Player Matchup

Danzaburou
Danzaburou
Beelsbaka
Danzaburou
Level 28
God Stats
2W - 5L
1,298 SR
Queue Stats
83W - 87L
1,471 Elo+
Party 2
Mercury
Mercury
HentiaSlayer69
Mercury
Level 81
God Stats
37W - 31L
1,573 SR
Queue Stats
323W - 317L
1,540 Elo+
Party 1
Bacchus
Bacchus
King_Bancho
Bacchus
Level 88
God Stats
1W - 0L
1,772 SR
Queue Stats
4W - 2L
1,602 Elo+
Solo
Persephone
Persephone
MuterTheAbuser
Persephone
Level 48
God Stats
1W - 1L
1,298 SR
Queue Stats
110W - 130L
1,459 Elo+
Party 2
Nox
Nox
coachWasabi
Nox
Level 86
God Stats
80W - 66L
1,575 SR
Queue Stats
395W - 398L
1,528 Elo+
Party 1
Team Averages
Level 66
1,503 SR
1,520 Elo+

VS

Team Averages
Level 94
1,599 SR
1,538 Elo+
Medusa
Medusa
Acrux Thief
Medusa
Level 48
God Stats
22W - 20L
1,507 SR
Queue Stats
242W - 243L
1,519 Elo+
Solo
Xing Tian
Xing Tian
Drboidzerg
Xing Tian
Level 56
God Stats
23W - 18L
1,623 SR
Queue Stats
140W - 127L
1,562 Elo+
Solo
Baron Samedi
Baron Samedi
Leinhartxl
Baron Samedi
Level 115
God Stats
30W - 28L
1,627 SR
Queue Stats
339W - 337L
1,534 Elo+
Solo
Danzaburou
Danzaburou
Mondiad94
Danzaburou
Level 120
God Stats
1W - 5L
1,741 SR
Queue Stats
194W - 183L
1,540 Elo+
Solo
Janus
Janus
Spenc231
Janus
Level 129
God Stats
1W - 5L
1,500 SR
Queue Stats
152W - 142L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Beelsbaka
Danzaburou
18
4 / 3 / 21
11,747
1,068
11,788
12,440
5,998
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
12 / 0 / 21
13,969
1,270
17,624
9,778
5,155
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Bacchus
King_Bancho
Bacchus
18
5 / 4 / 23
12,622
1,147
11,716
13,992
20,843
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Persephone
MuterTheAbuser
Persephone
19
5 / 0 / 27
12,162
1,106
17,081
6,615
3,123
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
16 / 0 / 20
13,858
1,260
17,598
5,822
3,044
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

295

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
17
0 / 12 / 8
10,635
967
9,651
23,296
8,009
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Xing Tian
Drboidzerg
Xing Tian
15
0 / 2 / 1
9,268
843
1,134
4,284
2,548
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Baron Samedi
Leinhartxl
Baron Samedi
15
2 / 5 / 2
10,140
922
3,705
8,677
5,237
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Danzaburou
Mondiad94
Danzaburou
17
4 / 10 / 4
11,831
1,076
14,382
22,052
8,673
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Janus
Spenc231
Janus
16
2 / 13 / 6
10,960
996
10,532
20,510
6,945
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

154
Kill Participation
29
42
Kills
8
7
Deaths
42
112
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Medusa
0
12
8
0.33
W
Danzaburou
Beelsbaka
Danzaburou
4
3
21
4.83
L
Xing Tian
Drboidzerg
Xing Tian
0
2
1
0.25
W
12
0
21
22.5
W
Bacchus
King_Bancho
Bacchus
5
4
23
4.13
L
Baron Samedi
Leinhartxl
Baron Samedi
2
5
2
0.6
L
Danzaburou
Mondiad94
Danzaburou
4
10
4
0.6
W
Persephone
MuterTheAbuser
Persephone
5
0
27
18.5
L
Janus
Spenc231
Janus
2
13
6
0.38
W
16
0
20
26

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,807
Damage
39,404
48,647
Taken
78,819
38,163
Mitigated
31,412
4,994
Healing
2,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
9,651
3,257
0
336
23,296
8,009
0
13,150
10,009
0
28,526
W
Danzaburou
Beelsbaka
Danzaburou
11,788
5,692
0
2,629
12,440
5,998
0
4,727
7,301
0
32,938
L
Xing Tian
Drboidzerg
Xing Tian
1,134
0
0
0
4,284
2,548
0
2,764
1,452
2,845
0
W
17,624
9,059
0
260
9,778
5,155
0
1,778
7,610
0
34,978
W
Bacchus
King_Bancho
Bacchus
11,716
580
0
1,225
13,992
20,843
0
4,302
9,690
22,334
5,284
L
Baron Samedi
Leinhartxl
Baron Samedi
3,705
287
294
660
8,677
5,237
0
5,723
2,813
7,467
0
L
Danzaburou
Mondiad94
Danzaburou
14,382
5,653
0
559
22,052
8,673
0
10,915
10,997
0
42,659
W
Persephone
MuterTheAbuser
Persephone
17,081
339
0
880
6,615
3,123
0
2,775
3,840
29,010
0
L
Janus
Spenc231
Janus
10,532
621
0
515
20,510
6,945
0
11,595
8,649
22,406
279
W
17,598
732
0
0
5,822
3,044
0
1,762
4,060
29,429
609

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,358
Gold Earned
52,834
201
Minions Killed
134
9
Camps Cleared
3
1,159,065
Distance Traveled
660,511
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
10,635
967
39
4
0
159,467
0
W
Danzaburou
11,747
1,068
58
5
0
200,489
0
L
Xing Tian
9,268
843
4
0
2
61,640
0
W
Mercury
13,969
1,270
32
3
8
284,150
0
W
Bacchus
12,622
1,147
52
5
0
202,482
0
L
Baron Samedi
10,140
922
14
1
1
110,044
0
L
Danzaburou
11,831
1,076
58
5
0
168,953
0
W
Persephone
12,162
1,106
17
2
0
239,806
0
L
Janus
10,960
996
19
2
0
160,407
0
W
Nox
13,858
1,260
42
4
1
232,138
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role