Player Matchup

Set
Set
DonnyTheDeaIer
Set
Level 103
God Stats
18W - 4L
1,912 SR
Queue Stats
184W - 166L
1,525 Elo+
Solo
Bastet
Bastet
JUANCHORRO
Bastet
Level 139
God Stats
17W - 12L
1,580 SR
Queue Stats
329W - 284L
1,545 Elo+
Solo
Cthulhu
Cthulhu
elmataancianos
Cthulhu
Level 78
God Stats
13W - 10L
1,673 SR
Queue Stats
106W - 99L
1,544 Elo+
Solo
Hou Yi
Hou Yi
itsButcher
Hou Yi
Level 89
God Stats
22W - 21L
1,581 SR
Queue Stats
63W - 52L
1,509 Elo+
Solo
Bacchus
Bacchus
keoni158
Bacchus
Level 154
God Stats
1W - 3L
1,615 SR
Queue Stats
118W - 113L
1,441 Elo+
Solo
Team Averages
Level 113
1,672 SR
1,513 Elo+

VS

Team Averages
Level 144
1,494 SR
1,506 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
SABANtheCOACH
Izanami
Level 128
God Stats
43W - 43L
1,531 SR
Queue Stats
219W - 197L
1,500 Elo+
Solo
Cabrakan
Cabrakan
Soduma
Cabrakan
Level 123
God Stats
2W - 4L
1,406 SR
Queue Stats
121W - 117L
1,462 Elo+
Solo
Tsukuyomi
Tsukuyomi
XXDerbyXXNutXX
Tsukuyomi
Level 157
God Stats
1W - 1L
1,716 SR
Queue Stats
57W - 47L
1,537 Elo+
Party 1
Ra
Ra
dukeisreal15
Ra
Level 164
God Stats
1W - 0L
1,317 SR
Queue Stats
69W - 63L
1,531 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
3,929
327
0
0
0
Bastet
JUANCHORRO
Bastet
14
7 / 1 / 3
7,929
661
9,716
9,220
3,309
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

12
3 / 4 / 2
6,967
581
6,101
8,742
6,400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hou Yi
itsButcher
Hou Yi
12
4 / 2 / 3
7,412
618
7,563
8,356
2,857
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
keoni158
Bacchus
12
1 / 0 / 7
7,437
620
3,440
6,886
5,692
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
11
1 / 4 / 0
6,670
556
2,131
6,750
2,373
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
12
0 / 3 / 1
6,212
518
3,903
7,291
1,919
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cabrakan
Soduma
Cabrakan
9
1 / 3 / 1
6,001
500
2,220
9,510
8,774
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tsukuyomi
XXDerbyXXNutXX
Tsukuyomi
12
4 / 3 / 1
6,822
569
4,501
8,882
2,870
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
1 / 3 / 2
7,345
612
5,616
9,462
6,654
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
12
15
Kills
7
7
Deaths
16
15
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
1
4
0
0.25
L
0
0
0
0
L
Bastet
JUANCHORRO
Bastet
7
1
3
8.5
W
Izanami
0
3
1
0.17
W
Cabrakan
Soduma
Cabrakan
1
3
1
0.5
W
Tsukuyomi
XXDerbyXXNutXX
Tsukuyomi
4
3
1
1.5
W
1
3
2
0.67
L
3
4
2
1
L
Hou Yi
itsButcher
Hou Yi
4
2
3
2.75
L
Bacchus
keoni158
Bacchus
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,820
Damage
18,371
33,204
Taken
41,895
18,258
Mitigated
22,590
11,440
Healing
13,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
2,131
347
0
612
6,750
2,373
0
1,283
5,467
41,128
902
L
0
0
0
0
0
0
0
0
0
0
0
L
Bastet
JUANCHORRO
Bastet
9,716
2,904
0
3,989
9,220
3,309
0
2,682
6,382
0
62,258
W
Izanami
3,903
2,393
0
1,969
7,291
1,919
0
503
6,788
0
47,160
W
Cabrakan
Soduma
Cabrakan
2,220
652
52
2,040
9,510
8,774
100
1,793
7,717
15,147
2,628
W
Tsukuyomi
XXDerbyXXNutXX
Tsukuyomi
4,501
1,107
0
3,523
8,882
2,870
0
1,303
7,579
0
38,191
W
5,616
773
0
4,986
9,462
6,654
0
4,659
4,803
53,757
2,123
L
6,101
1,036
0
1,000
8,742
6,400
0
4,275
4,297
38,631
0
L
Hou Yi
itsButcher
Hou Yi
7,563
4,240
0
3,986
8,356
2,857
1,018
564
7,792
0
58,773
L
Bacchus
keoni158
Bacchus
3,440
837
0
2,465
6,886
5,692
0
1,667
5,128
23,841
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,674
Gold Earned
33,050
293
Minions Killed
365
0
Camps Cleared
0
960,977
Distance Traveled
1,142,831
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
6,670
556
90
8
0
214,567
0
L
Set
3,929
327
0
0
0
1,368
0
L
Bastet
7,929
661
97
8
0
275,343
0
W
Izanami
6,212
518
82
7
0
186,150
0
W
Cabrakan
6,001
500
21
2
0
217,881
2
W
Tsukuyomi
6,822
569
61
5
0
299,366
0
W
Ra
7,345
612
111
9
0
224,867
0
L
Cthulhu
6,967
581
73
6
0
236,826
0
L
Hou Yi
7,412
618
98
8
0
201,061
0
L
Bacchus
7,437
620
25
2
0
246,379
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role