Player Matchup

Erlang Shen
Erlang Shen
Diamond V
BokeTheShmole
Erlang Shen
Diamond V
Level 153
God Stats
1W - 1L
1,714 SR
Queue Stats
139W - 121L
2,110 MMR
Party 2
Athena
Athena
Platinum III
BryceLikesMeat
Athena
Platinum III
Level 175
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 83L
1,868 MMR
Party 1
Chaac
Chaac
Platinum IV
HolyElmo
Chaac
Platinum IV
Level 177
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 12L
2,028 MMR
Party 1
Ullr
Ullr
Masters
Nanо
Ullr
Masters
Level 90
God Stats
0W - 3L
1,698 SR
Queue Stats
68W - 43L
2,309 MMR
Solo
Chronos
Chronos
Diamond II
xDuncanMcakiner
Chronos
Diamond II
Level 148
God Stats
1W - 3L
1,702 SR
Queue Stats
139W - 110L
2,227 MMR
Party 2
Team Averages
Diamond V
Diamond V
Average Tier
Level 149
1,623 SR
2,108 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 129
1,673 SR
2,118 MMR
Poseidon
Poseidon
Platinum I
AtrociousRelic
Poseidon
Platinum I
Level 132
God Stats
3W - 0L
1,606 SR
Queue Stats
165W - 152L
1,941 MMR
Solo
Cerberus
Cerberus
Platinum I
Eskata
Cerberus
Platinum I
Level 141
God Stats
8W - 10L
1,543 SR
Queue Stats
197W - 172L
1,792 MMR
Solo
Anhur
Anhur
Masters
Faυna
Anhur
Masters
Level 158
God Stats
6W - 6L
1,835 SR
Queue Stats
104W - 53L
2,621 MMR
Solo
Awilix
Awilix
Platinum V
Pavolia
Awilix
Platinum V
Level 153
God Stats
2W - 0L
1,879 SR
Queue Stats
43W - 30L
1,876 MMR
Solo
Amaterasu
Amaterasu
Platinum I
lilsnowie
Amaterasu
Platinum I
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 15L
2,359 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
BokeTheShmole
Erlang Shen
10
1 / 5 / 0
5,241
524
4,362
9,497
4,144
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

7
0 / 5 / 0
4,605
461
1,558
8,211
4,631
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chaac
HolyElmo
Chaac
10
1 / 3 / 1
5,629
563
5,152
11,367
9,148
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ullr
Nanо
Ullr
9
0 / 4 / 0
5,009
501
1,584
6,669
2,112
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

10
0 / 4 / 0
5,000
500
1,585
6,222
1,451
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Bans
Ix ChelThanatosKing ArthurLancelot

VS

Bans
FreyaAresCthulhuRa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
12
3 / 0 / 5
7,086
709
4,259
2,750
707
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Cerberus
Eskata
Cerberus
9
2 / 0 / 4
5,974
597
4,137
6,955
5,314
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Anhur
Faυna
Anhur
12
7 / 0 / 2
7,330
733
7,128
4,341
1,253
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Awilix
Pavolia
Awilix
11
6 / 1 / 4
6,371
637
4,402
5,380
1,887
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Amaterasu
lilsnowie
Amaterasu
11
3 / 1 / 1
6,615
662
7,994
8,831
5,251
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
37
2
Kills
21
21
Deaths
2
1
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Poseidon
3
0
5
5.5
L
Erlang Shen
BokeTheShmole
Erlang Shen
1
5
0
0.2
L
0
5
0
0
W
Cerberus
Eskata
Cerberus
2
0
4
4
W
Anhur
Faυna
Anhur
7
0
2
8
L
Chaac
HolyElmo
Chaac
1
3
1
0.5
L
Ullr
Nanо
Ullr
0
4
0
0
W
Awilix
Pavolia
Awilix
6
1
4
8
W
Amaterasu
lilsnowie
Amaterasu
3
1
1
3.5
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,241
Damage
27,920
41,966
Taken
28,257
21,486
Mitigated
14,412
8,277
Healing
10,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
4,259
795
0
836
2,750
707
913
688
2,003
48,024
1,189
L
Erlang Shen
BokeTheShmole
Erlang Shen
4,362
2,558
0
1,796
9,497
4,144
0
1,450
7,987
0
35,180
L
1,558
581
0
1,649
8,211
4,631
0
2,533
5,616
12,820
0
W
Cerberus
Eskata
Cerberus
4,137
223
0
2,707
6,955
5,314
0
1,627
5,230
24,206
900
W
Anhur
Faυna
Anhur
7,128
4,585
0
2,638
4,341
1,253
260
422
3,919
0
51,664
L
Chaac
HolyElmo
Chaac
5,152
910
0
3,169
11,367
9,148
0
300
10,499
0
38,454
L
Ullr
Nanо
Ullr
1,584
560
0
1,157
6,669
2,112
0
515
6,154
0
30,249
W
Awilix
Pavolia
Awilix
4,402
1,920
0
396
5,380
1,887
0
209
5,131
0
38,617
W
Amaterasu
lilsnowie
Amaterasu
7,994
4,062
0
4,198
8,831
5,251
0
0
8,831
906
43,106
L
1,585
331
0
506
6,222
1,451
0
3,510
2,442
30,082
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,484
Gold Earned
33,376
298
Minions Killed
387
0
Camps Cleared
0
1,005,919
Distance Traveled
1,097,040
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
7,086
709
100
10
0
211,653
2
L
Erlang Shen
5,241
524
64
6
0
221,905
0
L
Athena
4,605
461
19
2
0
188,349
0
W
Cerberus
5,974
597
43
4
0
222,565
3
W
Anhur
7,330
733
99
10
0
197,894
0
L
Chaac
5,629
563
70
7
0
203,337
0
L
Ullr
5,009
501
67
7
0
181,511
0
W
Awilix
6,371
637
66
7
0
263,475
2
W
Amaterasu
6,615
662
79
8
0
201,453
0
L
Chronos
5,000
500
78
8
0
210,817
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role