Player Matchup

Chiron
Chiron
August steel
Chiron
Level 104
God Stats
4W - 3L
1,557 SR
Queue Stats
559W - 552L
1,552 Elo+
Solo
Cthulhu
Cthulhu
Michaelo2525
Cthulhu
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
79W - 72L
1,537 Elo+
Party 2
Discordia
Discordia
Santidades
Discordia
Level 145
God Stats
2W - 1L
1,607 SR
Queue Stats
98W - 104L
1,506 Elo+
Party 1
Aphrodite
Aphrodite
Shootalikepap
Aphrodite
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 58L
1,482 Elo+
Party 1
Awilix
Awilix
richardghoul315
Awilix
Level 127
God Stats
1W - 1L
1,548 SR
Queue Stats
20W - 17L
1,456 Elo+
Party 2
Team Averages
Level 126
1,542 SR
1,507 Elo+

VS

Team Averages
Level 119
1,443 SR
1,464 Elo+
Achilles
Achilles
BasilBean7552
Achilles
Level 125
God Stats
4W - 11L
1,469 SR
Queue Stats
558W - 589L
1,439 Elo+
Solo
Medusa
Medusa
Lancypoo WTS
Medusa
Level 129
God Stats
1W - 1L
1,320 SR
Queue Stats
14W - 18L
1,492 Elo+
Party 3
Scylla
Scylla
Theboolinator_
Scylla
Level 125
God Stats
10W - 13L
1,434 SR
Queue Stats
538W - 552L
1,448 Elo+
Party 4
Maman Brigitte
Maman Brigitte
Toxicity7548
Maman Brigitte
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,483 Elo+
Party 3
Hel
Hel
V_sixns
Hel
Level 61
God Stats
1W - 3L
1,491 SR
Queue Stats
434W - 449L
1,459 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
17
8 / 2 / 9
9,813
981
11,641
9,118
2,684
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
Michaelo2525
Cthulhu
15
4 / 3 / 11
9,054
905
14,961
17,930
11,622
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Discordia
Santidades
Discordia
15
1 / 2 / 14
8,684
868
9,668
7,969
2,499
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Aphrodite
Shootalikepap
Aphrodite
14
1 / 3 / 10
8,354
835
4,025
8,553
4,100
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

15
8 / 4 / 9
9,271
927
9,593
10,748
3,482
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BasilBean7552
Achilles
14
3 / 5 / 6
8,973
897
7,488
17,484
23,059
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
15
3 / 4 / 8
8,512
851
15,803
10,285
4,207
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

14
4 / 5 / 7
8,639
864
8,931
9,686
3,418
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Maman Brigitte
Toxicity7548
Maman Brigitte
15
3 / 3 / 6
8,679
868
5,105
9,191
3,795
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Hel
13
1 / 5 / 9
7,601
760
7,512
10,022
4,234
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
50
22
Kills
14
14
Deaths
22
53
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Chiron
8
2
9
6.25
L
Achilles
BasilBean7552
Achilles
3
5
6
1.2
L
Medusa
3
4
8
1.75
W
Cthulhu
Michaelo2525
Cthulhu
4
3
11
3.17
W
Discordia
Santidades
Discordia
1
2
14
4
W
Aphrodite
Shootalikepap
Aphrodite
1
3
10
2
L
4
5
7
1.5
L
Maman Brigitte
Toxicity7548
Maman Brigitte
3
3
6
2
L
Hel
1
5
9
1.1
W
8
4
9
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,888
Damage
44,839
54,318
Taken
56,668
24,387
Mitigated
38,713
22,375
Healing
19,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
11,641
922
1,397
1,357
9,118
2,684
1,480
4,245
4,873
0
24,394
L
Achilles
BasilBean7552
Achilles
7,488
1,055
1,688
2,438
17,484
23,059
0
7,082
10,011
0
16,378
L
Medusa
15,803
3,249
851
1,605
10,285
4,207
423
5,148
4,982
0
34,282
W
Cthulhu
Michaelo2525
Cthulhu
14,961
757
666
5,099
17,930
11,622
522
7,228
10,702
21,133
713
W
Discordia
Santidades
Discordia
9,668
49
794
862
7,969
2,499
461
2,342
5,627
22,787
0
W
Aphrodite
Shootalikepap
Aphrodite
4,025
533
6,417
3,867
8,553
4,100
144
3,234
5,319
13,257
283
L
8,931
408
92
312
9,686
3,418
441
4,267
5,316
15,874
0
L
Maman Brigitte
Toxicity7548
Maman Brigitte
5,105
471
505
1,237
9,191
3,795
326
4,468
4,597
9,291
54
L
Hel
7,512
341
7,141
3,527
10,022
4,234
480
5,903
3,996
14,587
0
W
9,593
2,751
656
1,260
10,748
3,482
738
4,445
6,303
0
15,202

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,176
Gold Earned
42,404
120
Minions Killed
91
0
Camps Cleared
0
983,309
Distance Traveled
900,496
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
9,813
981
35
4
0
195,140
0
L
Achilles
8,973
897
9
1
0
178,497
0
L
Medusa
8,512
851
38
4
0
187,756
0
W
Cthulhu
9,054
905
14
1
0
187,071
0
W
Discordia
8,684
868
33
3
0
226,581
0
W
Aphrodite
8,354
835
28
3
0
175,058
0
L
Scylla
8,639
864
20
2
0
172,129
0
L
Maman Brigitte
8,679
868
14
1
0
192,737
0
L
Hel
7,601
760
10
1
0
169,377
0
W
Awilix
9,271
927
10
1
0
199,459
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role