Player Matchup

Kukulkan
Kukulkan
SaucyFriez69
Kukulkan
Level 109
God Stats
1W - 2L
1,331 SR
Queue Stats
77W - 86L
1,440 Elo+
Party 1
Neith
Neith
TRAPWFA
Neith
Level 103
God Stats
4W - 5L
1,398 SR
Queue Stats
66W - 77L
1,381 Elo+
Party 1
Gilgamesh
Gilgamesh
TRAPWSA
Gilgamesh
Level 79
God Stats
0W - 2L
1,153 SR
Queue Stats
28W - 30L
1,420 Elo+
Party 1
Team Averages
Level 97
1,294 SR
1,414 Elo+

VS

Team Averages
Level 81
1,732 SR
1,615 Elo+
Janus
Janus
Ethan70726
Janus
Level 38
God Stats
2W - 3L
1,433 SR
Queue Stats
61W - 71L
1,390 Elo+
Party 2
Discordia
Discordia
italobulbye001
Discordia
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 47L
1,424 Elo+
Party 2
Erlang Shen
Erlang Shen
κRΛZΞR
Erlang Shen
Level 61
God Stats
180W - 2L
2,264 SR
Queue Stats
1,324W - 47L
2,031 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
SaucyFriez69
Kukulkan
14
0 / 8 / 1
9,355
668
5,112
12,861
4,517
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
TRAPWFA
Neith
13
0 / 9 / 1
8,896
635
4,326
15,574
4,958
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
TRAPWSA
Gilgamesh
16
2 / 7 / 0
9,999
714
8,257
23,936
14,230
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
19
4 / 0 / 10
11,998
857
6,610
8,578
3,665
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Discordia
italobulbye001
Discordia
19
7 / 2 / 12
12,929
924
20,363
6,238
2,414
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Erlang Shen
κRΛZΞR
Erlang Shen
19
13 / 0 / 9
13,724
980
20,981
15,641
9,162
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
55
2
Kills
24
24
Deaths
2
2
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Janus
4
0
10
9
L
Kukulkan
SaucyFriez69
Kukulkan
0
8
1
0.06
L
Neith
TRAPWFA
Neith
0
9
1
0.06
L
Gilgamesh
TRAPWSA
Gilgamesh
2
7
0
0.29
W
Discordia
italobulbye001
Discordia
7
2
12
6.5
W
Erlang Shen
κRΛZΞR
Erlang Shen
13
0
9
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,695
Damage
47,954
52,371
Taken
30,457
23,705
Mitigated
15,241
5,024
Healing
12,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
6,610
727
100
4,367
8,578
3,665
816
1,726
6,738
46,679
982
L
Kukulkan
SaucyFriez69
Kukulkan
5,112
675
121
404
12,861
4,517
0
6,375
6,042
30,693
337
L
Neith
TRAPWFA
Neith
4,326
1,539
0
1,998
15,574
4,958
0
8,997
6,155
0
18,094
L
Gilgamesh
TRAPWSA
Gilgamesh
8,257
2,938
288
2,213
23,936
14,230
0
11,244
12,075
0
17,978
W
Discordia
italobulbye001
Discordia
20,363
254
0
516
6,238
2,414
1,655
554
5,564
54,117
1,279
W
Erlang Shen
κRΛZΞR
Erlang Shen
20,981
10,651
0
7,766
15,641
9,162
1,121
2,587
12,855
0
64,014

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,250
Gold Earned
38,651
94
Minions Killed
225
0
Camps Cleared
0
608,521
Distance Traveled
751,960
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
11,998
857
83
6
0
237,828
0
L
Kukulkan
9,355
668
54
4
0
202,115
0
L
Neith
8,896
635
25
2
0
187,107
0
L
Gilgamesh
9,999
714
15
1
0
219,299
0
W
Discordia
12,929
924
74
5
0
235,223
0
W
Erlang Shen
13,724
980
68
5
0
278,909
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role