Player Matchup

Ravana
Ravana
Ken__Kaneki___12
Ravana
Level 140
God Stats
7W - 14L
1,378 SR
Queue Stats
381W - 353L
1,474 Elo+
Solo
Hun Batz
Hun Batz
Moons dance
Hun Batz
Level 133
God Stats
35W - 21L
1,627 SR
Queue Stats
821W - 809L
1,508 Elo+
Solo
Anhur
Anhur
TatsuFullbuster
Anhur
Level 87
God Stats
62W - 33L
1,677 SR
Queue Stats
349W - 298L
1,583 Elo+
Solo
Yu Huang
Yu Huang
chiccco
Yu Huang
Level 153
God Stats
117W - 87L
1,633 SR
Queue Stats
435W - 409L
1,502 Elo+
Solo
Freya
Freya
elanonimo
Freya
Level 149
God Stats
2W - 0L
1,734 SR
Queue Stats
323W - 301L
1,459 Elo+
Solo
Team Averages
Level 132
1,610 SR
1,505 Elo+

VS

Team Averages
Level 125
1,513 SR
1,577 Elo+
Bacchus
Bacchus
MiskoJones99619
Bacchus
Level 45
God Stats
5W - 7L
1,648 SR
Queue Stats
63W - 62L
1,570 Elo+
Solo
Cernunnos
Cernunnos
Nauctilus
Cernunnos
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 91L
1,583 Elo+
Solo
Jormungandr
Jormungandr
Parovka
Jormungandr
Level 221
God Stats
0W - 2L
1,306 SR
Queue Stats
1,548W - 1,345L
1,575 Elo+
Party 1
Thor
Thor
illudead
Thor
Level 172
God Stats
16W - 9L
1,684 SR
Queue Stats
229W - 168L
1,593 Elo+
Party 1
Ah Puch
Ah Puch
nardofish23
Ah Puch
Level 125
God Stats
9W - 12L
1,429 SR
Queue Stats
525W - 539L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 6
7,819
489
9,444
13,722
10,411
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Hun Batz
Moons dance
Hun Batz
16
4 / 3 / 5
9,312
582
6,491
10,742
4,397
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

16
4 / 2 / 3
10,136
634
10,356
11,907
3,274
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Yu Huang
chiccco
Yu Huang
16
6 / 0 / 5
9,856
616
13,621
7,912
2,825
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Freya
elanonimo
Freya
17
4 / 0 / 3
9,832
615
9,476
8,909
3,471
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 3
6,785
424
5,168
14,732
12,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Breastplate

Breastplate

+20
Physical Protection

Cernunnos
Nauctilus
Cernunnos
14
2 / 5 / 0
7,750
484
7,445
13,122
4,198
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jormungandr
Parovka
Jormungandr
16
1 / 3 / 2
9,234
577
6,168
12,348
9,269
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Thor
13
4 / 4 / 1
7,976
499
5,000
13,070
3,663
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Puch
nardofish23
Ah Puch
14
0 / 4 / 4
8,279
517
9,829
12,555
2,762
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
17
20
Kills
7
7
Deaths
20
22
Assists
10
Player
Kills
Deaths
Assists
KDA
W
2
2
6
2.5
L
0
4
3
0.38
W
Hun Batz
Moons dance
Hun Batz
4
3
5
2.17
L
Cernunnos
Nauctilus
Cernunnos
2
5
0
0.4
L
Jormungandr
Parovka
Jormungandr
1
3
2
0.67
W
4
2
3
2.75
W
Yu Huang
chiccco
Yu Huang
6
0
5
8.5
W
Freya
elanonimo
Freya
4
0
3
5.5
L
Thor
4
4
1
1.13
L
Ah Puch
nardofish23
Ah Puch
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,388
Damage
33,610
53,192
Taken
65,827
24,378
Mitigated
32,774
17,438
Healing
15,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,444
2,219
0
3,702
13,722
10,411
0
5,991
7,445
0
27,763
L
5,168
635
0
3,209
14,732
12,882
0
6,360
7,682
18,223
0
W
Hun Batz
Moons dance
Hun Batz
6,491
1,091
0
215
10,742
4,397
0
2,667
7,815
0
84,824
L
Cernunnos
Nauctilus
Cernunnos
7,445
3,596
0
3,709
13,122
4,198
0
6,709
6,135
0
63,393
L
Jormungandr
Parovka
Jormungandr
6,168
2,540
0
1,993
12,348
9,269
0
0
12,348
71,429
2,444
W
10,356
5,853
0
5,909
11,907
3,274
1,187
5,346
6,051
0
81,791
W
Yu Huang
chiccco
Yu Huang
13,621
428
0
984
7,912
2,825
0
3,780
3,700
67,365
770
W
Freya
elanonimo
Freya
9,476
2,652
0
6,628
8,909
3,471
300
1,933
6,970
76,908
5,231
L
Thor
5,000
699
0
4,350
13,070
3,663
0
2,405
10,316
0
52,730
L
Ah Puch
nardofish23
Ah Puch
9,829
260
0
2,522
12,555
2,762
0
6,159
5,632
63,247
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,955
Gold Earned
40,024
586
Minions Killed
481
0
Camps Cleared
0
1,701,139
Distance Traveled
1,566,844
18
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
7,819
489
29
2
0
342,123
6
L
Bacchus
6,785
424
28
2
0
331,561
3
W
Hun Batz
9,312
582
126
8
0
369,234
0
L
Cernunnos
7,750
484
102
6
0
290,872
0
L
Jormungandr
9,234
577
138
9
0
306,717
0
W
Anhur
10,136
634
136
9
0
317,555
4
W
Yu Huang
9,856
616
167
10
0
340,607
2
W
Freya
9,832
615
128
8
0
331,620
6
L
Thor
7,976
499
94
6
0
336,274
0
L
Ah Puch
8,279
517
119
7
0
301,420
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role