Player Matchup

Achilles
Achilles
Boston8008
Achilles
Level 125
God Stats
3W - 5L
1,470 SR
Queue Stats
40W - 48L
1,550 Elo+
Party 2
Apollo
Apollo
LethalLynx
Apollo
Level 124
God Stats
4W - 0L
1,909 SR
Queue Stats
34W - 44L
1,522 Elo+
Party 2
He Bo
He Bo
Thanks4Speed
He Bo
Level 133
God Stats
1W - 2L
1,296 SR
Queue Stats
51W - 67L
1,513 Elo+
Party 2
Eset
Eset
Torzions
Eset
Level 128
God Stats
18W - 5L
1,719 SR
Queue Stats
377W - 334L
1,636 Elo+
Solo
Charon
Charon
agodlypeanut
Charon
Level 162
God Stats
6W - 2L
1,905 SR
Queue Stats
216W - 192L
1,577 Elo+
Solo
Team Averages
Level 134
1,660 SR
1,560 Elo+

VS

Team Averages
Level 136
1,557 SR
1,531 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
BOTS B GONE
Sol
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 31L
1,444 Elo+
Party 1
Ra
Ra
Conqueeeeftador
Ra
Level 109
God Stats
27W - 27L
1,644 SR
Queue Stats
488W - 447L
1,549 Elo+
Solo
Tsukuyomi
Tsukuyomi
FatalGirth
Tsukuyomi
Level 143
God Stats
5W - 7L
1,549 SR
Queue Stats
184W - 158L
1,579 Elo+
Party 3
Bacchus
Bacchus
OrcaOmega
Bacchus
Level 149
God Stats
11W - 12L
1,590 SR
Queue Stats
291W - 256L
1,584 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Boston8008
Achilles
10
1 / 1 / 0
5,110
568
4,341
8,608
3,565
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Apollo
LethalLynx
Apollo
11
1 / 0 / 0
5,622
625
699
5,754
1,584
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
1 / 1 / 4
5,561
618
3,020
4,360
1,016
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Eset
12
3 / 2 / 2
6,627
736
6,498
5,239
1,488
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charon
9
1 / 0 / 2
5,272
586
2,073
5,212
1,866
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
11
0 / 1 / 1
6,031
670
4,697
8,180
5,634
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

11
0 / 1 / 0
5,599
622
4,283
2,982
926
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

3
0 / 1 / 0
3,487
387
209
1,041
243
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
FatalGirth
Tsukuyomi
11
2 / 2 / 1
5,628
625
3,810
6,494
1,770
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Bacchus
OrcaOmega
Bacchus
10
2 / 2 / 1
6,100
678
3,580
6,776
3,738
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
7
7
Kills
4
4
Deaths
7
8
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
 
Cu Chulainn
0
1
1
0.5
L
0
1
0
0
W
Achilles
Boston8008
Achilles
1
1
0
1
L
0
1
0
0
L
Tsukuyomi
FatalGirth
Tsukuyomi
2
2
1
1.25
W
Apollo
LethalLynx
Apollo
1
0
0
1
L
Bacchus
OrcaOmega
Bacchus
2
2
1
1.25
W
1
1
4
3
W
Eset
3
2
2
2
W
Charon
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,631
Damage
16,579
29,173
Taken
25,473
9,519
Mitigated
12,311
13,043
Healing
8,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
 
Cu Chulainn
4,697
730
0
3,033
8,180
5,634
0
1,285
6,895
6,821
39,232
L
4,283
1,895
0
1,176
2,982
926
128
969
2,013
39,634
12,118
W
Achilles
Boston8008
Achilles
4,341
1,116
0
2,486
8,608
3,565
0
1,104
7,043
0
28,401
L
209
0
82
382
1,041
243
0
746
187
2,406
0
L
Tsukuyomi
FatalGirth
Tsukuyomi
3,810
937
0
1,006
6,494
1,770
0
3,787
2,487
0
39,822
W
Apollo
LethalLynx
Apollo
699
611
0
3,326
5,754
1,584
0
2,551
3,203
0
44,220
L
Bacchus
OrcaOmega
Bacchus
3,580
641
0
2,418
6,776
3,738
0
4,139
2,423
24,287
907
W
3,020
91
0
2,594
4,360
1,016
0
833
3,487
35,937
981
W
Eset
6,498
899
0
1,146
5,239
1,488
0
1,377
3,834
43,582
1,721
W
Charon
2,073
603
1,318
2,173
5,212
1,866
0
2,478
2,734
10,727
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,192
Gold Earned
26,845
334
Minions Killed
294
0
Camps Cleared
0
975,424
Distance Traveled
840,019
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
6,031
670
90
10
0
195,532
0
L
Sol
5,599
622
94
10
0
174,813
2
W
Achilles
5,110
568
51
6
0
167,812
0
L
Ra
3,487
387
10
1
0
34,747
0
L
Tsukuyomi
5,628
625
64
7
0
220,165
0
W
Apollo
5,622
625
95
11
0
186,644
1
L
Bacchus
6,100
678
36
4
0
214,762
0
W
He Bo
5,561
618
77
9
0
212,627
0
W
Eset
6,627
736
95
11
0
205,586
1
W
Charon
5,272
586
16
2
0
202,755
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role