Player Matchup

Medusa
Medusa
AbsoluteUnit250
Medusa
Level 68
God Stats
53W - 35L
1,615 SR
Queue Stats
785W - 809L
1,467 Elo+
Solo
Merlin
Merlin
BlackHammer1115
Merlin
Level 108
God Stats
21W - 19L
1,690 SR
Queue Stats
569W - 597L
1,490 Elo+
Solo
Mercury
Mercury
KHAOS_COBE26595
Mercury
Level 57
God Stats
2W - 4L
1,396 SR
Queue Stats
38W - 45L
1,402 Elo+
Party 2
Loki
Loki
King_Dxmonix
Loki
Level 27
God Stats
0W - 3L
1,131 SR
Queue Stats
0W - 3L
1,134 Elo+
Party 2
Fenrir
Fenrir
原谅我放荡不羁爱自由
Fenrir
Level 140
God Stats
1W - 5L
1,259 SR
Queue Stats
111W - 117L
1,490 Elo+
Solo
Team Averages
Level 80
1,418 SR
1,396 Elo+

VS

Team Averages
Level 99
1,519 SR
1,437 Elo+
Tyr
Tyr
FOXWORXX
Tyr
Level 120
God Stats
83W - 75L
1,588 SR
Queue Stats
84W - 82L
1,559 Elo+
Party 3
Awilix
Awilix
KamKataul
Awilix
Level 126
God Stats
53W - 79L
1,439 SR
Queue Stats
98W - 115L
1,452 Elo+
Party 1
Agni
Agni
ST0NED SLAV
Agni
Level 79
God Stats
14W - 5L
1,777 SR
Queue Stats
21W - 28L
1,445 Elo+
Party 3
Artemis
Artemis
Senoj-X
Artemis
Level 107
God Stats
37W - 44L
1,556 SR
Queue Stats
72W - 95L
1,458 Elo+
Party 1
Chang'e
Chang'e
arod031
Chang'e
Level 64
God Stats
2W - 1L
1,233 SR
Queue Stats
6W - 10L
1,272 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 0
3,784
757
0
0
0
11
0 / 2 / 1
6,279
1,256
4,104
4,750
1,992
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
0 / 4 / 0
5,751
1,150
1,350
7,634
2,142
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

10
1 / 5 / 1
5,962
1,192
2,264
6,742
1,951
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
1 / 1 / 1
6,243
1,249
3,008
3,209
1,342
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Team 1 Tickets

321

VS

Team 2 Tickets

397

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 8
6,729
1,346
4,111
5,193
2,919
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Awilix
KamKataul
Awilix
12
4 / 0 / 7
7,054
1,411
3,968
1,976
589
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

11
1 / 0 / 6
6,293
1,259
3,536
628
172
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Artemis
Senoj-X
Artemis
12
2 / 1 / 6
6,655
1,331
1,910
2,390
736
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chang'e
arod031
Chang'e
12
4 / 0 / 6
7,390
1,478
3,949
3,297
874
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
45
2
Kills
12
12
Deaths
2
3
Assists
33
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
L
0
2
1
0.25
W
1
1
8
5
L
0
4
0
0
W
Awilix
KamKataul
Awilix
4
0
7
7.5
L
1
5
1
0.3
W
1
0
6
4
W
Artemis
Senoj-X
Artemis
2
1
6
5
W
Chang'e
arod031
Chang'e
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,726
Damage
17,474
22,335
Taken
13,484
7,427
Mitigated
5,290
797
Healing
2,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
0
0
0
0
0
0
0
0
L
4,104
296
0
358
4,750
1,992
0
984
3,766
23,140
754
W
4,111
232
0
483
5,193
2,919
0
1,294
3,489
0
10,578
L
1,350
493
0
0
7,634
2,142
0
3,110
4,524
0
9,334
W
Awilix
KamKataul
Awilix
3,968
1,773
0
0
1,976
589
0
595
1,311
0
11,110
L
2,264
882
45
214
6,742
1,951
0
1,573
5,169
0
9,691
W
3,536
245
0
250
628
172
0
40
588
10,438
320
W
Artemis
Senoj-X
Artemis
1,910
676
0
0
2,390
736
0
518
1,832
0
9,985
W
Chang'e
arod031
Chang'e
3,949
958
846
1,330
3,297
874
0
974
2,107
17,978
579
L
3,008
249
0
180
3,209
1,342
0
1,757
1,452
0
5,415

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,019
Gold Earned
34,121
85
Minions Killed
99
3
Camps Cleared
6
358,386
Distance Traveled
582,814
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
3,784
757
0
0
0
0
0
L
Merlin
6,279
1,256
54
11
1
92,045
0
W
Tyr
6,729
1,346
22
4
2
129,925
2
L
Mercury
5,751
1,150
13
3
0
94,259
0
W
Awilix
7,054
1,411
18
4
1
121,542
0
L
Loki
5,962
1,192
7
1
1
86,053
0
W
Agni
6,293
1,259
16
3
0
104,873
0
W
Artemis
6,655
1,331
16
3
1
109,743
0
W
Chang'e
7,390
1,478
27
5
2
116,731
0
L
Fenrir
6,243
1,249
11
2
1
86,029
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role