Player Matchup

Charon
Charon
AudioCashew1323
Charon
Level 51
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 88L
1,433 Elo+
Party 1
Ymir
Ymir
Cruisin Coffee3
Ymir
Level 147
God Stats
3W - 1L
1,520 SR
Queue Stats
213W - 221L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
DefeatedVipr
Ah Muzen Cab
Level 45
God Stats
8W - 1L
1,818 SR
Queue Stats
122W - 137L
1,484 Elo+
Party 1
Hades
Hades
MenstrualGeyser
Hades
Level 155
God Stats
19W - 5L
1,642 SR
Queue Stats
1,648W - 1,691L
1,491 Elo+
Solo
Odin
Odin
a_Loaf_O_Toast
Odin
Level 37
God Stats
12W - 3L
1,859 SR
Queue Stats
216W - 241L
1,364 Elo+
Solo
Team Averages
Level 87
1,668 SR
1,454 Elo+

VS

Team Averages
Level 95
1,540 SR
1,446 Elo+
Sol
Sol
Fullmetal Mat
Sol
Level 129
God Stats
2W - 4L
1,420 SR
Queue Stats
394W - 379L
1,430 Elo+
Solo
Xbalanque
Xbalanque
Ghostj666
Xbalanque
Level 71
God Stats
4W - 3L
1,737 SR
Queue Stats
152W - 192L
1,345 Elo+
Solo
Nu Wa
Nu Wa
ThisGuy2496
Nu Wa
Level 88
God Stats
7W - 3L
1,871 SR
Queue Stats
268W - 258L
1,516 Elo+
Solo
Hun Batz
Hun Batz
dankC0WB0Y53
Hun Batz
Level 117
God Stats
0W - 2L
1,274 SR
Queue Stats
52W - 57L
1,440 Elo+
Solo
Ishtar
Ishtar
sgshaira742
Ishtar
Level 69
God Stats
5W - 5L
1,400 SR
Queue Stats
274W - 261L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 9
8,164
907
1,495
5,728
4,217
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
4 / 3 / 2
8,032
892
1,745
10,287
7,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Ah Muzen Cab
DefeatedVipr
Ah Muzen Cab
17
7 / 1 / 7
9,191
1,021
11,993
9,398
3,375
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

12
1 / 3 / 7
7,254
806
6,853
7,513
4,559
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
1 / 1 / 10
7,797
866
4,389
9,246
8,765
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 6
7,197
800
6,693
7,744
2,016
Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Xbalanque
Ghostj666
Xbalanque
1
0 / 0 / 0
2,358
262
0
0
0
15
1 / 1 / 7
7,412
824
12,288
4,511
1,462
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
dankC0WB0Y53
Hun Batz
14
3 / 4 / 6
7,915
879
9,811
7,920
3,607
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Ishtar
14
4 / 4 / 3
7,906
878
7,213
8,581
2,689
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
31
14
Kills
9
9
Deaths
14
35
Assists
22
Player
Kills
Deaths
Assists
KDA
W
1
1
9
5.5
W
4
3
2
1.67
W
Ah Muzen Cab
DefeatedVipr
Ah Muzen Cab
7
1
7
10.5
L
1
5
6
0.8
L
Xbalanque
Ghostj666
Xbalanque
0
0
0
0
W
1
3
7
1.5
L
1
1
7
4.5
W
1
1
10
6
L
Hun Batz
dankC0WB0Y53
Hun Batz
3
4
6
1.5
L
Ishtar
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,475
Damage
36,005
42,172
Taken
28,756
28,118
Mitigated
9,774
14,685
Healing
7,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,495
205
1,220
1,303
5,728
4,217
200
2,324
3,404
13,588
510
W
1,745
165
1,936
1,368
10,287
7,202
333
4,357
5,930
10,119
250
W
Ah Muzen Cab
DefeatedVipr
Ah Muzen Cab
11,993
1,656
1,102
2,354
9,398
3,375
195
5,147
4,251
0
33,299
L
6,693
1,785
697
1,474
7,744
2,016
0
3,092
4,652
16,607
0
L
Xbalanque
Ghostj666
Xbalanque
0
0
0
0
0
0
0
0
0
0
0
W
6,853
478
938
2,224
7,513
4,559
184
2,942
4,571
16,552
398
L
12,288
4,322
668
809
4,511
1,462
0
1,230
3,281
22,877
0
W
4,389
741
621
1,619
9,246
8,765
285
4,211
5,035
3,191
12,577
L
Hun Batz
dankC0WB0Y53
Hun Batz
9,811
954
491
535
7,920
3,607
0
3,020
4,900
0
19,609
L
Ishtar
7,213
2,851
437
1,981
8,581
2,689
0
4,616
3,965
0
16,672

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,438
Gold Earned
32,788
134
Minions Killed
102
0
Camps Cleared
0
805,465
Distance Traveled
616,046
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
8,164
907
25
3
0
157,915
0
W
Ymir
8,032
892
20
2
0
153,123
0
W
Ah Muzen Cab
9,191
1,021
34
4
0
185,263
0
L
Sol
7,197
800
35
4
0
136,134
0
L
Xbalanque
2,358
262
0
0
0
0
0
W
Hades
7,254
806
27
3
0
131,908
0
L
Nu Wa
7,412
824
15
2
0
152,901
0
W
Odin
7,797
866
28
3
0
177,256
0
L
Hun Batz
7,915
879
27
3
0
176,917
0
L
Ishtar
7,906
878
25
3
0
150,094
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role