Player Matchup

Loki
Loki
LokusBlood88
Loki
Level 4
God Stats
1W - 1L
1,640 SR
Queue Stats
2W - 6L
1,251 Elo+
Party 2
Cthulhu
Cthulhu
SunDemon666
Cthulhu
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,310 Elo+
Party 2
Bacchus
Bacchus
mrjourdan101
Bacchus
Level 57
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 4L
1,230 Elo+
Party 2
Team Averages
Level 33
1,547 SR
1,264 Elo+

VS

Team Averages
Level 83
1,590 SR
1,450 Elo+
Discordia
Discordia
His Doubt
Discordia
Level 45
God Stats
12W - 14L
1,534 SR
Queue Stats
357W - 377L
1,457 Elo+
Party 1
Pele
Pele
Spike SpiegeII
Pele
Level 116
God Stats
10W - 3L
1,673 SR
Queue Stats
347W - 357L
1,455 Elo+
Party 1
Bacchus
Bacchus
chubbub123
Bacchus
Level 89
God Stats
3W - 0L
1,562 SR
Queue Stats
60W - 54L
1,437 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 9 / 0
8,173
681
3,345
9,968
2,162
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cthulhu
SunDemon666
Cthulhu
15
3 / 7 / 2
8,877
740
6,435
14,617
10,487
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bacchus
mrjourdan101
Bacchus
12
0 / 8 / 2
7,478
623
4,441
14,268
11,642
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
His Doubt
Discordia
15
1 / 5 / 13
9,788
816
6,470
6,590
2,296
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
18 / 0 / 6
13,080
1,090
21,612
10,187
4,176
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bacchus
chubbub123
Bacchus
16
5 / 1 / 15
10,903
909
7,685
8,196
8,165
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
58
5
Kills
24
24
Deaths
6
4
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Discordia
His Doubt
Discordia
1
5
13
1.5
L
2
9
0
0.22
W
18
0
6
21
L
Cthulhu
SunDemon666
Cthulhu
3
7
2
0.57
W
Bacchus
chubbub123
Bacchus
5
1
15
12.5
L
Bacchus
mrjourdan101
Bacchus
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,221
Damage
35,767
38,853
Taken
24,973
24,291
Mitigated
14,637
2,676
Healing
5,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
His Doubt
Discordia
6,470
707
0
110
6,590
2,296
442
2,739
3,851
25,663
0
L
3,345
606
0
77
9,968
2,162
0
2,654
7,055
0
13,521
W
21,612
5,822
0
3,833
10,187
4,176
2,513
3,856
6,331
0
72,649
L
Cthulhu
SunDemon666
Cthulhu
6,435
767
163
532
14,617
10,487
0
5,223
8,900
22,299
210
W
Bacchus
chubbub123
Bacchus
7,685
1,170
51
1,942
8,196
8,165
21
4,013
4,183
18,088
1,288
L
Bacchus
mrjourdan101
Bacchus
4,441
278
277
1,627
14,268
11,642
0
4,665
9,110
7,474
336

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,528
Gold Earned
33,771
65
Minions Killed
163
0
Camps Cleared
0
545,205
Distance Traveled
665,956
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
9,788
816
48
4
0
185,820
2
L
Loki
8,173
681
14
1
0
190,508
3
W
Pele
13,080
1,090
91
8
0
246,062
4
L
Cthulhu
8,877
740
37
3
0
183,544
0
W
Bacchus
10,903
909
24
2
0
234,074
0
L
Bacchus
7,478
623
14
1
0
171,153
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role