Player Matchup

Ix Chel
Ix Chel
Platinum III
DeviousGods
Ix Chel
Platinum III
Level 97
God Stats
14W - 12L
1,621 SR
Queue Stats
164W - 153L
1,845 MMR
Solo
Heimdallr
Heimdallr
Platinum III
DilanCaceres
Heimdallr
Platinum III
Level 143
God Stats
10W - 14L
1,631 SR
Queue Stats
390W - 397L
1,846 MMR
Solo
Amaterasu
Amaterasu
Platinum III
diegocf
Amaterasu
Platinum III
Level 143
God Stats
3W - 0L
1,852 SR
Queue Stats
41W - 28L
1,927 MMR
Solo
Hun Batz
Hun Batz
Diamond V
donkWalk
Hun Batz
Diamond V
Level 114
God Stats
9W - 11L
1,158 SR
Queue Stats
112W - 98L
1,880 MMR
Solo
Ymir
Ymir
Platinum II
logpla22
Ymir
Platinum II
Level 128
God Stats
6W - 2L
1,750 SR
Queue Stats
180W - 180L
1,839 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 125
1,602 SR
1,868 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 157
1,551 SR
1,868 MMR
Rama
Rama
Platinum IV
Alesmo
Rama
Platinum IV
Level 148
God Stats
8W - 6L
1,653 SR
Queue Stats
62W - 52L
1,844 MMR
Solo
Aphrodite
Aphrodite
Platinum II
DrJillTuck
Aphrodite
Platinum II
Level 144
God Stats
450W - 353L
1,623 SR
Queue Stats
763W - 764L
1,912 MMR
Solo
Erlang Shen
Erlang Shen
Platinum IV
OOakayTheOtaku
Erlang Shen
Platinum IV
Level 148
God Stats
5W - 12L
1,384 SR
Queue Stats
314W - 318L
1,839 MMR
Solo
Charon
Charon
Platinum II
emmaawesome11
Charon
Platinum II
Level 188
God Stats
12W - 24L
1,514 SR
Queue Stats
629W - 637L
1,827 MMR
Solo
Ravana
Ravana
Platinum I
îCharly
Ravana
Platinum I
Level 159
God Stats
3W - 3L
1,580 SR
Queue Stats
144W - 130L
1,920 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
DeviousGods
Ix Chel
16
5 / 0 / 1
10,079
630
9,782
7,467
2,682
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Heimdallr
DilanCaceres
Heimdallr
16
3 / 0 / 2
9,614
601
10,209
8,321
2,983
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Amaterasu
diegocf
Amaterasu
17
3 / 2 / 2
10,518
657
6,582
17,887
12,810
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hun Batz
donkWalk
Hun Batz
16
1 / 0 / 7
9,002
563
8,317
13,376
4,738
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ymir
13
1 / 0 / 6
7,719
482
6,273
7,973
5,531
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Bans
MedusaCthulhuKing ArthurFreya

VS

Bans
BastetThanatosKuzenboThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Alesmo
Rama
15
0 / 3 / 0
8,164
510
5,331
11,842
3,648
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Aphrodite
DrJillTuck
Aphrodite
16
0 / 0 / 0
8,550
534
2,939
6,355
2,163
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
OOakayTheOtaku
Erlang Shen
12
1 / 4 / 0
6,976
436
4,820
15,368
9,277
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

11
0 / 3 / 0
6,946
434
6,772
12,376
8,290
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ravana
îCharly
Ravana
14
1 / 3 / 1
8,983
561
9,094
11,910
7,206
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
3
13
Kills
2
2
Deaths
13
18
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Rama
Alesmo
Rama
0
3
0
0
W
Ix Chel
DeviousGods
Ix Chel
5
0
1
5.5
W
Heimdallr
DilanCaceres
Heimdallr
3
0
2
4
L
Aphrodite
DrJillTuck
Aphrodite
0
0
0
0
L
Erlang Shen
OOakayTheOtaku
Erlang Shen
1
4
0
0.25
W
Amaterasu
diegocf
Amaterasu
3
2
2
2
W
Hun Batz
donkWalk
Hun Batz
1
0
7
4.5
L
0
3
0
0
W
Ymir
1
0
6
4
L
Ravana
îCharly
Ravana
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,163
Damage
28,956
55,024
Taken
57,851
28,744
Mitigated
30,584
27,425
Healing
19,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
Alesmo
Rama
5,331
4,032
0
4,400
11,842
3,648
280
2,223
9,312
0
73,303
W
Ix Chel
DeviousGods
Ix Chel
9,782
966
1,878
3,438
7,467
2,682
0
3,400
4,067
88,714
828
W
Heimdallr
DilanCaceres
Heimdallr
10,209
6,011
0
4,753
8,321
2,983
2,210
1,983
6,338
0
85,248
L
Aphrodite
DrJillTuck
Aphrodite
2,939
81
1,448
5,356
6,355
2,163
0
2,482
3,795
78,675
0
L
Erlang Shen
OOakayTheOtaku
Erlang Shen
4,820
2,715
0
2,093
15,368
9,277
0
3,556
11,560
0
56,730
W
Amaterasu
diegocf
Amaterasu
6,582
4,054
0
8,482
17,887
12,810
0
2,471
15,416
0
82,151
W
Hun Batz
donkWalk
Hun Batz
8,317
3,425
0
6,155
13,376
4,738
0
3,192
10,184
0
88,897
L
6,772
852
0
3,805
12,376
8,290
225
5,080
7,030
25,941
0
W
Ymir
6,273
1,061
0
2,719
7,973
5,531
33
3,742
4,231
18,457
1,981
L
Ravana
îCharly
Ravana
9,094
1,647
0
2,757
11,910
7,206
0
1,638
9,951
1,232
69,949

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,932
Gold Earned
39,619
594
Minions Killed
573
0
Camps Cleared
0
1,673,705
Distance Traveled
1,604,950
15
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
8,164
510
144
9
0
291,587
5
W
Ix Chel
10,079
630
142
9
0
337,888
5
W
Heimdallr
9,614
601
147
9
0
325,280
0
L
Aphrodite
8,550
534
167
10
0
309,546
5
L
Erlang Shen
6,976
436
97
6
0
356,567
1
W
Amaterasu
10,518
657
149
9
0
297,394
2
W
Hun Batz
9,002
563
119
7
0
402,736
2
L
Charon
6,946
434
30
2
0
331,093
6
W
Ymir
7,719
482
37
2
0
310,407
6
L
Ravana
8,983
561
135
8
0
316,157
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role