Player Matchup

Anubis
Anubis
 
Anubis
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
PINKKMILKK
Neith
Level 69
God Stats
9W - 5L
1,638 SR
Queue Stats
118W - 125L
1,452 Elo+
Party 1
Bellona
Bellona
TheCheeseIT
Bellona
Level 91
God Stats
11W - 5L
1,599 SR
Queue Stats
190W - 194L
1,455 Elo+
Party 1
Osiris
Osiris
YumaStreet
Osiris
Level 96
God Stats
2W - 1L
1,483 SR
Queue Stats
74W - 57L
1,518 Elo+
Solo
Sylvanus
Sylvanus
xxgmoney149xx
Sylvanus
Level 61
God Stats
42W - 23L
1,738 SR
Queue Stats
106W - 100L
1,511 Elo+
Party 1
Team Averages
Level 81
1,592 SR
1,487 Elo+

VS

Team Averages
Level 119
1,600 SR
1,446 Elo+
Zeus
Zeus
BeeerPongChamp23
Zeus
Level 109
God Stats
0W - 3L
1,271 SR
Queue Stats
121W - 116L
1,446 Elo+
Solo
Guan Yu
Guan Yu
Fuggggg
Guan Yu
Level 124
God Stats
1W - 4L
1,523 SR
Queue Stats
227W - 288L
1,456 Elo+
Party 2
Bakasura
Bakasura
Giunta
Bakasura
Level 108
God Stats
11W - 14L
1,658 SR
Queue Stats
333W - 355L
1,491 Elo+
Party 2
Terra
Terra
IshiddedIfarted
Terra
Level 124
God Stats
3W - 3L
1,605 SR
Queue Stats
270W - 322L
1,473 Elo+
Party 2
Rama
Rama
mcaison
Rama
Level 129
God Stats
5W - 2L
1,945 SR
Queue Stats
174W - 179L
1,365 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
15
11 / 0 / 6
9,580
737
14,356
8,959
3,850
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Neith
13
6 / 0 / 5
7,447
573
7,725
5,209
1,689
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bellona
TheCheeseIT
Bellona
12
1 / 5 / 1
7,415
570
5,552
11,421
9,094
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Osiris
YumaStreet
Osiris
14
7 / 1 / 5
7,810
601
4,115
7,768
3,739
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
xxgmoney149xx
Sylvanus
12
0 / 0 / 12
7,412
570
6,480
9,767
7,109
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 6 / 0
5,693
438
3,933
7,967
1,524
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
Fuggggg
Guan Yu
12
5 / 4 / 1
7,348
565
8,042
16,452
10,553
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bakasura
Giunta
Bakasura
10
1 / 7 / 1
5,898
454
5,685
12,639
3,430
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
0 / 3 / 0
6,234
480
2,955
10,949
5,438
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rama
mcaison
Rama
10
0 / 5 / 0
5,639
434
4,699
9,051
2,274
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
8
25
Kills
6
6
Deaths
25
29
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
11
0
6
14
L
0
6
0
0
L
Guan Yu
Fuggggg
Guan Yu
5
4
1
1.38
L
Bakasura
Giunta
Bakasura
1
7
1
0.21
L
0
3
0
0
W
Neith
6
0
5
8.5
W
Bellona
TheCheeseIT
Bellona
1
5
1
0.3
W
Osiris
YumaStreet
Osiris
7
1
5
9.5
L
Rama
mcaison
Rama
0
5
0
0
W
Sylvanus
xxgmoney149xx
Sylvanus
0
0
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,228
Damage
25,314
43,124
Taken
57,058
25,481
Mitigated
23,219
19,670
Healing
13,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
14,356
429
0
5,429
8,959
3,850
973
2,003
6,301
64,603
916
L
3,933
496
0
1,056
7,967
1,524
0
4,719
3,248
29,018
907
L
Guan Yu
Fuggggg
Guan Yu
8,042
861
0
2,763
16,452
10,553
0
4,538
11,914
0
41,353
L
Bakasura
Giunta
Bakasura
5,685
3,238
0
3,300
12,639
3,430
0
4,679
7,960
0
29,732
L
2,955
292
614
2,986
10,949
5,438
0
3,747
7,202
26,425
465
W
Neith
7,725
2,836
0
1,865
5,209
1,689
1,436
1,101
3,860
0
44,690
W
Bellona
TheCheeseIT
Bellona
5,552
2,540
0
2,881
11,421
9,094
399
107
11,036
0
49,959
W
Osiris
YumaStreet
Osiris
4,115
1,524
0
4,166
7,768
3,739
666
1,288
6,394
0
48,026
L
Rama
mcaison
Rama
4,699
4,442
0
2,380
9,051
2,274
0
3,123
5,928
0
33,609
W
Sylvanus
xxgmoney149xx
Sylvanus
6,480
2,041
1,061
4,268
9,767
7,109
558
2,314
7,018
27,435
1,094

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,664
Gold Earned
30,812
361
Minions Killed
315
0
Camps Cleared
0
1,219,657
Distance Traveled
1,157,747
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,580
737
99
8
0
244,336
2
L
Zeus
5,693
438
65
5
0
180,689
3
L
Guan Yu
7,348
565
58
4
0
246,655
0
L
Bakasura
5,898
454
64
5
0
270,829
0
L
Terra
6,234
480
54
4
0
267,062
2
W
Neith
7,447
573
73
6
0
220,970
0
W
Bellona
7,415
570
78
6
0
251,699
0
W
Osiris
7,810
601
82
6
0
265,865
1
L
Rama
5,639
434
74
6
0
192,512
1
W
Sylvanus
7,412
570
29
2
0
236,787
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role