Player Matchup

Gilgamesh
Gilgamesh
Bunnylovesrj15
Gilgamesh
Level 128
God Stats
1W - 3L
1,204 SR
Queue Stats
52W - 51L
1,441 Elo+
Party 3
Fenrir
Fenrir
IgneousStream03
Fenrir
Level 21
God Stats
2W - 5L
1,414 SR
Queue Stats
27W - 50L
1,201 Elo+
Party 2
Eset
Eset
KH4LIGAN
Eset
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
217W - 219L
1,420 Elo+
Party 2
Scylla
Scylla
Monkeyloveskb15
Scylla
Level 127
God Stats
3W - 5L
1,473 SR
Queue Stats
55W - 53L
1,455 Elo+
Party 3
Neith
Neith
horrorwhorror
Neith
Level 56
God Stats
23W - 29L
1,740 SR
Queue Stats
166W - 170L
1,420 Elo+
Party 2
Team Averages
Level 79
1,466 SR
1,388 Elo+

VS

Team Averages
Level 73
1,429 SR
1,389 Elo+
Surtr
Surtr
C3berus2666
Surtr
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,400 Elo+
Solo
Nu Wa
Nu Wa
Nightmare ninjy
Nu Wa
Level 85
God Stats
16W - 7L
1,707 SR
Queue Stats
248W - 230L
1,405 Elo+
Solo
Arachne
Arachne
Number1Boi
Arachne
Level 57
God Stats
11W - 18L
1,419 SR
Queue Stats
209W - 215L
1,382 Elo+
Party 1
Cupid
Cupid
mkh452
Cupid
Level 65
God Stats
3W - 4L
1,336 SR
Queue Stats
249W - 228L
1,419 Elo+
Party 1
Chang'e
Chang'e
trixie721
Chang'e
Level 71
God Stats
8W - 14L
1,181 SR
Queue Stats
291W - 318L
1,340 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Bunnylovesrj15
Gilgamesh
13
0 / 2 / 0
7,261
454
3,110
12,301
10,464
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

12
0 / 5 / 2
6,923
433
3,694
11,980
4,557
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Eset
11
0 / 7 / 1
6,716
420
4,386
14,852
9,015
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

12
3 / 4 / 1
7,663
479
8,833
8,722
2,274
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
3 / 3 / 0
7,087
443
5,084
10,843
2,883
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 0 / 1
9,378
586
7,190
10,247
10,880
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
2 / 2 / 5
8,328
521
8,440
7,290
2,120
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
Number1Boi
Arachne
13
2 / 3 / 2
7,861
491
1,941
13,161
4,790
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

Cupid
mkh452
Cupid
15
11 / 0 / 4
9,562
598
14,748
9,092
2,920
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chang'e
trixie721
Chang'e
15
3 / 1 / 10
8,809
551
7,240
7,427
2,154
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
42
6
Kills
20
21
Deaths
6
4
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Bunnylovesrj15
Gilgamesh
0
2
0
0
W
2
0
1
2.5
L
0
5
2
0.2
L
Eset
0
7
1
0.07
L
3
4
1
0.88
W
2
2
5
2.25
W
Arachne
Number1Boi
Arachne
2
3
2
1
L
3
3
0
1
W
Cupid
mkh452
Cupid
11
0
4
13
W
Chang'e
trixie721
Chang'e
3
1
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,107
Damage
39,559
58,698
Taken
47,217
29,193
Mitigated
22,864
11,155
Healing
17,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Bunnylovesrj15
Gilgamesh
3,110
641
0
1,486
12,301
10,464
0
1,903
9,491
0
46,285
W
7,190
1,983
0
2,186
10,247
10,880
70
1,742
8,051
1,818
57,483
L
3,694
352
0
533
11,980
4,557
0
1,984
9,653
0
47,271
L
Eset
4,386
732
381
2,741
14,852
9,015
0
3,999
10,385
28,301
0
L
8,833
506
0
1,026
8,722
2,274
0
3,378
4,888
51,630
1,430
W
8,440
1,865
0
903
7,290
2,120
142
3,560
3,730
44,884
0
W
Arachne
Number1Boi
Arachne
1,941
1,336
0
5,036
13,161
4,790
567
3,934
9,162
0
41,748
L
5,084
1,406
0
4,988
10,843
2,883
0
2,599
7,847
0
47,811
W
Cupid
mkh452
Cupid
14,748
6,878
1,202
4,970
9,092
2,920
808
2,449
6,643
0
63,331
W
Chang'e
trixie721
Chang'e
7,240
403
939
2,637
7,427
2,154
1,400
1,864
5,518
38,615
2,639

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,650
Gold Earned
43,938
399
Minions Killed
396
0
Camps Cleared
0
1,516,710
Distance Traveled
1,612,384
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,261
454
96
6
0
274,592
6
W
Surtr
9,378
586
92
6
0
284,580
6
L
Fenrir
6,923
433
77
5
0
320,001
4
L
Eset
6,716
420
41
3
0
293,986
0
L
Scylla
7,663
479
92
6
0
299,101
0
W
Nu Wa
8,328
521
82
5
0
343,444
0
W
Arachne
7,861
491
67
4
0
321,358
0
L
Neith
7,087
443
93
6
0
329,030
3
W
Cupid
9,562
598
91
6
0
336,449
0
W
Chang'e
8,809
551
64
4
0
326,553
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role