Player Matchup

Danzaburou
Danzaburou
Gold III
Captain Pandou
Danzaburou
Gold III
Level 134
God Stats
8W - 2L
1,864 SR
Queue Stats
20W - 22L
1,470 MMR
Party 1
Agni
Agni
Bronze III
KBfromQC
Agni
Bronze III
Level 131
God Stats
1W - 0L
1,711 SR
Queue Stats
1W - 0L
1,500 MMR
Party 1
Bacchus
Bacchus
Gold III
ServietDumz
Bacchus
Gold III
Level 151
God Stats
3W - 2L
1,436 SR
Queue Stats
18W - 18L
1,451 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 139
1,670 SR
1,473 MMR

VS

Team Averages
Bronze IV
Bronze IV
Average Tier
Level 65
1,445 SR
1,049 MMR
Gilgamesh
Gilgamesh
Bronze V
IdioticYeets
Gilgamesh
Bronze V
Level 45
God Stats
0W - 3L
1,409 SR
Queue Stats
24W - 39L
832 MMR
Party 2
Ra
Ra
Bronze IV
SK Nephew
Ra
Bronze IV
Level 46
God Stats
0W - 3L
1,425 SR
Queue Stats
7W - 20L
1,185 MMR
Party 2
Skadi
Skadi
Bronze IV
iG King Tay
Skadi
Bronze IV
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 38L
1,130 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Captain Pandou
Danzaburou
14
6 / 0 / 6
9,624
962
9,907
5,756
2,414
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Agni
15
5 / 0 / 5
9,322
932
7,997
4,291
1,641
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
ServietDumz
Bacchus
15
1 / 1 / 11
8,645
865
6,787
6,646
8,063
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bans
AchillesNe ZhaMulanVulcanKing Arthur

VS

Bans
BastetAthenaPoseidonGaneshaDiscordia
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
IdioticYeets
Gilgamesh
13
0 / 2 / 0
7,039
704
3,244
9,549
8,062
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
0 / 3 / 0
7,450
745
3,006
6,421
2,929
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
0 / 7 / 1
7,107
711
3,786
10,183
3,396
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
1
12
Kills
0
1
Deaths
12
22
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Captain Pandou
Danzaburou
6
0
6
9
L
Gilgamesh
IdioticYeets
Gilgamesh
0
2
0
0
W
Agni
5
0
5
7.5
L
0
3
0
0
W
Bacchus
ServietDumz
Bacchus
1
1
11
6.5
L
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,691
Damage
10,036
16,693
Taken
26,153
12,118
Mitigated
14,387
6,616
Healing
2,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Captain Pandou
Danzaburou
9,907
4,528
0
3,295
5,756
2,414
2,125
1,305
4,451
0
37,780
L
Gilgamesh
IdioticYeets
Gilgamesh
3,244
252
0
30
9,549
8,062
0
5,394
3,906
0
11,729
W
Agni
7,997
228
145
1,929
4,291
1,641
1,153
701
3,590
28,298
566
L
3,006
273
1,072
888
6,421
2,929
0
3,252
3,162
25,898
201
W
Bacchus
ServietDumz
Bacchus
6,787
557
0
1,247
6,646
8,063
214
843
5,709
19,919
1,037
L
3,786
978
0
202
10,183
3,396
0
5,478
4,604
0
17,155

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,591
Gold Earned
21,596
129
Minions Killed
100
0
Camps Cleared
0
597,896
Distance Traveled
548,885
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,624
962
55
6
0
189,487
0
L
Gilgamesh
7,039
704
17
2
0
212,882
0
W
Agni
9,322
932
54
5
0
198,694
0
L
Ra
7,450
745
52
5
0
187,317
1
W
Bacchus
8,645
865
20
2
0
209,715
0
L
Skadi
7,107
711
31
3
0
148,686
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role