Player Matchup

Zeus
Zeus
 
Zeus
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
Boston8008
Susano
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 48L
1,562 Elo+
Party 1
Bacchus
Bacchus
Gdomm
Bacchus
Level 109
God Stats
0W - 4L
1,213 SR
Queue Stats
103W - 82L
1,604 Elo+
Solo
Medusa
Medusa
LethalLynx
Medusa
Level 124
God Stats
2W - 3L
1,498 SR
Queue Stats
34W - 44L
1,533 Elo+
Party 1
Fenrir
Fenrir
Thanks4Speed
Fenrir
Level 133
God Stats
0W - 3L
1,215 SR
Queue Stats
51W - 67L
1,523 Elo+
Party 1
Team Averages
Level 116
1,385 SR
1,544 Elo+

VS

Team Averages
Level 149
1,493 SR
1,553 Elo+
Danzaburou
Danzaburou
Acertijox
Danzaburou
Level 145
God Stats
1W - 1L
1,062 SR
Queue Stats
57W - 53L
1,523 Elo+
Party 3
Fenrir
Fenrir
AlbatrossOP
Fenrir
Level 146
God Stats
4W - 1L
1,530 SR
Queue Stats
184W - 158L
1,551 Elo+
Party 2
Sobek
Sobek
IdleJello
Sobek
Level 97
God Stats
5W - 3L
1,732 SR
Queue Stats
108W - 93L
1,591 Elo+
Party 2
Surtr
Surtr
JustZabee
Surtr
Level 201
God Stats
24W - 14L
1,657 SR
Queue Stats
249W - 231L
1,588 Elo+
Solo
Yu Huang
Yu Huang
iSpaceCat
Yu Huang
Level 156
God Stats
4W - 5L
1,482 SR
Queue Stats
62W - 55L
1,514 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
11
0 / 5 / 0
6,028
548
2,785
6,226
1,418
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Susano
Boston8008
Susano
10
0 / 3 / 0
4,992
454
1,127
7,659
2,374
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bacchus
Gdomm
Bacchus
9
1 / 1 / 0
5,319
484
3,913
7,477
5,843
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
LethalLynx
Medusa
11
0 / 1 / 1
5,446
495
5,941
6,214
2,051
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
10
0 / 3 / 0
5,194
472
745
9,384
3,672
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Acertijox
Danzaburou
11
0 / 1 / 0
5,617
511
2,809
5,673
1,923
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Fenrir
12
5 / 0 / 5
6,825
620
5,242
7,502
3,532
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Sobek
IdleJello
Sobek
10
0 / 0 / 2
5,975
543
3,010
7,424
5,398
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Surtr
JustZabee
Surtr
13
3 / 0 / 0
7,690
699
4,202
6,379
4,612
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Yu Huang
iSpaceCat
Yu Huang
14
5 / 0 / 2
7,838
713
3,594
3,221
960
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
22
1
Kills
13
13
Deaths
1
1
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
0
5
0
0
W
Danzaburou
Acertijox
Danzaburou
0
1
0
0
W
Fenrir
5
0
5
7.5
L
Susano
Boston8008
Susano
0
3
0
0
L
Bacchus
Gdomm
Bacchus
1
1
0
1
W
Sobek
IdleJello
Sobek
0
0
2
1
W
Surtr
JustZabee
Surtr
3
0
0
3
L
Medusa
LethalLynx
Medusa
0
1
1
0.5
L
Fenrir
0
3
0
0
W
Yu Huang
iSpaceCat
Yu Huang
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,511
Damage
18,857
36,960
Taken
30,199
15,358
Mitigated
16,425
10,800
Healing
10,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
2,785
262
0
1,147
6,226
1,418
208
2,787
3,127
36,981
518
W
Danzaburou
Acertijox
Danzaburou
2,809
1,262
0
2,237
5,673
1,923
0
1,319
4,354
0
41,344
W
Fenrir
5,242
1,658
0
1,834
7,502
3,532
116
1,284
6,036
0
41,412
L
Susano
Boston8008
Susano
1,127
103
0
1,957
7,659
2,374
0
226
7,433
0
25,942
L
Bacchus
Gdomm
Bacchus
3,913
888
0
2,695
7,477
5,843
0
1,549
5,928
15,110
0
W
Sobek
IdleJello
Sobek
3,010
292
0
3,493
7,424
5,398
0
1,923
5,501
17,639
1,961
W
Surtr
JustZabee
Surtr
4,202
1,453
0
2,016
6,379
4,612
51
0
6,379
2,488
55,553
L
Medusa
LethalLynx
Medusa
5,941
2,288
0
2,415
6,214
2,051
8
1,227
4,987
0
50,323
L
Fenrir
745
449
0
2,586
9,384
3,672
0
435
8,889
0
43,296
W
Yu Huang
iSpaceCat
Yu Huang
3,594
295
0
638
3,221
960
0
1,780
1,231
47,601
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,979
Gold Earned
33,945
311
Minions Killed
380
0
Camps Cleared
0
1,097,522
Distance Traveled
1,147,018
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
6,028
548
84
8
0
215,229
0
W
Danzaburou
5,617
511
90
8
0
195,885
0
W
Fenrir
6,825
620
78
7
0
266,222
2
L
Susano
4,992
454
54
5
0
202,068
0
L
Bacchus
5,319
484
18
2
0
229,642
4
W
Sobek
5,975
543
19
2
0
239,645
4
W
Surtr
7,690
699
92
8
0
211,247
0
L
Medusa
5,446
495
79
7
0
208,957
0
L
Fenrir
5,194
472
76
7
0
241,626
0
W
Yu Huang
7,838
713
101
9
0
234,019
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role