Player Matchup

Fenrir
Fenrir
No1HeroMirio
Fenrir
Level 147
God Stats
2W - 1L
1,665 SR
Queue Stats
103W - 115L
1,361 Elo+
Party 1
Mulan
Mulan
PapiChulo07
Mulan
Level 119
God Stats
28W - 34L
1,471 SR
Queue Stats
159W - 174L
1,368 Elo+
Party 1
Merlin
Merlin
Wightbane
Merlin
Level 109
God Stats
20W - 24L
1,476 SR
Queue Stats
23W - 26L
1,417 Elo+
Solo
Team Averages
Level 125
1,537 SR
1,382 Elo+

VS

Team Averages
Level 123
1,562 SR
1,429 Elo+
Chaac
Chaac
Dreadpirate77
Chaac
Level 156
God Stats
8W - 4L
1,527 SR
Queue Stats
37W - 41L
1,545 Elo+
Party 2
Nu Wa
Nu Wa
Lord_Farkling
Nu Wa
Level 111
God Stats
2W - 6L
1,555 SR
Queue Stats
36W - 45L
1,398 Elo+
Party 2
Artemis
Artemis
mudworker92
Artemis
Level 101
God Stats
22W - 13L
1,605 SR
Queue Stats
34W - 33L
1,344 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
15
7 / 1 / 9
9,390
939
7,537
10,588
7,785
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
5 / 1 / 10
8,905
891
9,808
9,683
9,565
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Merlin
Wightbane
Merlin
15
5 / 2 / 9
9,247
925
7,081
6,119
1,984
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 4
7,236
724
6,242
13,006
7,034
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
0 / 7 / 3
6,942
694
4,367
7,260
1,996
Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Artemis
mudworker92
Artemis
13
2 / 5 / 0
8,047
805
6,459
6,919
2,424
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
9
17
Kills
2
4
Deaths
17
28
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
5
4
0.4
L
0
7
3
0.21
W
Fenrir
7
1
9
11.5
W
5
1
10
10
W
Merlin
Wightbane
Merlin
5
2
9
4.75
L
Artemis
mudworker92
Artemis
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,426
Damage
17,068
26,390
Taken
27,185
19,334
Mitigated
11,454
5,247
Healing
4,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,242
1,238
14
3,762
13,006
7,034
0
4,450
8,250
0
18,828
L
4,367
1,815
53
248
7,260
1,996
0
1,407
5,656
10,020
0
W
Fenrir
7,537
1,388
0
2,194
10,588
7,785
676
1,468
9,120
0
24,752
W
9,808
1,255
0
2,818
9,683
9,565
332
2,299
7,384
0
31,327
W
Merlin
Wightbane
Merlin
7,081
248
0
235
6,119
1,984
327
712
5,407
34,095
401
L
Artemis
mudworker92
Artemis
6,459
1,375
0
134
6,919
2,424
0
1,211
5,525
0
20,444

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,542
Gold Earned
22,225
127
Minions Killed
79
0
Camps Cleared
0
544,711
Distance Traveled
482,034
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,236
724
22
2
0
183,769
0
L
Nu Wa
6,942
694
20
2
0
145,265
0
W
Fenrir
9,390
939
28
3
0
200,388
0
W
Mulan
8,905
891
31
3
0
172,850
0
W
Merlin
9,247
925
68
7
0
171,473
2
L
Artemis
8,047
805
37
4
0
153,000
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role