Player Matchup

Fenrir
Fenrir
Silver I
CarryMeToMaster2
Fenrir
Silver I
Level 62
God Stats
4W - 5L
1,567 SR
Queue Stats
25W - 32L
1,491 MMR
Solo
Ix Chel
Ix Chel
Gold II
GoodTimeAnt
Ix Chel
Gold II
Level 130
God Stats
1W - 2L
1,556 SR
Queue Stats
211W - 206L
1,515 MMR
Solo
Chiron
Chiron
Gold V
Nvnzo
Chiron
Gold V
Level 104
God Stats
42W - 38L
1,612 SR
Queue Stats
185W - 186L
1,517 MMR
Solo
Horus
Horus
Gold III
Show Me Rock
Horus
Gold III
Level 123
God Stats
78W - 61L
1,590 SR
Queue Stats
246W - 248L
1,465 MMR
Solo
Hades
Hades
Bronze III
matrlxrevolution
Hades
Bronze III
Level 69
God Stats
0W - 2L
1,275 SR
Queue Stats
4W - 7L
1,515 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 98
1,520 SR
1,500 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 126
1,506 SR
1,508 MMR
Loki
Loki
Bronze III
 
Loki
Bronze III
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Agni
Agni
Gold V
BLAZE13799
Agni
Gold V
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 22L
1,469 MMR
Solo
Rama
Rama
Gold V
Erosgot
Rama
Gold V
Level 150
God Stats
3W - 1L
1,691 SR
Queue Stats
11W - 10L
1,520 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold I
Sarmiwwwe
Morgan Le Fay
Gold I
Level 80
God Stats
1W - 2L
1,238 SR
Queue Stats
160W - 169L
1,484 MMR
Party 1
Janus
Janus
Platinum III
ZachPlaysSmite
Janus
Platinum III
Level 125
God Stats
62W - 51L
1,599 SR
Queue Stats
400W - 395L
1,567 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 4 / 2
6,124
510
6,805
11,488
4,301
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Ix Chel
GoodTimeAnt
Ix Chel
14
5 / 1 / 2
7,768
647
7,243
7,590
2,259
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chiron
Nvnzo
Chiron
12
1 / 1 / 2
6,724
560
1,754
7,522
2,032
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

9
1 / 2 / 2
5,906
492
3,053
9,848
5,898
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

7
0 / 3 / 0
5,087
424
1,912
5,330
1,895
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bans
ThorArachneKing ArthurFreya

VS

Bans
MedusaAo KuangThothMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
12
3 / 1 / 1
7,519
627
4,670
7,072
1,982
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

12
2 / 6 / 0
7,197
600
3,480
8,122
1,871
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Rama
Erosgot
Rama
12
2 / 2 / 1
6,755
563
3,770
5,894
1,801
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morgan Le Fay
Sarmiwwwe
Morgan Le Fay
12
2 / 1 / 3
6,663
555
10,584
6,395
1,631
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 1 / 1
6,524
544
4,896
7,310
1,798
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
17
11
Kills
11
11
Deaths
11
8
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
3
1
1
3.5
W
2
6
0
0.33
L
4
4
2
1.25
W
Rama
Erosgot
Rama
2
2
1
1.25
L
Ix Chel
GoodTimeAnt
Ix Chel
5
1
2
6
L
Chiron
Nvnzo
Chiron
1
1
2
2
W
Morgan Le Fay
Sarmiwwwe
Morgan Le Fay
2
1
3
3.5
L
1
2
2
1
W
2
1
1
2.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,767
Damage
27,400
41,778
Taken
34,793
16,385
Mitigated
9,083
12,307
Healing
8,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
4,670
1,687
0
2,596
7,072
1,982
801
1,999
5,073
0
42,886
W
3,480
261
0
1,130
8,122
1,871
0
4,538
3,584
48,018
122
L
6,805
1,616
0
2,007
11,488
4,301
0
3,672
7,618
0
41,374
W
Rama
Erosgot
Rama
3,770
3,122
0
1,061
5,894
1,801
296
0
5,894
0
45,515
L
Ix Chel
GoodTimeAnt
Ix Chel
7,243
583
340
1,768
7,590
2,259
0
5,408
2,096
59,316
391
L
Chiron
Nvnzo
Chiron
1,754
503
115
2,554
7,522
2,032
0
4,525
2,491
0
53,400
W
Morgan Le Fay
Sarmiwwwe
Morgan Le Fay
10,584
1,352
0
1,388
6,395
1,631
0
1,221
5,174
39,749
0
L
3,053
1,083
289
2,879
9,848
5,898
16
3,347
6,073
0
16,959
W
4,896
324
0
2,709
7,310
1,798
0
1,182
6,128
44,634
0
L
1,912
158
0
2,355
5,330
1,895
0
770
4,560
19,603
1,193

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,609
Gold Earned
34,658
364
Minions Killed
418
0
Camps Cleared
0
1,132,224
Distance Traveled
1,253,785
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
7,519
627
93
8
0
247,558
2
W
Agni
7,197
600
98
8
0
244,932
2
L
Fenrir
6,124
510
60
5
0
264,709
0
W
Rama
6,755
563
85
7
0
228,268
0
L
Ix Chel
7,768
647
114
10
0
262,256
1
L
Chiron
6,724
560
108
9
0
227,879
0
W
Morgan Le Fay
6,663
555
64
5
0
261,228
2
L
Horus
5,906
492
34
3
0
257,295
6
W
Janus
6,524
544
78
7
0
271,799
0
L
Hades
5,087
424
48
4
0
120,085
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role