Player Matchup

Cerberus
Cerberus
Silver II
C0dEbReAkEr88
Cerberus
Silver II
Level 124
God Stats
1W - 1L
1,606 SR
Queue Stats
43W - 61L
1,229 MMR
Solo
Cernunnos
Cernunnos
Silver III
HorseSeaman69
Cernunnos
Silver III
Level 106
God Stats
1W - 2L
1,460 SR
Queue Stats
33W - 45L
1,218 MMR
Solo
Merlin
Merlin
Silver I
Syddf
Merlin
Silver I
Level 159
God Stats
72W - 75L
1,456 SR
Queue Stats
422W - 450L
1,250 MMR
Solo
Loki
Loki
Gold V
TMTrick
Loki
Gold V
Level 83
God Stats
12W - 12L
1,632 SR
Queue Stats
147W - 152L
1,240 MMR
Solo
Mulan
Mulan
Silver II
jblaze246
Mulan
Silver II
Level 128
God Stats
16W - 20L
1,518 SR
Queue Stats
58W - 61L
1,232 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 120
1,535 SR
1,234 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 127
1,477 SR
1,282 MMR
Hercules
Hercules
Gold V
 
Hercules
Gold V
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ao Kuang
Ao Kuang
Silver I
AndOrNor
Ao Kuang
Silver I
Level 80
God Stats
2W - 8L
1,177 SR
Queue Stats
174W - 190L
1,204 MMR
Solo
Nu Wa
Nu Wa
Silver I
BloodKingBambi
Nu Wa
Silver I
Level 122
God Stats
14W - 6L
1,635 SR
Queue Stats
221W - 229L
1,202 MMR
Solo
Bacchus
Bacchus
Silver I
XSoBxsic
Bacchus
Silver I
Level 146
God Stats
4W - 4L
1,568 SR
Queue Stats
157W - 168L
1,240 MMR
Party 1
Izanami
Izanami
Gold V
verdureneitor
Izanami
Gold V
Level 143
God Stats
11W - 14L
1,505 SR
Queue Stats
80W - 87L
1,263 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
C0dEbReAkEr88
Cerberus
9
0 / 3 / 1
5,004
500
2,059
9,056
5,422
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cernunnos
HorseSeaman69
Cernunnos
9
0 / 3 / 0
5,268
527
4,013
6,645
1,685
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
Syddf
Merlin
9
0 / 2 / 1
5,005
501
1,761
4,346
1,293
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Loki
TMTrick
Loki
11
2 / 3 / 0
5,469
547
3,448
7,463
1,931
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mulan
jblaze246
Mulan
10
0 / 4 / 0
5,547
555
3,881
9,206
3,399
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Bans
NemesisThanatosFreyaCu ChulainnMedusa

VS

Bans
Chang'eLancelotJormungandrChaacXing Tian
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
12
4 / 0 / 0
6,800
680
4,968
6,378
6,530
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Ao Kuang
AndOrNor
Ao Kuang
11
5 / 0 / 3
6,540
654
3,924
6,140
1,721
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

10
0 / 2 / 5
5,679
568
4,612
3,587
784
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bacchus
XSoBxsic
Bacchus
10
2 / 0 / 4
6,219
622
3,796
4,760
3,836
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Izanami
12
4 / 1 / 1
7,069
707
6,053
6,415
2,072
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
28
2
Kills
15
15
Deaths
3
2
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
4
0
0
4
W
Ao Kuang
AndOrNor
Ao Kuang
5
0
3
6.5
W
0
2
5
1.25
L
Cerberus
C0dEbReAkEr88
Cerberus
0
3
1
0.17
L
Cernunnos
HorseSeaman69
Cernunnos
0
3
0
0
L
Merlin
Syddf
Merlin
0
2
1
0.25
L
Loki
TMTrick
Loki
2
3
0
0.67
W
Bacchus
XSoBxsic
Bacchus
2
0
4
4
L
Mulan
jblaze246
Mulan
0
4
0
0
W
Izanami
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,162
Damage
23,353
36,716
Taken
27,280
13,730
Mitigated
14,943
13,468
Healing
12,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
4,968
1,524
0
3,152
6,378
6,530
0
0
6,378
329
44,009
W
Ao Kuang
AndOrNor
Ao Kuang
3,924
552
0
4,998
6,140
1,721
0
880
5,192
29,860
1,280
W
4,612
979
0
240
3,587
784
0
1,160
2,255
37,978
0
L
Cerberus
C0dEbReAkEr88
Cerberus
2,059
90
295
3,745
9,056
5,422
0
4,214
4,842
18,906
0
L
Cernunnos
HorseSeaman69
Cernunnos
4,013
1,688
0
2,476
6,645
1,685
460
801
5,844
0
37,157
L
Merlin
Syddf
Merlin
1,761
53
0
401
4,346
1,293
0
2,805
1,541
30,033
689
L
Loki
TMTrick
Loki
3,448
645
0
3,944
7,463
1,931
0
2,954
4,509
0
38,460
W
Bacchus
XSoBxsic
Bacchus
3,796
200
0
1,595
4,760
3,836
0
1,277
3,409
13,102
2,107
L
Mulan
jblaze246
Mulan
3,881
418
0
2,607
9,206
3,399
0
1,783
7,100
0
37,184
W
Izanami
6,053
4,783
0
2,427
6,415
2,072
363
189
6,226
0
59,743

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,293
Gold Earned
32,307
356
Minions Killed
351
0
Camps Cleared
0
1,017,782
Distance Traveled
1,058,071
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
6,800
680
83
8
0
218,814
3
W
Ao Kuang
6,540
654
66
7
0
243,613
0
W
Nu Wa
5,679
568
66
7
0
196,944
3
L
Cerberus
5,004
500
65
7
0
205,555
2
L
Cernunnos
5,268
527
71
7
0
185,768
0
L
Merlin
5,005
501
73
7
0
191,896
6
L
Loki
5,469
547
72
7
0
242,995
0
W
Bacchus
6,219
622
23
2
0
203,316
7
L
Mulan
5,547
555
75
8
0
191,568
3
W
Izanami
7,069
707
113
11
0
195,384
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role