Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Lancelot
Lancelot
Korosen3897
Lancelot
Level 113
God Stats
1W - 4L
1,342 SR
Queue Stats
128W - 115L
1,460 Elo+
Solo
Hera
Hera
OneTakeKeen
Hera
Level 86
God Stats
19W - 8L
1,743 SR
Queue Stats
202W - 173L
1,479 Elo+
Solo
Izanami
Izanami
VenialGrunt7802
Izanami
Level 128
God Stats
0W - 3L
1,344 SR
Queue Stats
76W - 71L
1,476 Elo+
Party 2
Jormungandr
Jormungandr
ll M3RC3N4RY ll
Jormungandr
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 77L
1,509 Elo+
Solo
Team Averages
Level 115
1,486 SR
1,485 Elo+

VS

Team Averages
Level 119
1,460 SR
1,492 Elo+
Achilles
Achilles
 
Achilles
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Merlin
Merlin
Dispariti
Merlin
Level 146
God Stats
1W - 0L
1,306 SR
Queue Stats
30W - 21L
1,429 Elo+
Party 3
Ratatoskr
Ratatoskr
GooseMomGM
Ratatoskr
Level 137
God Stats
5W - 5L
1,451 SR
Queue Stats
152W - 147L
1,570 Elo+
Party 1
Aphrodite
Aphrodite
OfficialELChapo
Aphrodite
Level 84
God Stats
3W - 5L
1,355 SR
Queue Stats
26W - 23L
1,473 Elo+
Party 1
Olorun
Olorun
Saucy x Ken
Olorun
Level 89
God Stats
44W - 17L
1,688 SR
Queue Stats
156W - 148L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
10
1 / 1 / 4
5,532
615
8,310
6,955
3,775
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Lancelot
Korosen3897
Lancelot
5
0 / 3 / 0
3,929
437
1,673
4,369
1,341
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

11
0 / 1 / 0
6,005
667
2,219
3,393
995
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
4 / 1 / 1
5,704
634
2,790
4,574
1,285
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jormungandr
ll M3RC3N4RY ll
Jormungandr
10
0 / 1 / 0
5,519
613
3,859
6,460
3,435
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
9
1 / 0 / 0
5,014
557
1,981
7,089
4,750
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Merlin
Dispariti
Merlin
11
2 / 0 / 0
5,556
617
1,959
4,194
1,088
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Ratatoskr
GooseMomGM
Ratatoskr
12
4 / 0 / 2
6,122
680
5,425
6,578
2,242
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
OfficialELChapo
Aphrodite
8
0 / 1 / 1
4,781
531
1,463
7,070
3,388
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Olorun
9
0 / 4 / 2
4,656
517
2,219
6,613
2,118
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
12
5
Kills
7
7
Deaths
5
5
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
1
1
4
3
W
Achilles
 
Achilles
1
0
0
1
W
Merlin
Dispariti
Merlin
2
0
0
2
W
Ratatoskr
GooseMomGM
Ratatoskr
4
0
2
5
L
Lancelot
Korosen3897
Lancelot
0
3
0
0
W
Aphrodite
OfficialELChapo
Aphrodite
0
1
1
0.5
L
0
1
0
0
W
Olorun
0
4
2
0.25
L
4
1
1
4.5
L
Jormungandr
ll M3RC3N4RY ll
Jormungandr
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,851
Damage
13,047
25,751
Taken
31,544
10,831
Mitigated
13,586
7,286
Healing
10,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
8,310
275
172
1,657
6,955
3,775
241
2,283
4,641
24,651
759
W
Achilles
 
Achilles
1,981
709
0
2,104
7,089
4,750
0
2,420
4,669
0
26,032
W
Merlin
Dispariti
Merlin
1,959
99
0
557
4,194
1,088
0
1,965
1,989
31,456
0
W
Ratatoskr
GooseMomGM
Ratatoskr
5,425
1,825
0
1,475
6,578
2,242
0
1,847
4,635
0
43,751
L
Lancelot
Korosen3897
Lancelot
1,673
839
0
311
4,369
1,341
0
20
4,284
0
12,992
W
Aphrodite
OfficialELChapo
Aphrodite
1,463
229
1,189
3,503
7,070
3,388
0
3,136
3,312
11,210
0
L
2,219
270
0
1,239
3,393
995
0
1,603
1,616
42,118
555
W
Olorun
2,219
734
390
1,745
6,613
2,118
0
3,125
2,912
28,768
3,528
L
2,790
1,389
0
1,752
4,574
1,285
752
1,393
3,181
0
34,281
L
Jormungandr
ll M3RC3N4RY ll
Jormungandr
3,859
1,352
0
2,155
6,460
3,435
0
0
6,209
31,773
5,275

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,689
Gold Earned
26,129
279
Minions Killed
275
0
Camps Cleared
0
843,037
Distance Traveled
959,009
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,532
615
50
6
0
204,511
2
W
Achilles
5,014
557
47
5
0
183,206
0
W
Merlin
5,556
617
72
8
0
196,146
0
W
Ratatoskr
6,122
680
82
9
0
233,732
0
L
Lancelot
3,929
437
26
3
0
115,777
2
W
Aphrodite
4,781
531
18
2
0
183,032
2
L
Hera
6,005
667
83
9
0
178,051
0
W
Olorun
4,656
517
56
6
0
162,893
0
L
Izanami
5,704
634
62
7
0
179,243
0
L
Jormungandr
5,519
613
58
6
0
165,455
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role