Player Matchup

Artemis
Artemis
HEX Nemesis8005
Artemis
Level 109
God Stats
5W - 2L
1,495 SR
Queue Stats
13W - 13L
1,466 Elo+
Party 1
King Arthur
King Arthur
RedSkettiBoi
King Arthur
Level 148
God Stats
2W - 0L
1,603 SR
Queue Stats
41W - 41L
1,439 Elo+
Party 1
Nemesis
Nemesis
YBMMINUSREP
Nemesis
Level 41
God Stats
26W - 19L
1,491 SR
Queue Stats
150W - 109L
1,473 Elo+
Solo
Sol
Sol
cX ZakO
Sol
Level 106
God Stats
1W - 0L
1,306 SR
Queue Stats
45W - 37L
1,438 Elo+
Party 1
Sylvanus
Sylvanus
undrethedarknes
Sylvanus
Level 34
God Stats
9W - 2L
1,783 SR
Queue Stats
51W - 45L
1,441 Elo+
Party 1
Team Averages
Level 88
1,536 SR
1,451 Elo+

VS

Team Averages
Level 93
1,611 SR
1,440 Elo+
Sobek
Sobek
Hoss Delgado06
Sobek
Level 118
God Stats
7W - 8L
1,500 SR
Queue Stats
70W - 80L
1,405 Elo+
Party 2
Ymir
Ymir
Kamster05
Ymir
Level 106
God Stats
10W - 8L
1,811 SR
Queue Stats
100W - 88L
1,501 Elo+
Party 2
Hercules
Hercules
LoNgBall338
Hercules
Level 68
God Stats
2W - 2L
1,314 SR
Queue Stats
95W - 112L
1,385 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Zom6itza6bie
Ah Muzen Cab
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 68L
1,458 Elo+
Solo
Ix Chel
Ix Chel
persοna
Ix Chel
Level 72
God Stats
5W - 1L
1,932 SR
Queue Stats
187W - 163L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 2 / 2
8,400
560
10,243
7,381
2,938
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
RedSkettiBoi
King Arthur
15
2 / 3 / 2
9,507
634
10,242
13,098
5,866
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Nemesis
YBMMINUSREP
Nemesis
14
3 / 4 / 1
8,140
543
7,827
10,820
3,588
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sol
14
3 / 5 / 5
8,637
576
8,454
10,395
3,028
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sylvanus
12
2 / 3 / 2
7,820
521
5,385
14,307
11,403
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 1
6,142
409
1,827
10,768
7,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ymir
16
10 / 1 / 4
9,472
631
9,988
12,407
6,480
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
LoNgBall338
Hercules
13
1 / 2 / 3
7,060
471
7,144
14,500
9,515
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Muzen Cab
Zom6itza6bie
Ah Muzen Cab
11
1 / 2 / 4
7,071
471
8,867
8,947
2,665
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ix Chel
persοna
Ix Chel
13
4 / 6 / 3
7,769
518
7,494
13,772
4,492
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
32
14
Kills
17
17
Deaths
15
12
Assists
15
Player
Kills
Deaths
Assists
KDA
W
4
2
2
2.5
L
1
4
1
0.38
L
Ymir
10
1
4
12
L
Hercules
LoNgBall338
Hercules
1
2
3
1.25
W
King Arthur
RedSkettiBoi
King Arthur
2
3
2
1
W
Nemesis
YBMMINUSREP
Nemesis
3
4
1
0.88
L
Ah Muzen Cab
Zom6itza6bie
Ah Muzen Cab
1
2
4
1.5
W
Sol
3
5
5
1.1
L
Ix Chel
persοna
Ix Chel
4
6
3
0.92
W
Sylvanus
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,151
Damage
35,320
56,001
Taken
60,394
26,823
Mitigated
30,838
19,246
Healing
10,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,243
4,005
0
1,892
7,381
2,938
813
2,632
4,672
0
57,330
L
1,827
155
0
2,988
10,768
7,686
135
2,036
8,732
18,077
0
L
Ymir
9,988
3,100
0
1,655
12,407
6,480
0
2,468
9,939
73,355
0
L
Hercules
LoNgBall338
Hercules
7,144
1,153
0
2,296
14,500
9,515
0
1,870
12,630
0
41,864
W
King Arthur
RedSkettiBoi
King Arthur
10,242
1,550
0
3,463
13,098
5,866
150
2,330
10,750
0
61,963
W
Nemesis
YBMMINUSREP
Nemesis
7,827
3,446
0
3,356
10,820
3,588
519
4,576
6,025
0
54,482
L
Ah Muzen Cab
Zom6itza6bie
Ah Muzen Cab
8,867
4,279
0
848
8,947
2,665
579
2,169
6,778
0
53,204
W
Sol
8,454
2,611
0
2,756
10,395
3,028
3,178
5,092
4,753
44,510
3,423
L
Ix Chel
persοna
Ix Chel
7,494
804
37
3,046
13,772
4,492
0
4,582
9,190
42,399
1,944
W
Sylvanus
5,385
1,529
1,220
6,559
14,307
11,403
192
3,316
10,904
21,134
2,019

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,504
Gold Earned
37,514
415
Minions Killed
375
0
Camps Cleared
0
1,354,502
Distance Traveled
1,328,148
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
8,400
560
111
7
0
250,037
0
L
Sobek
6,142
409
23
2
0
221,777
0
L
Ymir
9,472
631
107
7
0
294,182
0
L
Hercules
7,060
471
77
5
0
278,537
0
W
King Arthur
9,507
634
103
7
0
286,317
0
W
Nemesis
8,140
543
89
6
0
317,713
4
L
Ah Muzen Cab
7,071
471
89
6
0
257,904
0
W
Sol
8,637
576
64
4
0
252,894
2
L
Ix Chel
7,769
518
79
5
0
275,748
0
W
Sylvanus
7,820
521
48
3
0
247,541
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role