Player Matchup

Hachiman
Hachiman
A Rogue Boulder
Hachiman
Level 154
God Stats
2W - 5L
1,463 SR
Queue Stats
346W - 366L
1,513 Elo+
Solo
Mercury
Mercury
AscendedHazard
Mercury
Level 166
God Stats
0W - 3L
1,541 SR
Queue Stats
27W - 43L
1,339 Elo+
Party 3
Odin
Odin
JulietSutāringu
Odin
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 2L
1,500 Elo+
Party 3
Skadi
Skadi
LieutenantMerc
Skadi
Level 129
God Stats
4W - 2L
1,516 SR
Queue Stats
252W - 246L
1,570 Elo+
Party 2
Danzaburou
Danzaburou
WiredFiber87
Danzaburou
Level 85
God Stats
1W - 5L
1,157 SR
Queue Stats
223W - 227L
1,541 Elo+
Party 2
Team Averages
Level 113
1,435 SR
1,493 Elo+

VS

Team Averages
Level 138
1,528 SR
1,581 Elo+
Chiron
Chiron
 
Chiron
Level 199
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Susano
Susano
BrotherPAT
Susano
Level 164
God Stats
1W - 0L
1,423 SR
Queue Stats
3W - 6L
1,334 Elo+
Solo
Hou Yi
Hou Yi
HpnotiqVisionz
Hou Yi
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 0L
1,845 Elo+
Party 1
Agni
Agni
JaisunXO
Agni
Level 171
God Stats
3W - 0L
1,500 SR
Queue Stats
53W - 42L
1,587 Elo+
Solo
Cu Chulainn
Cu Chulainn
Kittèh
Cu Chulainn
Level 142
God Stats
1W - 1L
1,717 SR
Queue Stats
94W - 43L
1,638 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
10
0 / 2 / 1
4,981
996
2,060
3,090
969
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

9
1 / 4 / 2
5,266
1,053
707
4,021
1,327
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

1
0 / 0 / 0
1,208
242
0
0
0
10
1 / 2 / 1
5,082
1,016
2,327
3,056
887
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Danzaburou
WiredFiber87
Danzaburou
8
1 / 2 / 0
4,847
969
1,113
2,369
867
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
10
1 / 0 / 7
6,053
1,211
1,719
934
300
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Susano
BrotherPAT
Susano
10
2 / 1 / 4
6,160
1,232
1,288
2,547
877
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

11
3 / 0 / 6
6,634
1,327
2,975
1,593
525
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Agni
10
2 / 3 / 6
6,195
1,239
2,170
3,378
1,027
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cu Chulainn
Kittèh
Cu Chulainn
9
2 / 2 / 6
5,911
1,182
3,339
4,270
3,628
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
39
3
Kills
10
10
Deaths
6
4
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
1
0
7
4.5
L
Hachiman
0
2
1
0.25
L
1
4
2
0.5
W
Susano
BrotherPAT
Susano
2
1
4
4
W
3
0
6
6
W
Agni
2
3
6
1.67
L
0
0
0
0
W
Cu Chulainn
Kittèh
Cu Chulainn
2
2
6
2.5
L
1
2
1
0.75
L
Danzaburou
WiredFiber87
Danzaburou
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,207
Damage
11,491
12,536
Taken
12,722
4,050
Mitigated
6,357
1,696
Healing
3,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
1,719
158
524
313
934
300
744
0
934
0
10,776
L
Hachiman
2,060
627
319
600
3,090
969
0
783
2,219
0
7,103
L
707
127
0
0
4,021
1,327
0
564
3,273
0
4,353
W
Susano
BrotherPAT
Susano
1,288
220
0
577
2,547
877
1,308
0
2,547
0
3,658
W
2,975
728
132
780
1,593
525
577
0
1,593
0
7,759
W
Agni
2,170
100
0
350
3,378
1,027
418
0
3,378
6,594
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Cu Chulainn
Kittèh
Cu Chulainn
3,339
198
465
831
4,270
3,628
118
0
4,270
719
4,649
L
2,327
209
120
547
3,056
887
0
377
2,564
0
7,501
L
Danzaburou
WiredFiber87
Danzaburou
1,113
126
0
110
2,369
867
0
759
1,457
0
1,872

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,384
Gold Earned
30,953
30
Minions Killed
59
0
Camps Cleared
0
326,620
Distance Traveled
468,253
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
6,053
1,211
16
3
0
91,326
0
L
Hachiman
4,981
996
13
3
0
87,536
0
L
Mercury
5,266
1,053
9
2
0
82,135
0
W
Susano
6,160
1,232
5
1
0
104,288
0
W
Hou Yi
6,634
1,327
20
4
0
98,248
0
W
Agni
6,195
1,239
12
2
0
99,657
0
L
Odin
1,208
242
0
0
0
0
0
W
Cu Chulainn
5,911
1,182
6
1
0
74,734
0
L
Skadi
5,082
1,016
6
1
0
99,487
0
L
Danzaburou
4,847
969
2
0
0
57,462
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role