Player Matchup

Hel
Hel
GABE99 210
Hel
Level 148
God Stats
7W - 4L
1,650 SR
Queue Stats
147W - 156L
1,490 Elo+
Party 1
Sylvanus
Sylvanus
GR00000T
Sylvanus
Level 138
God Stats
9W - 10L
1,284 SR
Queue Stats
79W - 87L
1,421 Elo+
Solo
Artemis
Artemis
JediJuanJo
Artemis
Level 139
God Stats
7W - 5L
1,670 SR
Queue Stats
56W - 47L
1,508 Elo+
Solo
Thanatos
Thanatos
Robrodwhatever
Thanatos
Level 123
God Stats
3W - 4L
1,718 SR
Queue Stats
174W - 201L
1,463 Elo+
Party 1
Nu Wa
Nu Wa
Whoopsie2178
Nu Wa
Level 102
God Stats
147W - 84L
1,641 SR
Queue Stats
447W - 473L
1,410 Elo+
Party 1
Team Averages
Level 130
1,593 SR
1,458 Elo+

VS

Team Averages
Level 72
1,516 SR
1,375 Elo+
Tsukuyomi
Tsukuyomi
Czybyk
Tsukuyomi
Level 125
God Stats
10W - 9L
1,618 SR
Queue Stats
226W - 216L
1,501 Elo+
Solo
Baron Samedi
Baron Samedi
DaddyChill_95
Baron Samedi
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 24L
1,286 Elo+
Party 2
Charybdis
Charybdis
IAMN00B16
Charybdis
Level 61
God Stats
14W - 15L
1,629 SR
Queue Stats
100W - 110L
1,440 Elo+
Solo
Merlin
Merlin
buffythevmprslyr
Merlin
Level 20
God Stats
0W - 3L
1,393 SR
Queue Stats
1W - 5L
1,268 Elo+
Party 2
Fenrir
Fenrir
ultimateflyleaf9
Fenrir
Level 105
God Stats
0W - 1L
1,441 SR
Queue Stats
30W - 46L
1,380 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 0 / 14
11,345
1,031
13,194
7,613
3,770
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Sylvanus
GR00000T
Sylvanus
16
1 / 1 / 17
10,954
996
8,131
19,061
20,585
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artemis
JediJuanJo
Artemis
17
2 / 0 / 8
10,947
995
6,667
7,789
3,227
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Thanatos
17
8 / 2 / 6
10,741
976
8,955
9,462
4,197
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
9 / 0 / 14
11,526
1,048
16,158
5,122
2,087
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Czybyk
Tsukuyomi
15
2 / 6 / 0
9,745
886
7,673
14,742
10,287
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Baron Samedi
DaddyChill_95
Baron Samedi
14
0 / 7 / 2
8,785
799
3,723
11,421
3,400
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charybdis
IAMN00B16
Charybdis
13
0 / 4 / 1
8,641
786
3,423
9,091
2,535
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
0 / 6 / 1
9,209
837
4,362
8,540
2,080
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

14
1 / 6 / 1
8,625
784
10,950
18,273
10,701
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
8
29
Kills
3
3
Deaths
29
59
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Czybyk
Tsukuyomi
2
6
0
0.33
L
Baron Samedi
DaddyChill_95
Baron Samedi
0
7
2
0.14
W
9
0
14
16
W
Sylvanus
GR00000T
Sylvanus
1
1
17
9.5
L
Charybdis
IAMN00B16
Charybdis
0
4
1
0.13
W
Artemis
JediJuanJo
Artemis
2
0
8
6
W
Thanatos
8
2
6
5.5
W
9
0
14
16
L
0
6
1
0.08
L
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,105
Damage
30,131
49,047
Taken
62,067
33,866
Mitigated
29,003
27,394
Healing
7,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Czybyk
Tsukuyomi
7,673
1,385
0
3,300
14,742
10,287
0
10,545
4,197
986
24,233
L
Baron Samedi
DaddyChill_95
Baron Samedi
3,723
858
57
227
11,421
3,400
0
6,621
4,800
21,600
0
W
13,194
188
7,098
4,590
7,613
3,770
1,546
1,339
6,274
27,651
515
W
Sylvanus
GR00000T
Sylvanus
8,131
1,212
4,273
6,257
19,061
20,585
769
4,466
14,595
17,096
3,373
L
Charybdis
IAMN00B16
Charybdis
3,423
1,292
0
1,649
9,091
2,535
583
5,088
4,003
0
16,278
W
Artemis
JediJuanJo
Artemis
6,667
1,831
0
901
7,789
3,227
2,200
408
7,381
0
48,999
W
Thanatos
8,955
1,575
0
3,655
9,462
4,197
1,331
1,325
8,137
0
18,470
W
16,158
6,011
0
620
5,122
2,087
2,498
1,065
4,057
37,423
0
L
4,362
390
0
250
8,540
2,080
784
4,272
4,268
30,002
0
L
10,950
2,642
0
1,654
18,273
10,701
0
9,337
8,936
0
23,939

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,513
Gold Earned
45,005
207
Minions Killed
186
0
Camps Cleared
0
1,181,383
Distance Traveled
887,035
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
9,745
886
32
3
0
206,739
2
L
Baron Samedi
8,785
799
43
4
0
173,867
0
W
Hel
11,345
1,031
39
4
0
256,324
0
W
Sylvanus
10,954
996
28
3
0
204,497
0
L
Charybdis
8,641
786
28
3
0
128,336
2
W
Artemis
10,947
995
73
7
0
224,958
2
W
Thanatos
10,741
976
26
2
0
247,657
1
W
Nu Wa
11,526
1,048
41
4
0
247,947
0
L
Merlin
9,209
837
63
6
0
192,956
0
L
Fenrir
8,625
784
20
2
0
185,137
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role