Player Matchup

Charybdis
Charybdis
DoctorPopAOh
Charybdis
Level 186
God Stats
23W - 15L
1,572 SR
Queue Stats
273W - 299L
1,541 Elo+
Party 1
Pele
Pele
DoctorSaveAOh
Pele
Level 157
God Stats
9W - 6L
1,642 SR
Queue Stats
221W - 209L
1,579 Elo+
Party 1
Ra
Ra
MeekoBombay
Ra
Level 175
God Stats
14W - 7L
1,642 SR
Queue Stats
248W - 226L
1,601 Elo+
Solo
Cerberus
Cerberus
TheSupportBot
Cerberus
Level 82
God Stats
18W - 8L
1,737 SR
Queue Stats
112W - 79L
1,553 Elo+
Solo
King Arthur
King Arthur
WalrusSw3G
King Arthur
Level 240
God Stats
1W - 3L
1,184 SR
Queue Stats
299W - 251L
1,570 Elo+
Solo
Team Averages
Level 168
1,555 SR
1,569 Elo+

VS

Team Averages
Level 64
1,551 SR
1,564 Elo+
He Bo
He Bo
 
He Bo
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Rama
Rama
CTownCJ
Rama
Level 64
God Stats
5W - 3L
1,752 SR
Queue Stats
90W - 58L
1,592 Elo+
Solo
Athena
Athena
Revitz
Athena
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 21L
1,613 Elo+
Party 3
Chronos
Chronos
Rovits
Chronos
Level 144
God Stats
17W - 15L
1,502 SR
Queue Stats
81W - 74L
1,568 Elo+
Party 3
Thor
Thor
luckyoneshot96
Thor
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 115L
1,545 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
DoctorPopAOh
Charybdis
12
4 / 0 / 1
6,949
695
4,363
2,878
832
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

10
0 / 0 / 4
5,331
533
1,401
6,113
1,778
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

12
4 / 0 / 1
6,923
692
3,817
2,427
814
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cerberus
TheSupportBot
Cerberus
10
1 / 0 / 8
6,093
609
3,551
5,690
3,245
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

King Arthur
WalrusSw3G
King Arthur
12
0 / 0 / 0
6,740
674
4,499
6,767
4,238
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
10
0 / 2 / 0
5,022
502
1,888
4,575
1,069
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Rama
CTownCJ
Rama
10
0 / 3 / 0
5,436
544
2,235
4,795
1,192
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Athena
Revitz
Athena
8
0 / 5 / 0
4,684
468
1,118
8,002
4,003
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chronos
Rovits
Chronos
10
0 / 0 / 0
4,948
495
1,174
5,688
1,674
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
0 / 0 / 0
5,899
590
3,439
6,743
2,824
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
0
9
Kills
0
0
Deaths
10
14
Assists
0
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
0
2
0
0
L
Rama
CTownCJ
Rama
0
3
0
0
W
Charybdis
DoctorPopAOh
Charybdis
4
0
1
4.5
W
0
0
4
2
W
4
0
1
4.5
L
Athena
Revitz
Athena
0
5
0
0
L
Chronos
Rovits
Chronos
0
0
0
0
W
Cerberus
TheSupportBot
Cerberus
1
0
8
5
W
King Arthur
WalrusSw3G
King Arthur
0
0
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,631
Damage
9,854
23,875
Taken
29,803
10,907
Mitigated
10,762
12,454
Healing
8,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
1,888
54
0
819
4,575
1,069
0
2,158
2,417
38,659
0
L
Rama
CTownCJ
Rama
2,235
1,735
0
1,292
4,795
1,192
0
292
4,503
0
36,163
W
Charybdis
DoctorPopAOh
Charybdis
4,363
2,027
0
2,254
2,878
832
816
207
2,671
0
47,395
W
1,401
156
0
3,614
6,113
1,778
0
1,089
5,024
0
35,660
W
3,817
278
1,238
1,317
2,427
814
0
688
1,739
57,037
517
L
Athena
Revitz
Athena
1,118
274
0
1,385
8,002
4,003
0
4,201
3,736
5,649
0
L
Chronos
Rovits
Chronos
1,174
505
0
3,295
5,688
1,674
0
631
5,057
34,045
1,320
W
Cerberus
TheSupportBot
Cerberus
3,551
188
0
2,292
5,690
3,245
0
1,647
4,043
19,653
0
W
King Arthur
WalrusSw3G
King Arthur
4,499
338
0
1,739
6,767
4,238
0
513
6,254
0
47,594
L
3,439
556
0
1,900
6,743
2,824
0
0
6,743
0
37,854

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,036
Gold Earned
25,989
449
Minions Killed
355
0
Camps Cleared
0
1,080,481
Distance Traveled
1,062,160
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
5,022
502
85
9
0
204,839
0
L
Rama
5,436
544
77
8
0
173,890
1
W
Charybdis
6,949
695
96
10
0
196,214
2
W
Pele
5,331
533
75
8
0
248,318
0
W
Ra
6,923
692
106
11
0
220,594
2
L
Athena
4,684
468
12
1
0
223,229
2
L
Chronos
4,948
495
77
8
0
247,853
0
W
Cerberus
6,093
609
69
7
0
212,244
1
W
King Arthur
6,740
674
103
10
0
203,111
1
L
Thor
5,899
590
104
10
0
212,349
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role