Player Matchup

Ix Chel
Ix Chel
Bearbee18
Ix Chel
Level 59
God Stats
16W - 20L
1,539 SR
Queue Stats
93W - 122L
1,536 Elo+
Party 2
Thanatos
Thanatos
LegacyKeltix
Thanatos
Level 127
God Stats
6W - 8L
1,508 SR
Queue Stats
102W - 126L
1,540 Elo+
Party 2
Medusa
Medusa
SuspendedAccount
Medusa
Level 7
God Stats
1W - 1L
1,285 SR
Queue Stats
9W - 10L
1,262 Elo+
Party 1
Mulan
Mulan
Temper3d
Mulan
Level 45
God Stats
4W - 8L
1,504 SR
Queue Stats
35W - 50L
1,466 Elo+
Party 2
Kuzenbo
Kuzenbo
Yaknow2
Kuzenbo
Level 81
God Stats
3W - 1L
1,721 SR
Queue Stats
364W - 339L
1,436 Elo+
Party 1
Team Averages
Level 64
1,511 SR
1,448 Elo+

VS

Team Averages
Level 58
1,442 SR
1,407 Elo+
Erlang Shen
Erlang Shen
Beoj2000
Erlang Shen
Level 45
God Stats
0W - 1L
1,167 SR
Queue Stats
79W - 75L
1,435 Elo+
Party 3
Serqet
Serqet
HandLotion123
Serqet
Level 60
God Stats
2W - 1L
1,500 SR
Queue Stats
40W - 37L
1,506 Elo+
Party 3
Hera
Hera
ItzchecheTv
Hera
Level 63
God Stats
0W - 3L
1,466 SR
Queue Stats
62W - 77L
1,435 Elo+
Party 3
Hercules
Hercules
TTDPerc
Hercules
Level 88
God Stats
3W - 7L
1,575 SR
Queue Stats
56W - 68L
1,406 Elo+
Party 3
Fafnir
Fafnir
tworich
Fafnir
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 38L
1,254 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Bearbee18
Ix Chel
15
4 / 5 / 7
9,648
508
11,328
11,997
4,714
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Thanatos
LegacyKeltix
Thanatos
17
10 / 5 / 3
10,976
578
11,040
17,933
7,976
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

16
7 / 4 / 1
10,295
542
11,497
10,749
4,761
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Mulan
Temper3d
Mulan
17
7 / 7 / 3
11,384
599
18,354
19,729
14,009
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kuzenbo
Yaknow2
Kuzenbo
15
2 / 0 / 6
9,853
519
9,243
15,052
20,742
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Beoj2000
Erlang Shen
15
5 / 4 / 4
9,590
505
10,589
23,417
19,458
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
7 / 4 / 6
10,319
543
14,297
17,460
6,717
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
3 / 8 / 4
9,186
483
7,151
12,666
3,007
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
TTDPerc
Hercules
16
5 / 8 / 7
9,950
524
10,876
19,553
17,486
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fafnir
tworich
Fafnir
8
0 / 6 / 2
6,569
346
3,282
11,123
6,866
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
43
30
Kills
20
21
Deaths
30
20
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
Bearbee18
Ix Chel
4
5
7
1.5
L
Erlang Shen
Beoj2000
Erlang Shen
5
4
4
1.75
L
7
4
6
2.5
L
3
8
4
0.63
W
Thanatos
LegacyKeltix
Thanatos
10
5
3
2.3
W
7
4
1
1.88
L
Hercules
TTDPerc
Hercules
5
8
7
1.06
W
Mulan
Temper3d
Mulan
7
7
3
1.21
W
Kuzenbo
Yaknow2
Kuzenbo
2
0
6
5
L
Fafnir
tworich
Fafnir
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,462
Damage
46,195
75,460
Taken
84,219
52,202
Mitigated
53,534
26,029
Healing
18,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
Bearbee18
Ix Chel
11,328
1,047
1,094
2,189
11,997
4,714
0
3,526
7,835
58,554
0
L
Erlang Shen
Beoj2000
Erlang Shen
10,589
5,144
0
7,113
23,417
19,458
42
8,145
14,945
0
49,064
L
14,297
4,270
0
1,728
17,460
6,717
0
4,139
13,001
0
69,471
L
7,151
2,153
0
2,417
12,666
3,007
0
3,855
8,407
50,035
1,335
W
Thanatos
LegacyKeltix
Thanatos
11,040
1,878
0
11,034
17,933
7,976
0
1,168
15,874
0
94,719
W
11,497
5,418
0
630
10,749
4,761
367
2,710
7,657
0
89,176
L
Hercules
TTDPerc
Hercules
10,876
3,732
0
5,436
19,553
17,486
0
871
17,467
0
47,853
W
Mulan
Temper3d
Mulan
18,354
2,767
0
6,594
19,729
14,009
488
1,550
16,483
0
72,653
W
Kuzenbo
Yaknow2
Kuzenbo
9,243
3,851
0
4,488
15,052
20,742
255
2,189
12,246
30,421
3,992
L
Fafnir
tworich
Fafnir
3,282
1,162
0
1,572
11,123
6,866
0
1,582
9,451
18,643
1,209

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,156
Gold Earned
45,614
479
Minions Killed
361
0
Camps Cleared
0
1,872,523
Distance Traveled
1,684,529
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
9,648
508
92
5
0
405,479
0
L
Erlang Shen
9,590
505
63
3
0
376,820
0
L
Serqet
10,319
543
100
5
0
439,074
0
L
Hera
9,186
483
87
5
0
317,094
0
W
Thanatos
10,976
578
112
6
0
426,521
4
W
Medusa
10,295
542
111
6
0
338,285
1
L
Hercules
9,950
524
85
4
0
347,426
0
W
Mulan
11,384
599
115
6
0
328,542
0
W
Kuzenbo
9,853
519
49
3
0
373,696
4
L
Fafnir
6,569
346
26
1
0
204,115
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role