 / 2
5,185
576
4,782
6,588
1,847
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

11
2 / 3 / 3
5,654
628
2,892
7,543
2,249
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
16
14
Kills
8
8
Deaths
14
9
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
5
1
1
5.5
W
3
2
1
1.75
L
Olorun
FiveFiveVI
Olorun
0
4
2
0.25
L
Hercules
Loseship
Hercules
2
3
0
0.67
W
4
1
1
4.5
L
2
1
1
2.5
L
Tsukuyomi
Tenacious Snail
Tsukuyomi
2
3
2
1
L
2
3
3
1.17
W
Bellona
Tog5058
Bellona
2
2
2
1.5
W
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,395
Damage
15,506
30,515
Taken
35,721
12,638
Mitigated
16,444
12,403
Healing
11,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
3,942
1,679
0
3,621
6,938
1,817
0
856
6,082
0
29,932
W
5,601
769
0
1,325
4,907
1,494
0
2,925
1,982
40,241
0
L
Olorun
FiveFiveVI
Olorun
3,006
2,104
0
2,096
6,312
1,679
0
5,513
799
21,648
1,323
L
Hercules
Loseship
Hercules
2,038
514
0
1,868
6,689
5,034
0
0
6,417
0
21,615
W
5,180
3,477
0
1,863
4,523
1,396
0
383
4,140
0
38,700
L
2,788
279
106
3,179
8,589
5,635
0
1,668
6,921
11,688
799
L
Tsukuyomi
Tenacious Snail
Tsukuyomi
4,782
1,646
0
1,474
6,588
1,847
0
1,065
5,523
0
33,857
L
2,892
595
0
2,526
7,543
2,249
0
230
7,175
0
31,722
W
Bellona
Tog5058
Bellona
5,710
2,946
0
3,298
7,524
5,071
0
0
7,199
0
34,089
W
2,962
696
0
2,296
6,623
2,860
0
1,887
4,736
15,626
1,150

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,046
Gold Earned
25,972
278
Minions Killed
235
0
Camps Cleared
0
871,871
Distance Traveled
867,871
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
5,957
662
65
7
0
204,075
1
W
Raijin
5,938
660
77
9
0
173,231
4
L
Olorun
4,843
538
48
5
0
106,848
0
L
Hercules
5,150
572
43
5
0
168,900
0
W
Nut
6,078
675
63
7
0
158,336
0
L
Sobek
5,140
571
19
2
0
175,993
0
L
Tsukuyomi
5,185
576
60
7
0
202,464
1
L
Da Ji
5,654
628
65
7
0
213,666
0
W
Bellona
5,765
641
61
7
0
157,771
0
W
Ymir
5,308
590
12
1
0
178,458
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role