Player Matchup

Hera
Hera
 
Hera
Level 180
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hachiman
Hachiman
 
Hachiman
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
CombatDawn
King Arthur
Level 110
God Stats
0W - 1L
1,276 SR
Queue Stats
0W - 3L
1,284 Elo+
Solo
Chernobog
Chernobog
RichRoni
Chernobog
Level 128
God Stats
2W - 3L
1,417 SR
Queue Stats
139W - 151L
1,445 Elo+
Party 2
Baron Samedi
Baron Samedi
awianna
Baron Samedi
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 26L
1,487 Elo+
Party 2
Team Averages
Level 142
1,439 SR
1,443 Elo+

VS

Team Averages
Level 95
1,608 SR
1,504 Elo+
Danzaburou
Danzaburou
MmmMommy
Danzaburou
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 23L
1,454 Elo+
Party 1
Artio
Artio
Sanmarni420
Artio
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 31L
1,467 Elo+
Solo
Geb
Geb
SweatScoblin
Geb
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
121W - 115L
1,477 Elo+
Party 1
Ne Zha
Ne Zha
Waximus420
Ne Zha
Level 105
God Stats
4W - 0L
1,908 SR
Queue Stats
148W - 139L
1,573 Elo+
Solo
Loki
Loki
sn33ky p3t3rson
Loki
Level 109
God Stats
6W - 1L
1,631 SR
Queue Stats
130W - 116L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
13
2 / 3 / 3
6,461
923
6,888
5,565
1,435
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
 
Hachiman
10
1 / 2 / 4
5,836
834
3,460
4,190
1,141
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

King Arthur
CombatDawn
King Arthur
7
0 / 2 / 2
5,211
744
2,011
3,203
2,135
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chernobog
RichRoni
Chernobog
13
2 / 3 / 2
6,923
989
5,366
5,581
1,946
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Baron Samedi
awianna
Baron Samedi
10
1 / 5 / 3
6,022
860
5,125
7,155
2,852
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
MmmMommy
Danzaburou
12
2 / 1 / 8
7,557
1,080
3,357
4,136
1,686
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

12
2 / 2 / 9
7,796
1,114
2,399
9,027
7,928
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
2 / 1 / 10
7,963
1,138
4,423
8,916
7,277
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Ne Zha
Waximus420
Ne Zha
14
3 / 1 / 8
7,815
1,116
7,437
4,730
1,699
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

14
6 / 1 / 6
8,226
1,175
6,164
6,398
3,939
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
56
6
Kills
15
15
Deaths
6
14
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
2
3
3
1.17
L
Hachiman
 
Hachiman
1
2
4
1.5
L
King Arthur
CombatDawn
King Arthur
0
2
2
0.5
W
Danzaburou
MmmMommy
Danzaburou
2
1
8
6
L
Chernobog
RichRoni
Chernobog
2
3
2
1
W
2
2
9
3.25
W
2
1
10
7
W
Ne Zha
Waximus420
Ne Zha
3
1
8
7
L
Baron Samedi
awianna
Baron Samedi
1
5
3
0.5
W
6
1
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,850
Damage
23,780
25,694
Taken
33,207
9,509
Mitigated
22,529
5,495
Healing
15,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
6,888
1,001
0
1,536
5,565
1,435
0
1,171
4,394
14,679
0
L
Hachiman
 
Hachiman
3,460
1,282
105
381
4,190
1,141
0
1,313
2,877
0
6,485
L
King Arthur
CombatDawn
King Arthur
2,011
181
289
198
3,203
2,135
0
540
2,663
0
3,439
W
Danzaburou
MmmMommy
Danzaburou
3,357
1,409
0
937
4,136
1,686
876
1,579
2,557
0
13,843
L
Chernobog
RichRoni
Chernobog
5,366
3,590
0
679
5,581
1,946
0
1,573
4,008
0
15,331
W
2,399
397
2,834
2,961
9,027
7,928
52
2,263
6,764
5,277
377
W
4,423
357
3,493
3,406
8,916
7,277
171
4,483
4,433
7,838
0
W
Ne Zha
Waximus420
Ne Zha
7,437
510
421
548
4,730
1,699
1,432
1,836
2,894
0
20,769
L
Baron Samedi
awianna
Baron Samedi
5,125
1,099
1,184
1,123
7,155
2,852
0
1,984
5,171
11,841
0
W
6,164
218
527
525
6,398
3,939
651
1,852
4,546
0
16,451

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,453
Gold Earned
39,357
61
Minions Killed
87
0
Camps Cleared
0
540,364
Distance Traveled
698,471
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
6,461
923
21
3
0
120,313
0
L
Hachiman
5,836
834
4
1
0
127,801
0
L
King Arthur
5,211
744
1
0
0
66,402
0
W
Danzaburou
7,557
1,080
22
3
0
122,692
0
L
Chernobog
6,923
989
26
4
0
122,866
0
W
Artio
7,796
1,114
4
1
0
147,118
0
W
Geb
7,963
1,138
7
1
0
139,713
0
W
Ne Zha
7,815
1,116
32
5
0
145,908
0
L
Baron Samedi
6,022
860
9
1
0
102,982
0
W
Loki
8,226
1,175
22
3
0
143,040
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role