Player Matchup

Arachne
Arachne
COlbyOneil37
Arachne
Level 68
God Stats
1W - 1L
1,439 SR
Queue Stats
1W - 2L
1,409 Elo+
Party 2
Anubis
Anubis
PastorKurt
Anubis
Level 81
God Stats
4W - 2L
1,720 SR
Queue Stats
7W - 6L
1,445 Elo+
Party 2
Zhong Kui
Zhong Kui
Zifnab The Good
Zhong Kui
Level 169
God Stats
3W - 3L
1,210 SR
Queue Stats
330W - 356L
1,379 Elo+
Solo
Sol
Sol
bxlcva
Sol
Level 69
God Stats
1W - 3L
1,702 SR
Queue Stats
53W - 59L
1,495 Elo+
Solo
Ravana
Ravana
killer-the-beez
Ravana
Level 89
God Stats
0W - 3L
1,314 SR
Queue Stats
241W - 274L
1,460 Elo+
Solo
Team Averages
Level 95
1,477 SR
1,438 Elo+

VS

Team Averages
Level 93
1,499 SR
1,483 Elo+
Thanatos
Thanatos
DEO6968
Thanatos
Level 65
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 14L
1,312 Elo+
Party 1
Khepri
Khepri
Malfunctioned
Khepri
Level 59
God Stats
3W - 6L
1,371 SR
Queue Stats
63W - 75L
1,478 Elo+
Party 1
Ah Puch
Ah Puch
beastmodeslim60D
Ah Puch
Level 125
God Stats
7W - 1L
1,637 SR
Queue Stats
128W - 140L
1,409 Elo+
Solo
Cupid
Cupid
chilechupas
Cupid
Level 159
God Stats
169W - 155L
1,486 SR
Queue Stats
350W - 367L
1,496 Elo+
Solo
Janus
Janus
mapecouwu
Janus
Level 57
God Stats
2W - 2L
1,500 SR
Queue Stats
21W - 10L
1,722 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
COlbyOneil37
Arachne
11
0 / 2 / 1
5,928
988
2,192
5,473
2,303
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Anubis
PastorKurt
Anubis
12
1 / 2 / 2
7,062
1,177
3,071
5,911
2,145
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Zhong Kui
Zifnab The Good
Zhong Kui
11
0 / 2 / 1
6,194
1,032
3,303
5,218
3,920
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sol
bxlcva
Sol
11
1 / 2 / 1
6,621
1,104
3,474
4,255
1,100
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

11
1 / 0 / 1
6,483
1,081
1,138
2,315
1,373
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

332

VS

Team 2 Tickets

352

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DEO6968
Thanatos
12
4 / 0 / 2
7,513
1,252
2,607
2,548
1,029
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
0 / 0 / 5
6,510
1,085
1,302
4,260
2,852
Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
0 / 0 / 4
6,543
1,091
3,734
1,735
496
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

12
2 / 0 / 3
7,053
1,176
4,216
1,966
526
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Janus
mapecouwu
Janus
12
2 / 3 / 2
7,005
1,168
10,130
5,080
1,534
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
24
3
Kills
8
8
Deaths
3
6
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Arachne
COlbyOneil37
Arachne
0
2
1
0.25
W
Thanatos
DEO6968
Thanatos
4
0
2
5
W
0
0
5
2.5
L
Anubis
PastorKurt
Anubis
1
2
2
1
L
Zhong Kui
Zifnab The Good
Zhong Kui
0
2
1
0.25
W
0
0
4
2
L
Sol
bxlcva
Sol
1
2
1
0.75
W
2
0
3
3.5
L
1
0
1
1.5
W
Janus
mapecouwu
Janus
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,178
Damage
21,989
23,172
Taken
15,589
10,841
Mitigated
6,437
2,191
Healing
3,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
COlbyOneil37
Arachne
2,192
1,360
0
84
5,473
2,303
0
2,852
2,433
0
4,283
W
Thanatos
DEO6968
Thanatos
2,607
696
0
2,179
2,548
1,029
0
1,685
863
0
12,697
W
1,302
29
0
510
4,260
2,852
0
3,142
1,118
7,899
0
L
Anubis
PastorKurt
Anubis
3,071
0
0
600
5,911
2,145
0
3,814
1,763
26,809
345
L
Zhong Kui
Zifnab The Good
Zhong Kui
3,303
847
0
741
5,218
3,920
0
3,519
1,547
11,379
383
W
3,734
0
0
338
1,735
496
0
930
805
17,408
0
L
Sol
bxlcva
Sol
3,474
1,439
0
611
4,255
1,100
0
2,581
1,518
12,552
0
W
4,216
1,697
550
336
1,966
526
0
952
1,014
0
14,173
L
1,138
106
0
155
2,315
1,373
0
1,482
755
0
2,935
W
Janus
mapecouwu
Janus
10,130
151
0
0
5,080
1,534
0
3,019
2,061
19,458
619

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,288
Gold Earned
34,624
144
Minions Killed
129
3
Camps Cleared
7
500,575
Distance Traveled
591,639
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
5,928
988
5
1
0
95,737
0
W
Thanatos
7,513
1,252
22
4
2
101,827
0
W
Khepri
6,510
1,085
23
4
1
129,466
0
L
Anubis
7,062
1,177
69
12
0
107,863
0
L
Zhong Kui
6,194
1,032
40
7
1
111,789
0
W
Ah Puch
6,543
1,091
29
5
0
127,868
0
L
Sol
6,621
1,104
30
5
2
99,698
0
W
Cupid
7,053
1,176
17
3
3
117,873
1
L
Ravana
6,483
1,081
0
0
0
85,488
0
W
Janus
7,005
1,168
38
6
1
114,605
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role