Player Matchup

Rama
Rama
B-RAYNE96
Rama
Level 179
God Stats
20W - 28L
1,503 SR
Queue Stats
152W - 159L
1,475 Elo+
Party 1
Lancelot
Lancelot
Foxtrot573
Lancelot
Level 179
God Stats
10W - 15L
1,326 SR
Queue Stats
115W - 115L
1,458 Elo+
Party 1
Sobek
Sobek
P000PKEELER
Sobek
Level 105
God Stats
2W - 1L
1,546 SR
Queue Stats
98W - 92L
1,482 Elo+
Party 2
Ix Chel
Ix Chel
TheDookieDodger
Ix Chel
Level 170
God Stats
1W - 1L
1,380 SR
Queue Stats
124W - 122L
1,491 Elo+
Party 2
Nu Wa
Nu Wa
vidalvictor
Nu Wa
Level 201
God Stats
2W - 2L
1,544 SR
Queue Stats
15W - 18L
1,579 Elo+
Solo
Team Averages
Level 167
1,460 SR
1,497 Elo+

VS

Team Averages
Level 121
1,578 SR
1,445 Elo+
Neith
Neith
 
Neith
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Kumbhakarna
Kumbhakarna
Jamalies
Kumbhakarna
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,442 Elo+
Party 3
Vulcan
Vulcan
MARSHYS WRLD
Vulcan
Level 186
God Stats
38W - 18L
1,743 SR
Queue Stats
384W - 369L
1,527 Elo+
Solo
Sun Wukong
Sun Wukong
Milk2552
Sun Wukong
Level 122
God Stats
1W - 2L
1,541 SR
Queue Stats
2W - 7L
1,244 Elo+
Party 3
Nu Wa
Nu Wa
Vinc18240
Nu Wa
Level 66
God Stats
28W - 28L
1,607 SR
Queue Stats
367W - 360L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
10
0 / 2 / 5
5,694
949
2,094
5,199
1,450
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Lancelot
Foxtrot573
Lancelot
12
4 / 1 / 1
6,388
1,065
5,177
5,070
1,633
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

10
0 / 3 / 4
5,835
973
2,078
6,587
5,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

11
2 / 0 / 3
6,048
1,008
5,965
3,089
917
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
1 / 0 / 4
6,094
1,016
3,381
3,290
992
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
3 / 0 / 3
6,105
1,018
6,135
3,671
1,193
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kumbhakarna
Jamalies
Kumbhakarna
11
3 / 2 / 3
6,430
1,072
1,847
9,146
6,370
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Vulcan
12
0 / 1 / 2
5,994
999
4,775
3,748
1,257
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
Milk2552
Sun Wukong
10
0 / 4 / 3
5,367
895
3,761
6,216
3,368
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Nu Wa
Vinc18240
Nu Wa
6
0 / 0 / 0
3,366
561
0
247
76

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
17
7
Kills
6
6
Deaths
7
17
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
3
0
3
4.5
W
Rama
0
2
5
1.25
W
Lancelot
Foxtrot573
Lancelot
4
1
1
4.5
L
Kumbhakarna
Jamalies
Kumbhakarna
3
2
3
2.25
L
Vulcan
0
1
2
1
L
Sun Wukong
Milk2552
Sun Wukong
0
4
3
0.38
W
0
3
4
0.67
W
2
0
3
3.5
L
Nu Wa
Vinc18240
Nu Wa
0
0
0
0
W
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,695
Damage
16,518
23,235
Taken
23,028
10,251
Mitigated
12,264
6,793
Healing
4,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
6,135
1,290
0
1,029
3,671
1,193
0
2,381
1,290
0
17,198
W
Rama
2,094
1,750
0
1,528
5,199
1,450
141
994
4,011
0
9,261
W
Lancelot
Foxtrot573
Lancelot
5,177
725
0
1,490
5,070
1,633
0
1,658
3,191
0
16,358
L
Kumbhakarna
Jamalies
Kumbhakarna
1,847
236
105
1,998
9,146
6,370
0
4,743
4,403
4,026
1,592
L
Vulcan
4,775
115
0
668
3,748
1,257
0
340
3,408
23,026
0
L
Sun Wukong
Milk2552
Sun Wukong
3,761
511
0
924
6,216
3,368
0
3,681
2,535
345
9,415
W
2,078
188
0
747
6,587
5,259
0
1,683
4,613
4,496
509
W
5,965
1,142
581
1,903
3,089
917
0
502
2,503
18,210
0
L
Nu Wa
Vinc18240
Nu Wa
0
0
0
0
247
76
0
247
0
0
0
W
3,381
801
0
544
3,290
992
1,047
1,144
2,062
19,287
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,059
Gold Earned
27,262
125
Minions Killed
94
0
Camps Cleared
0
605,178
Distance Traveled
528,478
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,105
1,018
30
5
0
134,727
0
W
Rama
5,694
949
21
4
0
116,794
0
W
Lancelot
6,388
1,065
36
6
0
137,569
0
L
Kumbhakarna
6,430
1,072
8
1
0
136,279
0
L
Vulcan
5,994
999
42
7
0
127,588
0
L
Sun Wukong
5,367
895
14
2
0
129,884
0
W
Sobek
5,835
973
5
1
0
117,436
0
W
Ix Chel
6,048
1,008
27
5
0
122,043
0
L
Nu Wa
3,366
561
0
0
0
0
0
W
Nu Wa
6,094
1,016
36
6
0
111,336
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role