Player Matchup

Scylla
Scylla
 
Scylla
Level 168
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Elempira
Cu Chulainn
Level 17
God Stats
2W - 1L
1,719 SR
Queue Stats
15W - 15L
1,542 Elo+
Party 1
Bakasura
Bakasura
Omegachito
Bakasura
Level 102
God Stats
6W - 3L
1,716 SR
Queue Stats
15W - 16L
1,501 Elo+
Party 1
Geb
Geb
adamar710iapadil
Geb
Level 19
God Stats
4W - 1L
1,844 SR
Queue Stats
17W - 17L
1,542 Elo+
Party 1
Neith
Neith
spicywicey
Neith
Level 9
God Stats
1W - 3L
1,306 SR
Queue Stats
23W - 25L
1,273 Elo+
Party 3
Team Averages
Level 63
1,617 SR
1,472 Elo+

VS

Team Averages
Level 34
1,488 SR
1,515 Elo+
Cabrakan
Cabrakan
DripGodPlex
Cabrakan
Level 17
God Stats
5W - 6L
1,787 SR
Queue Stats
7W - 6L
1,806 Elo+
Party 2
Poseidon
Poseidon
RICEBIRD11
Poseidon
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 11L
1,500 Elo+
Party 4
Arachne
Arachne
SPINYOLANE
Arachne
Level 59
God Stats
9W - 14L
1,381 SR
Queue Stats
165W - 162L
1,479 Elo+
Party 2
Neith
Neith
cruxrox
Neith
Level 43
God Stats
2W - 2L
1,269 SR
Queue Stats
19W - 34L
1,292 Elo+
Solo
Surtr
Surtr
muteberlin
Surtr
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,500 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
12
5 / 1 / 4
7,553
687
6,570
3,050
918
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
Elempira
Cu Chulainn
11
6 / 0 / 7
7,415
674
3,564
7,983
4,788
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Bakasura
Omegachito
Bakasura
12
6 / 0 / 7
7,092
645
5,024
9,581
4,069
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 2 / 6
6,240
567
3,186
5,257
2,749
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Neith
11
1 / 2 / 4
6,306
573
5,004
5,798
1,892
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
DripGodPlex
Cabrakan
9
0 / 1 / 2
5,685
517
2,222
9,010
6,314
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Poseidon
RICEBIRD11
Poseidon
7
0 / 5 / 0
4,643
422
1,918
4,054
693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Arachne
SPINYOLANE
Arachne
11
2 / 5 / 1
5,946
541
2,575
7,893
2,646
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Neith
cruxrox
Neith
10
2 / 3 / 1
5,739
522
6,206
7,044
1,846
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Surtr
7
1 / 4 / 0
4,641
422
2,474
6,020
2,490
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
9
18
Kills
5
5
Deaths
18
28
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
5
1
4
7
L
Cabrakan
DripGodPlex
Cabrakan
0
1
2
1
W
Cu Chulainn
Elempira
Cu Chulainn
6
0
7
9.5
W
Bakasura
Omegachito
Bakasura
6
0
7
9.5
L
Poseidon
RICEBIRD11
Poseidon
0
5
0
0
L
Arachne
SPINYOLANE
Arachne
2
5
1
0.5
W
0
2
6
1.5
L
Neith
cruxrox
Neith
2
3
1
0.83
L
Surtr
1
4
0
0.25
W
Neith
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,348
Damage
15,395
31,669
Taken
34,021
14,416
Mitigated
13,989
7,420
Healing
6,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
6,570
1,123
0
268
3,050
918
1,843
542
2,475
52,597
0
L
Cabrakan
DripGodPlex
Cabrakan
2,222
350
58
2,379
9,010
6,314
0
3,085
5,491
19,494
2,316
W
Cu Chulainn
Elempira
Cu Chulainn
3,564
404
0
719
7,983
4,788
667
1,102
6,845
0
42,066
W
Bakasura
Omegachito
Bakasura
5,024
3,492
0
3,515
9,581
4,069
795
1,215
8,366
0
39,107
L
Poseidon
RICEBIRD11
Poseidon
1,918
458
0
0
4,054
693
39
1,128
2,819
14,471
0
L
Arachne
SPINYOLANE
Arachne
2,575
1,839
0
814
7,893
2,646
0
839
6,724
0
38,593
W
3,186
92
310
662
5,257
2,749
208
454
4,691
13,783
0
L
Neith
cruxrox
Neith
6,206
2,900
0
2,223
7,044
1,846
0
2,279
4,691
0
33,498
L
Surtr
2,474
821
0
1,079
6,020
2,490
0
2,063
3,652
96
11,138
W
Neith
5,004
2,243
0
1,946
5,798
1,892
1,062
1,371
4,368
0
45,708

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,606
Gold Earned
26,654
327
Minions Killed
216
0
Camps Cleared
0
1,110,467
Distance Traveled
1,025,439
11
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
7,553
687
91
8
0
205,138
5
L
Cabrakan
5,685
517
48
4
0
199,741
0
W
Cu Chulainn
7,415
674
63
6
0
194,897
0
W
Bakasura
7,092
645
82
7
0
277,715
0
L
Poseidon
4,643
422
23
2
0
188,958
0
L
Arachne
5,946
541
65
6
0
248,314
0
W
Geb
6,240
567
13
1
0
237,737
4
L
Neith
5,739
522
61
6
0
185,505
0
L
Surtr
4,641
422
19
2
0
202,921
0
W
Neith
6,306
573
78
7
0
194,980
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role