Player Matchup

Zhong Kui
Zhong Kui
Ikarxs
Zhong Kui
Level 73
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 27L
1,524 Elo+
Party 1
Anhur
Anhur
Ishepi88
Anhur
Level 148
God Stats
3W - 1L
1,624 SR
Queue Stats
217W - 211L
1,536 Elo+
Solo
Chaac
Chaac
SammyHadEm
Chaac
Level 123
God Stats
2W - 0L
1,823 SR
Queue Stats
54W - 44L
1,631 Elo+
Party 1
Medusa
Medusa
Setherday
Medusa
Level 123
God Stats
1W - 0L
1,442 SR
Queue Stats
15W - 11L
1,633 Elo+
Party 1
Guan Yu
Guan Yu
ThatGuyHarris
Guan Yu
Level 72
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,681 Elo+
Party 1
Team Averages
Level 108
1,578 SR
1,601 Elo+

VS

Team Averages
Level 95
1,477 SR
1,554 Elo+
Guan Yu
Guan Yu
BringersofDeath
Guan Yu
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,303 Elo+
Solo
Yu Huang
Yu Huang
DeterminedMan
Yu Huang
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
168W - 86L
1,646 Elo+
Solo
Thanatos
Thanatos
Krypto702
Thanatos
Level 85
God Stats
4W - 3L
1,654 SR
Queue Stats
169W - 170L
1,511 Elo+
Solo
Cu Chulainn
Cu Chulainn
SaibotSectrum
Cu Chulainn
Level 156
God Stats
2W - 6L
1,229 SR
Queue Stats
555W - 548L
1,524 Elo+
Solo
Ares
Ares
Solplayer225
Ares
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,783 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Ikarxs
Zhong Kui
17
7 / 5 / 13
10,256
855
17,449
19,583
16,033
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
Ishepi88
Anhur
15
4 / 5 / 11
9,205
767
8,953
12,248
3,145
Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chaac
16
5 / 4 / 12
9,921
827
7,736
18,247
16,828
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
Setherday
Medusa
17
6 / 1 / 12
10,229
852
16,962
6,994
2,371
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Guan Yu
14
0 / 3 / 16
9,203
767
3,482
16,579
8,312
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 9 / 11
7,930
661
5,474
20,492
12,638
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Yu Huang
DeterminedMan
Yu Huang
20
11 / 0 / 6
11,192
933
22,934
11,545
5,139
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Thanatos
Krypto702
Thanatos
15
4 / 6 / 8
8,063
672
10,872
10,971
4,122
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cu Chulainn
SaibotSectrum
Cu Chulainn
1
0 / 0 / 1
3,028
252
0
469
29
13
3 / 7 / 4
8,149
679
5,917
16,376
13,039
Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
48
22
Kills
18
18
Deaths
22
64
Assists
30
Player
Kills
Deaths
Assists
KDA
L
0
9
11
0.61
L
Yu Huang
DeterminedMan
Yu Huang
11
0
6
14
W
Zhong Kui
Ikarxs
Zhong Kui
7
5
13
2.7
W
Anhur
Ishepi88
Anhur
4
5
11
1.9
L
Thanatos
Krypto702
Thanatos
4
6
8
1.33
L
Cu Chulainn
SaibotSectrum
Cu Chulainn
0
0
1
0.5
W
Chaac
5
4
12
2.75
W
Medusa
Setherday
Medusa
6
1
12
12
L
3
7
4
0.71
W
Guan Yu
0
3
16
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,582
Damage
45,197
73,651
Taken
59,853
46,689
Mitigated
34,967
35,265
Healing
13,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,474
747
2,637
2,795
20,492
12,638
0
3,915
16,577
0
9,942
L
Yu Huang
DeterminedMan
Yu Huang
22,934
2,506
1,008
2,366
11,545
5,139
0
3,245
8,300
51,653
1,328
W
Zhong Kui
Ikarxs
Zhong Kui
17,449
575
51
3,728
19,583
16,033
1,657
6,169
13,414
30,289
0
W
Anhur
Ishepi88
Anhur
8,953
5,056
499
1,099
12,248
3,145
2,503
6,526
5,722
0
17,725
L
Thanatos
Krypto702
Thanatos
10,872
768
298
3,656
10,971
4,122
0
3,446
7,525
0
19,394
L
Cu Chulainn
SaibotSectrum
Cu Chulainn
0
0
0
0
469
29
0
469
0
0
0
W
Chaac
7,736
759
1,673
5,695
18,247
16,828
1,079
5,330
12,917
0
26,321
W
Medusa
Setherday
Medusa
16,962
3,647
795
436
6,994
2,371
501
3,802
3,192
0
34,637
L
5,917
142
0
996
16,376
13,039
0
6,374
10,002
7,827
0
W
Guan Yu
3,482
338
13,063
8,226
16,579
8,312
566
6,530
10,049
0
7,891

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,814
Gold Earned
38,362
142
Minions Killed
81
0
Camps Cleared
0
1,199,473
Distance Traveled
871,755
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
7,930
661
5
0
0
196,772
0
L
Yu Huang
11,192
933
55
5
0
255,982
0
W
Zhong Kui
10,256
855
35
3
0
216,964
0
W
Anhur
9,205
767
21
2
0
206,500
0
L
Thanatos
8,063
672
20
2
0
218,753
0
L
Cu Chulainn
3,028
252
0
0
0
0
0
W
Chaac
9,921
827
37
3
0
254,863
0
W
Medusa
10,229
852
40
3
0
284,032
0
L
Ares
8,149
679
1
0
0
200,248
0
W
Guan Yu
9,203
767
9
1
0
237,114
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role