Player Matchup

Baron Samedi
Baron Samedi
Gold V
Gumb0h
Baron Samedi
Gold V
Level 144
God Stats
3W - 2L
1,559 SR
Queue Stats
27W - 24L
1,522 MMR
Party 1
Erlang Shen
Erlang Shen
Silver II
Lt never L2
Erlang Shen
Silver II
Level 123
God Stats
1W - 0L
1,786 SR
Queue Stats
28W - 28L
1,470 MMR
Party 1
Fafnir
Fafnir
Silver V
RiverGlobe25214
Fafnir
Silver V
Level 108
God Stats
2W - 0L
1,500 SR
Queue Stats
21W - 18L
1,422 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 125
1,615 SR
1,471 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 84
1,521 SR
1,318 MMR
Zeus
Zeus
Silver I
CALONCHITO
Zeus
Silver I
Level 80
God Stats
7W - 14L
1,333 SR
Queue Stats
211W - 262L
1,336 MMR
Solo
Cernunnos
Cernunnos
Silver II
CtotheMAC
Cernunnos
Silver II
Level 64
God Stats
30W - 45L
1,379 SR
Queue Stats
262W - 324L
1,129 MMR
Party 2
Jormungandr
Jormungandr
Gold V
He3mes
Jormungandr
Gold V
Level 107
God Stats
9W - 5L
1,850 SR
Queue Stats
125W - 151L
1,489 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Gumb0h
Baron Samedi
20
15 / 1 / 5
13,822
987
27,053
12,941
6,988
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
Lt never L2
Erlang Shen
18
3 / 3 / 15
11,759
840
10,426
18,933
17,287
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

17
3 / 1 / 16
11,758
840
9,813
16,633
21,203
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bans
BacchusMedusaKuzenboVulcanNike

VS

Bans
AchillesCharybdisNeithBellonaArtemis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 4 / 2
10,071
719
10,051
11,401
4,372
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
CtotheMAC
Cernunnos
14
0 / 10 / 3
8,888
635
8,020
18,835
10,758
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
He3mes
Jormungandr
17
2 / 7 / 2
10,624
759
9,966
20,097
23,491
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
11
21
Kills
4
5
Deaths
21
36
Assists
7
Player
Kills
Deaths
Assists
KDA
L
2
4
2
0.75
L
Cernunnos
CtotheMAC
Cernunnos
0
10
3
0.15
W
Baron Samedi
Gumb0h
Baron Samedi
15
1
5
17.5
L
Jormungandr
He3mes
Jormungandr
2
7
2
0.43
W
Erlang Shen
Lt never L2
Erlang Shen
3
3
15
3.5
W
3
1
16
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,292
Damage
28,037
48,507
Taken
50,333
45,478
Mitigated
38,621
16,060
Healing
3,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,051
710
0
1,506
11,401
4,372
0
6,045
4,692
39,815
0
L
Cernunnos
CtotheMAC
Cernunnos
8,020
3,835
0
749
18,835
10,758
0
12,917
4,794
0
22,176
W
Baron Samedi
Gumb0h
Baron Samedi
27,053
2,216
3,156
5,329
12,941
6,988
1,484
5,901
7,040
68,247
80
L
Jormungandr
He3mes
Jormungandr
9,966
1,418
0
1,573
20,097
23,491
0
13,308
5,057
31,486
1,797
W
Erlang Shen
Lt never L2
Erlang Shen
10,426
5,547
0
4,497
18,933
17,287
667
6,060
12,873
0
46,022
W
9,813
2,069
0
3,078
16,633
21,203
743
7,019
9,614
18,217
3,114

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,339
Gold Earned
29,583
185
Minions Killed
127
0
Camps Cleared
0
741,065
Distance Traveled
676,886
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
10,071
719
60
4
0
244,967
6
L
Cernunnos
8,888
635
25
2
0
191,856
0
W
Baron Samedi
13,822
987
99
7
0
237,735
0
L
Jormungandr
10,624
759
42
3
0
240,063
0
W
Erlang Shen
11,759
840
59
4
0
244,783
0
W
Fafnir
11,758
840
27
2
0
258,547
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role