Player Matchup

Freya
Freya
I LostMojo I
Freya
Level 159
God Stats
1W - 1L
1,903 SR
Queue Stats
38W - 40L
1,472 Elo+
Party 1
King Arthur
King Arthur
MartiCrush
King Arthur
Level 156
God Stats
1W - 1L
1,321 SR
Queue Stats
18W - 24L
1,402 Elo+
Party 1
Jing Wei
Jing Wei
Pauperritos
Jing Wei
Level 69
God Stats
0W - 1L
1,486 SR
Queue Stats
4W - 6L
1,420 Elo+
Party 1
Loki
Loki
Spacialies
Loki
Level 104
God Stats
3W - 3L
1,694 SR
Queue Stats
23W - 25L
1,463 Elo+
Party 1
Cerberus
Cerberus
XxExodusxX6655
Cerberus
Level 145
God Stats
0W - 1L
1,343 SR
Queue Stats
22W - 38L
1,422 Elo+
Solo
Team Averages
Level 127
1,550 SR
1,436 Elo+

VS

Team Averages
Level 101
1,608 SR
1,491 Elo+
Morgan Le Fay
Morgan Le Fay
JBozo_42
Morgan Le Fay
Level 64
God Stats
6W - 4L
1,673 SR
Queue Stats
45W - 43L
1,497 Elo+
Solo
Thanatos
Thanatos
NETmin HD12
Thanatos
Level 65
God Stats
6W - 4L
1,391 SR
Queue Stats
97W - 103L
1,429 Elo+
Solo
Surtr
Surtr
Tashinatsu
Surtr
Level 145
God Stats
5W - 0L
1,703 SR
Queue Stats
300W - 276L
1,524 Elo+
Solo
Ganesha
Ganesha
jadaqq09
Ganesha
Level 157
God Stats
4W - 4L
1,526 SR
Queue Stats
728W - 679L
1,575 Elo+
Solo
Nut
Nut
littleguy-billie
Nut
Level 72
God Stats
2W - 1L
1,746 SR
Queue Stats
34W - 30L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 0
5,150
515
2,673
5,653
1,749
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

King Arthur
MartiCrush
King Arthur
12
2 / 0 / 0
6,383
638
5,102
8,270
5,593
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Jing Wei
Pauperritos
Jing Wei
8
0 / 1 / 1
4,681
468
1,348
3,348
769
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
1 / 1 / 0
4,489
449
1,496
4,174
950
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cerberus
8
0 / 3 / 0
4,157
416
1,748
7,953
2,438
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
JBozo_42
Morgan Le Fay
10
0 / 0 / 0
5,600
560
2,826
3,560
1,181
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
NETmin HD12
Thanatos
10
3 / 0 / 0
5,380
538
1,967
4,864
1,746
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Surtr
9
0 / 2 / 0
5,056
506
4,995
8,225
5,398
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ganesha
jadaqq09
Ganesha
9
0 / 0 / 2
4,895
490
1,544
5,604
3,878
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
1 / 1 / 1
6,269
627
2,083
3,316
935
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
7
3
Kills
4
6
Deaths
3
1
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
Morgan Le Fay
JBozo_42
Morgan Le Fay
0
0
0
0
L
King Arthur
MartiCrush
King Arthur
2
0
0
2
W
Thanatos
NETmin HD12
Thanatos
3
0
0
3
L
Jing Wei
Pauperritos
Jing Wei
0
1
1
0.5
L
1
1
0
1
W
Surtr
0
2
0
0
L
Cerberus
0
3
0
0
W
Ganesha
jadaqq09
Ganesha
0
0
2
1
W
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,367
Damage
13,415
29,398
Taken
25,569
11,499
Mitigated
13,138
7,681
Healing
10,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,673
819
0
2,278
5,653
1,749
0
2,386
2,979
33,756
4,641
W
Morgan Le Fay
JBozo_42
Morgan Le Fay
2,826
258
0
903
3,560
1,181
0
1,630
1,930
34,153
0
L
King Arthur
MartiCrush
King Arthur
5,102
409
0
1,385
8,270
5,593
0
454
7,816
0
46,146
W
Thanatos
NETmin HD12
Thanatos
1,967
29
0
3,706
4,864
1,746
0
129
4,735
0
27,552
L
Jing Wei
Pauperritos
Jing Wei
1,348
1,094
0
0
3,348
769
34
476
2,872
0
20,838
L
1,496
311
0
2,009
4,174
950
0
542
3,546
0
17,391
W
Surtr
4,995
1,696
0
3,299
8,225
5,398
0
0
8,225
738
28,101
L
Cerberus
1,748
376
0
2,009
7,953
2,438
0
535
7,418
21,566
0
W
Ganesha
jadaqq09
Ganesha
1,544
87
0
1,564
5,604
3,878
0
1,487
4,117
15,955
2,957
W
2,083
1,688
0
1,516
3,316
935
726
966
2,350
0
40,250

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,860
Gold Earned
27,200
276
Minions Killed
295
0
Camps Cleared
0
867,962
Distance Traveled
966,275
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
5,150
515
50
5
0
188,561
1
W
Morgan Le Fay
5,600
560
89
9
0
183,344
2
L
King Arthur
6,383
638
95
10
0
186,097
0
W
Thanatos
5,380
538
56
6
0
239,585
0
L
Jing Wei
4,681
468
58
6
0
164,802
0
L
Loki
4,489
449
36
4
0
148,588
1
W
Surtr
5,056
506
45
5
0
176,354
0
L
Cerberus
4,157
416
37
4
0
179,914
0
W
Ganesha
4,895
490
3
0
0
187,012
0
W
Nut
6,269
627
102
10
0
179,980
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role