Player Matchup

Zeus
Zeus
Canis13Dirus
Zeus
Level 172
God Stats
6W - 7L
1,581 SR
Queue Stats
206W - 274L
1,499 Elo+
Solo
Ne Zha
Ne Zha
CyanCheyenne
Ne Zha
Level 123
God Stats
1W - 1L
1,300 SR
Queue Stats
85W - 75L
1,579 Elo+
Party 2
Tiamat
Tiamat
Gborgman
Tiamat
Level 127
God Stats
2W - 0L
1,730 SR
Queue Stats
166W - 127L
1,616 Elo+
Party 2
Vamana
Vamana
MalachiteMatt
Vamana
Level 122
God Stats
3W - 0L
1,737 SR
Queue Stats
74W - 54L
1,621 Elo+
Party 2
Discordia
Discordia
xEllaMayox
Discordia
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 26L
1,500 Elo+
Solo
Team Averages
Level 118
1,570 SR
1,563 Elo+

VS

Team Averages
Level 129
1,433 SR
1,497 Elo+
He Bo
He Bo
BLYSKII
He Bo
Level 129
God Stats
4W - 8L
1,472 SR
Queue Stats
208W - 205L
1,506 Elo+
Party 1
Thoth
Thoth
Orshaball6
Thoth
Level 157
God Stats
3W - 3L
1,234 SR
Queue Stats
156W - 167L
1,478 Elo+
Solo
Tsukuyomi
Tsukuyomi
Vagrantwinner
Tsukuyomi
Level 153
God Stats
3W - 2L
1,752 SR
Queue Stats
228W - 222L
1,534 Elo+
Solo
Kuzenbo
Kuzenbo
jair19
Kuzenbo
Level 66
God Stats
0W - 1L
1,371 SR
Queue Stats
30W - 50L
1,454 Elo+
Solo
Charybdis
Charybdis
loudlukenburg23
Charybdis
Level 138
God Stats
2W - 3L
1,336 SR
Queue Stats
157W - 144L
1,514 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 2 / 18
10,549
1,055
17,655
8,031
2,931
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ne Zha
15
3 / 3 / 12
8,875
888
7,609
8,980
3,441
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
Gborgman
Tiamat
17
8 / 1 / 13
10,196
1,020
12,585
10,608
6,256
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
6 / 3 / 12
9,547
955
9,163
11,774
8,633
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Discordia
xEllaMayox
Discordia
15
4 / 2 / 11
9,244
924
8,207
5,197
1,817
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
BLYSKII
He Bo
13
3 / 5 / 2
8,097
810
6,569
9,277
1,977
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Thoth
15
2 / 6 / 4
7,962
796
7,427
10,561
2,839
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
Vagrantwinner
Tsukuyomi
13
3 / 6 / 2
7,685
769
8,292
10,160
3,046
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Kuzenbo
jair19
Kuzenbo
12
0 / 6 / 5
7,563
756
5,185
17,042
17,221
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Charybdis
loudlukenburg23
Charybdis
11
0 / 6 / 2
6,789
679
4,083
11,414
2,532
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
23
28
Kills
8
11
Deaths
29
66
Assists
15
Player
Kills
Deaths
Assists
KDA
L
He Bo
BLYSKII
He Bo
3
5
2
0.8
W
7
2
18
8
W
Ne Zha
3
3
12
3
W
Tiamat
Gborgman
Tiamat
8
1
13
14.5
W
6
3
12
4
L
Thoth
2
6
4
0.67
L
Tsukuyomi
Vagrantwinner
Tsukuyomi
3
6
2
0.67
L
Kuzenbo
jair19
Kuzenbo
0
6
5
0.42
L
Charybdis
loudlukenburg23
Charybdis
0
6
2
0.17
W
Discordia
xEllaMayox
Discordia
4
2
11
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,219
Damage
31,556
44,590
Taken
58,454
23,078
Mitigated
27,615
16,504
Healing
10,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
BLYSKII
He Bo
6,569
0
1,734
1,041
9,277
1,977
0
5,667
3,282
15,133
0
W
17,655
975
817
1,703
8,031
2,931
2,742
4,391
3,640
43,580
339
W
Ne Zha
7,609
679
1,055
1,072
8,980
3,441
1,484
3,740
5,240
0
17,099
W
Tiamat
Gborgman
Tiamat
12,585
658
1,280
3,293
10,608
6,256
1,158
5,086
5,522
19,858
1,585
W
9,163
2,352
1,538
3,486
11,774
8,633
952
3,629
8,145
0
18,211
L
Thoth
7,427
116
208
405
10,561
2,839
0
5,282
4,884
21,428
0
L
Tsukuyomi
Vagrantwinner
Tsukuyomi
8,292
1,101
0
138
10,160
3,046
0
6,750
3,186
0
18,970
L
Kuzenbo
jair19
Kuzenbo
5,185
1,605
1,676
1,743
17,042
17,221
0
9,831
6,515
8,345
0
L
Charybdis
loudlukenburg23
Charybdis
4,083
1,923
1,252
2,300
11,414
2,532
0
9,009
2,010
0
14,115
W
Discordia
xEllaMayox
Discordia
8,207
323
1,452
808
5,197
1,817
1,264
2,335
2,862
19,512
690

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,411
Gold Earned
38,096
146
Minions Killed
102
0
Camps Cleared
0
1,069,463
Distance Traveled
901,270
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
8,097
810
23
2
0
196,771
0
W
Zeus
10,549
1,055
47
5
0
167,780
0
W
Ne Zha
8,875
888
19
2
0
229,816
0
W
Tiamat
10,196
1,020
20
2
0
238,462
0
W
Vamana
9,547
955
28
3
0
232,800
0
L
Thoth
7,962
796
33
3
0
164,825
1
L
Tsukuyomi
7,685
769
21
2
0
177,168
0
L
Kuzenbo
7,563
756
6
1
0
189,786
0
L
Charybdis
6,789
679
19
2
0
172,720
0
W
Discordia
9,244
924
32
3
0
200,605
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role