Player Matchup

Thanatos
Thanatos
Gold I
DaGringo67
Thanatos
Gold I
Level 190
God Stats
2W - 1L
1,900 SR
Queue Stats
98W - 92L
1,576 MMR
Party 1
Ra
Ra
Platinum III
Guineaman_
Ra
Platinum III
Level 160
God Stats
11W - 6L
1,692 SR
Queue Stats
85W - 74L
1,772 MMR
Party 1
Izanami
Izanami
Silver I
Ragиaя
Izanami
Silver I
Level 178
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 20L
1,642 MMR
Party 2
Xing Tian
Xing Tian
Gold IV
SirGood
Xing Tian
Gold IV
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
131W - 118L
1,654 MMR
Solo
Ares
Ares
Gold V
єтнєяєσ
Ares
Gold V
Level 147
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 13L
1,662 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 156
1,618 SR
1,661 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 128
1,595 SR
1,661 MMR
Apollo
Apollo
Platinum V
CheezWizBiz
Apollo
Platinum V
Level 49
God Stats
4W - 5L
1,474 SR
Queue Stats
88W - 85L
1,654 MMR
Solo
Awilix
Awilix
Gold I
Davonte105
Awilix
Gold I
Level 179
God Stats
4W - 2L
1,478 SR
Queue Stats
420W - 418L
1,642 MMR
Solo
Nu Wa
Nu Wa
Gold II
LadyDimir
Nu Wa
Gold II
Level 189
God Stats
107W - 65L
1,676 SR
Queue Stats
267W - 265L
1,571 MMR
Party 3
Bacchus
Bacchus
Platinum IV
SirGolgari
Bacchus
Platinum IV
Level 97
God Stats
10W - 8L
1,685 SR
Queue Stats
233W - 229L
1,759 MMR
Party 3
Cabrakan
Cabrakan
Platinum II
jenk69
Cabrakan
Platinum II
Level 127
God Stats
3W - 0L
1,664 SR
Queue Stats
81W - 66L
1,682 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DaGringo67
Thanatos
9
1 / 3 / 4
5,382
489
4,204
11,061
3,193
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 4 / 3
5,720
520
4,091
5,429
1,730
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Ragиaя
Izanami
10
2 / 8 / 1
5,853
532
4,577
9,197
2,273
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Xing Tian
SirGood
Xing Tian
10
3 / 4 / 2
5,883
535
6,198
12,051
7,935
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

9
3 / 4 / 1
5,632
512
5,505
10,339
6,888
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bans
Ne ZhaMedusaChang'eTsukuyomi

VS

Bans
ArachneCharonKhepriGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
13
6 / 1 / 6
7,712
701
8,011
6,441
2,189
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Awilix
Davonte105
Awilix
11
7 / 4 / 3
6,563
597
6,579
8,845
2,679
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nu Wa
LadyDimir
Nu Wa
11
1 / 1 / 7
6,147
559
5,067
4,405
1,293
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
SirGolgari
Bacchus
9
1 / 1 / 10
5,880
535
5,285
7,513
6,761
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
jenk69
Cabrakan
11
8 / 3 / 1
6,773
616
8,194
10,307
7,685
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
50
10
Kills
23
23
Deaths
10
11
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Apollo
6
1
6
9
L
Thanatos
DaGringo67
Thanatos
1
3
4
1
W
Awilix
Davonte105
Awilix
7
4
3
2.13
L
1
4
3
0.63
W
Nu Wa
LadyDimir
Nu Wa
1
1
7
4.5
L
Izanami
Ragиaя
Izanami
2
8
1
0.31
W
Bacchus
SirGolgari
Bacchus
1
1
10
6
L
Xing Tian
SirGood
Xing Tian
3
4
2
1
W
Cabrakan
jenk69
Cabrakan
8
3
1
2.83
L
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,575
Damage
33,136
48,077
Taken
37,511
22,019
Mitigated
20,607
15,225
Healing
14,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
8,011
5,516
0
2,668
6,441
2,189
0
908
5,451
0
58,557
L
Thanatos
DaGringo67
Thanatos
4,204
908
0
6,690
11,061
3,193
0
2,346
8,715
0
31,326
W
Awilix
Davonte105
Awilix
6,579
2,563
0
3,385
8,845
2,679
0
3,127
5,570
0
38,969
L
4,091
218
610
1,108
5,429
1,730
0
3,981
1,448
40,579
493
W
Nu Wa
LadyDimir
Nu Wa
5,067
2,000
0
1,468
4,405
1,293
150
2,482
1,857
37,454
0
L
Izanami
Ragиaя
Izanami
4,577
3,331
0
1,144
9,197
2,273
0
1,896
7,301
0
39,774
W
Bacchus
SirGolgari
Bacchus
5,285
828
0
3,425
7,513
6,761
0
2,776
4,737
10,424
0
L
Xing Tian
SirGood
Xing Tian
6,198
573
0
2,770
12,051
7,935
0
4,924
7,127
23,370
2,047
W
Cabrakan
jenk69
Cabrakan
8,194
1,222
0
3,533
10,307
7,685
0
5,255
4,387
35,116
0
L
5,505
129
0
2,903
10,339
6,888
0
5,399
4,940
15,219
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,470
Gold Earned
33,075
284
Minions Killed
289
0
Camps Cleared
0
1,088,063
Distance Traveled
1,130,745
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
7,712
701
103
9
0
226,773
2
L
Thanatos
5,382
489
66
6
0
220,381
2
W
Awilix
6,563
597
55
5
0
254,197
0
L
Ra
5,720
520
83
8
0
229,103
1
W
Nu Wa
6,147
559
72
7
0
198,212
3
L
Izanami
5,853
532
74
7
0
211,935
0
W
Bacchus
5,880
535
4
0
0
238,498
4
L
Xing Tian
5,883
535
49
4
0
195,218
1
W
Cabrakan
6,773
616
55
5
0
213,065
0
L
Ares
5,632
512
12
1
0
231,426
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role