Player Matchup

Sol
Sol
Beoulgogi
Sol
Level 126
God Stats
1W - 3L
1,423 SR
Queue Stats
54W - 78L
1,477 Elo+
Party 2
Tyr
Tyr
Conkrates
Tyr
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 75L
1,525 Elo+
Party 2
Ra
Ra
FartSimm
Ra
Level 102
God Stats
1W - 6L
1,323 SR
Queue Stats
63W - 80L
1,501 Elo+
Party 2
Ne Zha
Ne Zha
SomeoneStopKony
Ne Zha
Level 133
God Stats
0W - 2L
1,558 SR
Queue Stats
43W - 44L
1,475 Elo+
Solo
King Arthur
King Arthur
gamerbaers
King Arthur
Level 135
God Stats
3W - 10L
1,418 SR
Queue Stats
69W - 84L
1,526 Elo+
Party 2
Team Averages
Level 128
1,444 SR
1,501 Elo+

VS

Team Averages
Level 122
1,588 SR
1,599 Elo+
Aphrodite
Aphrodite
FBG B Dawg
Aphrodite
Level 147
God Stats
5W - 3L
1,585 SR
Queue Stats
177W - 158L
1,510 Elo+
Solo
Nemesis
Nemesis
IINV3RT
Nemesis
Level 153
God Stats
4W - 2L
1,655 SR
Queue Stats
164W - 139L
1,581 Elo+
Solo
Rama
Rama
Mistermetalhead
Rama
Level 109
God Stats
11W - 3L
1,786 SR
Queue Stats
38W - 28L
1,603 Elo+
Party 1
Loki
Loki
Platonyx
Loki
Level 96
God Stats
1W - 1L
1,309 SR
Queue Stats
83W - 53L
1,669 Elo+
Solo
Hercules
Hercules
boopssi
Hercules
Level 106
God Stats
4W - 4L
1,603 SR
Queue Stats
74W - 47L
1,634 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 0
7,180
513
2,835
7,864
1,986
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

9
0 / 4 / 1
5,855
418
2,300
11,665
7,270
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
2 / 5 / 0
6,927
495
5,704
7,638
2,359
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
1 / 3 / 2
6,959
497
5,483
12,455
4,254
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

King Arthur
gamerbaers
King Arthur
14
4 / 0 / 1
8,437
603
9,654
15,227
12,023
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
FBG B Dawg
Aphrodite
13
5 / 1 / 4
7,696
550
6,479
6,911
3,042
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Nemesis
IINV3RT
Nemesis
14
3 / 1 / 5
7,524
537
7,140
12,805
4,248
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
4 / 1 / 4
8,731
624
4,921
4,497
1,420
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Loki
13
0 / 5 / 1
7,543
539
5,698
13,672
4,457
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hercules
boopssi
Hercules
13
3 / 1 / 7
8,307
593
7,505
11,742
10,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
36
8
Kills
15
15
Deaths
9
4
Assists
21
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
L
0
4
1
0.13
W
Aphrodite
FBG B Dawg
Aphrodite
5
1
4
7
L
2
5
0
0.4
W
Nemesis
IINV3RT
Nemesis
3
1
5
5.5
W
4
1
4
6
W
Loki
0
5
1
0.1
L
1
3
2
0.67
W
Hercules
boopssi
Hercules
3
1
7
6.5
L
King Arthur
gamerbaers
King Arthur
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,976
Damage
31,743
54,849
Taken
49,627
27,892
Mitigated
24,028
17,032
Healing
24,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,835
1,215
0
3,085
7,864
1,986
0
133
7,731
51,265
5,092
L
2,300
371
0
2,579
11,665
7,270
0
2,495
9,170
0
9,285
W
Aphrodite
FBG B Dawg
Aphrodite
6,479
340
2,768
4,523
6,911
3,042
588
1,709
5,202
46,954
0
L
5,704
593
504
1,242
7,638
2,359
0
1,529
6,109
42,379
0
W
Nemesis
IINV3RT
Nemesis
7,140
2,644
0
5,391
12,805
4,248
0
1,346
11,459
0
68,620
W
4,921
3,362
0
2,240
4,497
1,420
489
2,128
2,321
0
69,990
W
Loki
5,698
672
0
3,788
13,672
4,457
0
0
13,672
0
58,261
L
5,483
951
0
4,776
12,455
4,254
0
1,781
10,674
0
52,741
W
Hercules
boopssi
Hercules
7,505
1,938
0
5,646
11,742
10,861
272
3,299
8,280
1,208
23,855
L
King Arthur
gamerbaers
King Arthur
9,654
1,629
0
4,846
15,227
12,023
93
1,476
13,751
0
61,783

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,358
Gold Earned
39,801
420
Minions Killed
465
0
Camps Cleared
0
1,389,916
Distance Traveled
1,418,443
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,180
513
104
7
0
237,893
0
L
Tyr
5,855
418
17
1
0
278,670
4
W
Aphrodite
7,696
550
90
6
0
265,094
3
L
Ra
6,927
495
103
7
0
283,478
4
W
Nemesis
7,524
537
100
7
0
349,757
0
W
Rama
8,731
624
133
10
0
256,369
0
W
Loki
7,543
539
114
8
0
260,694
0
L
Ne Zha
6,959
497
88
6
0
312,479
4
W
Hercules
8,307
593
28
2
0
286,529
2
L
King Arthur
8,437
603
108
8
0
277,396
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role