Player Matchup

Thanatos
Thanatos
ERXDD
Thanatos
Level 81
God Stats
13W - 16L
1,511 SR
Queue Stats
182W - 167L
1,577 Elo+
Party 2
Baron Samedi
Baron Samedi
SvgSmurff
Baron Samedi
Level 121
God Stats
59W - 38L
1,598 SR
Queue Stats
415W - 441L
1,402 Elo+
Party 2
Ishtar
Ishtar
grujgr
Ishtar
Level 40
God Stats
6W - 15L
1,218 SR
Queue Stats
288W - 294L
1,392 Elo+
Party 2
Team Averages
Level 81
1,442 SR
1,457 Elo+

VS

Team Averages
Level 69
1,568 SR
1,474 Elo+
Surtr
Surtr
GetBiggy
Surtr
Level 60
God Stats
4W - 4L
1,696 SR
Queue Stats
245W - 274L
1,507 Elo+
Party 1
Ra
Ra
Ten4RubberDukky
Ra
Level 63
God Stats
45W - 49L
1,509 SR
Queue Stats
357W - 369L
1,477 Elo+
Party 1
Fenrir
Fenrir
demonkingsteven
Fenrir
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 102L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ERXDD
Thanatos
18
4 / 3 / 7
12,413
828
7,903
10,768
4,162
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Baron Samedi
SvgSmurff
Baron Samedi
18
5 / 2 / 6
11,989
799
11,045
12,490
5,801
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ishtar
grujgr
Ishtar
20
4 / 2 / 8
12,915
861
10,399
10,533
4,544
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
GetBiggy
Surtr
18
2 / 3 / 4
11,678
779
12,094
19,476
20,422
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

19
1 / 2 / 6
12,148
810
7,139
6,866
2,547
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
4 / 8 / 1
11,989
799
7,837
14,185
4,656
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
18
13
Kills
7
7
Deaths
13
21
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Thanatos
ERXDD
Thanatos
4
3
7
2.5
L
Surtr
GetBiggy
Surtr
2
3
4
1.33
W
Baron Samedi
SvgSmurff
Baron Samedi
5
2
6
4
L
1
2
6
2
L
4
8
1
0.56
W
Ishtar
grujgr
Ishtar
4
2
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,347
Damage
27,070
33,791
Taken
40,527
14,507
Mitigated
27,625
20,343
Healing
10,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
ERXDD
Thanatos
7,903
2,235
365
6,790
10,768
4,162
1,406
1,828
8,617
0
32,386
L
Surtr
GetBiggy
Surtr
12,094
2,338
0
4,620
19,476
20,422
136
5,623
13,853
1,268
28,713
W
Baron Samedi
SvgSmurff
Baron Samedi
11,045
437
1,373
7,028
12,490
5,801
558
3,708
8,214
33,580
1,034
L
7,139
116
1,546
2,553
6,866
2,547
515
1,435
5,431
52,908
0
L
7,837
2,215
0
1,423
14,185
4,656
0
4,182
10,003
0
35,752
W
Ishtar
grujgr
Ishtar
10,399
5,815
64
4,723
10,533
4,544
1,808
2,193
8,075
0
55,992

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,317
Gold Earned
35,815
185
Minions Killed
177
0
Camps Cleared
0
774,754
Distance Traveled
835,023
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
12,413
828
52
3
0
245,425
0
L
Surtr
11,678
779
37
2
0
278,950
1
W
Baron Samedi
11,989
799
56
4
0
270,105
7
L
Ra
12,148
810
92
6
0
302,107
0
L
Fenrir
11,989
799
48
3
0
253,966
0
W
Ishtar
12,915
861
77
5
0
259,224
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role