Player Matchup

Athena
Athena
AllmyHero
Athena
Level 84
God Stats
5W - 11L
1,260 SR
Queue Stats
296W - 293L
1,441 Elo+
Solo
Medusa
Medusa
Inforcer117
Medusa
Level 69
God Stats
19W - 8L
1,712 SR
Queue Stats
85W - 89L
1,300 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Lumpsumlives
Ah Muzen Cab
Level 75
God Stats
0W - 2L
1,294 SR
Queue Stats
1W - 8L
1,227 Elo+
Solo
Tsukuyomi
Tsukuyomi
RoddyJP
Tsukuyomi
Level 86
God Stats
29W - 28L
1,484 SR
Queue Stats
351W - 332L
1,437 Elo+
Party 2
Vamana
Vamana
maurock34
Vamana
Level 28
God Stats
10W - 8L
1,579 SR
Queue Stats
73W - 76L
1,472 Elo+
Party 2
Team Averages
Level 68
1,466 SR
1,375 Elo+

VS

Team Averages
Level 58
1,508 SR
1,361 Elo+
Chernobog
Chernobog
Ayo Cuh
Chernobog
Level 46
God Stats
31W - 28L
1,541 SR
Queue Stats
244W - 220L
1,439 Elo+
Party 3
Awilix
Awilix
OmgEmanuel-_-
Awilix
Level 55
God Stats
3W - 2L
1,500 SR
Queue Stats
102W - 102L
1,432 Elo+
Party 1
Olorun
Olorun
ScuraQ
Olorun
Level 49
God Stats
3W - 8L
1,500 SR
Queue Stats
23W - 43L
1,286 Elo+
Solo
Surtr
Surtr
Yesys-BF
Surtr
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
48W - 56L
1,197 Elo+
Party 1
Artio
Artio
colombojdm
Artio
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 63L
1,454 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
AllmyHero
Athena
11
0 / 4 / 3
6,279
419
6,322
13,575
7,383
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
13
0 / 5 / 0
7,275
485
3,801
7,830
2,281
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Ah Muzen Cab
Lumpsumlives
Ah Muzen Cab
10
0 / 6 / 0
6,117
408
2,359
9,142
2,733
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Tsukuyomi
RoddyJP
Tsukuyomi
12
5 / 2 / 0
7,436
496
9,085
11,934
4,362
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Vamana
maurock34
Vamana
13
0 / 0 / 3
7,328
489
2,820
6,836
5,511
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Ayo Cuh
Chernobog
14
1 / 1 / 6
8,080
539
6,173
6,534
3,098
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
4 / 2 / 3
7,901
527
7,528
12,528
4,595
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Olorun
ScuraQ
Olorun
15
4 / 0 / 3
9,129
609
10,803
10,780
4,199
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Surtr
Yesys-BF
Surtr
12
0 / 2 / 0
7,423
495
2,409
6,433
4,130
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Artio
13
7 / 0 / 2
8,666
578
5,043
11,168
9,689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
30
5
Kills
16
17
Deaths
5
6
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Athena
AllmyHero
Athena
0
4
3
0.38
W
Chernobog
Ayo Cuh
Chernobog
1
1
6
4
L
Medusa
0
5
0
0
L
Ah Muzen Cab
Lumpsumlives
Ah Muzen Cab
0
6
0
0
W
4
2
3
2.75
L
Tsukuyomi
RoddyJP
Tsukuyomi
5
2
0
2.5
W
Olorun
ScuraQ
Olorun
4
0
3
5.5
W
Surtr
Yesys-BF
Surtr
0
2
0
0
W
Artio
7
0
2
8
L
Vamana
maurock34
Vamana
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,387
Damage
31,956
49,317
Taken
47,443
22,270
Mitigated
25,711
6,659
Healing
20,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
AllmyHero
Athena
6,322
1,321
115
1,793
13,575
7,383
0
5,009
8,530
39,161
1,833
W
Chernobog
Ayo Cuh
Chernobog
6,173
3,166
0
1,849
6,534
3,098
604
1,206
5,163
0
55,220
L
Medusa
3,801
1,548
0
972
7,830
2,281
0
1,576
6,254
0
54,866
L
Ah Muzen Cab
Lumpsumlives
Ah Muzen Cab
2,359
1,034
0
480
9,142
2,733
0
4,649
4,493
0
25,269
W
7,528
3,764
0
5,200
12,528
4,595
0
843
11,589
0
55,364
L
Tsukuyomi
RoddyJP
Tsukuyomi
9,085
2,141
0
2,758
11,934
4,362
0
4,133
7,770
0
49,025
W
Olorun
ScuraQ
Olorun
10,803
5,131
0
7,939
10,780
4,199
528
1,722
8,896
66,846
2,488
W
Surtr
Yesys-BF
Surtr
2,409
580
0
1,777
6,433
4,130
229
845
4,974
785
30,669
W
Artio
5,043
383
885
2,877
11,168
9,689
283
1,062
9,945
21,676
2,144
L
Vamana
maurock34
Vamana
2,820
109
0
541
6,836
5,511
0
83
6,379
0
37,546

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,435
Gold Earned
41,199
357
Minions Killed
407
0
Camps Cleared
0
1,422,523
Distance Traveled
1,456,568
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
6,279
419
66
4
0
333,706
2
W
Chernobog
8,080
539
99
7
0
279,462
0
L
Medusa
7,275
485
105
7
0
281,712
0
L
Ah Muzen Cab
6,117
408
38
3
0
221,336
0
W
Awilix
7,901
527
89
6
0
330,327
0
L
Tsukuyomi
7,436
496
68
5
0
303,641
0
W
Olorun
9,129
609
135
9
0
249,267
1
W
Surtr
7,423
495
58
4
0
289,721
0
W
Artio
8,666
578
26
2
0
307,791
0
L
Vamana
7,328
489
80
5
0
282,128
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role