Player Matchup

Artemis
Artemis
BocchiHitori
Artemis
Level 158
God Stats
11W - 5L
1,500 SR
Queue Stats
75W - 55L
1,634 Elo+
Party 1
Maui
Maui
ClonasepanKun
Maui
Level 129
God Stats
9W - 5L
1,498 SR
Queue Stats
65W - 39L
1,623 Elo+
Party 1
Tiamat
Tiamat
ImPreflexTTV
Tiamat
Level 121
God Stats
0W - 3L
1,167 SR
Queue Stats
59W - 49L
1,549 Elo+
Solo
Thor
Thor
SIERRA988
Thor
Level 168
God Stats
1W - 3L
1,595 SR
Queue Stats
102W - 115L
1,509 Elo+
Party 3
Agni
Agni
zonwz
Agni
Level 66
God Stats
26W - 30L
1,544 SR
Queue Stats
141W - 140L
1,509 Elo+
Party 3
Team Averages
Level 128
1,461 SR
1,565 Elo+

VS

Team Averages
Level 109
1,519 SR
1,530 Elo+
Neith
Neith
JALRAIN_
Neith
Level 127
God Stats
3W - 2L
1,355 SR
Queue Stats
167W - 183L
1,511 Elo+
Solo
Charon
Charon
NoticedRhinoHMB
Charon
Level 68
God Stats
31W - 21L
1,653 SR
Queue Stats
174W - 169L
1,510 Elo+
Party 2
Scylla
Scylla
a15-04-75
Scylla
Level 157
God Stats
26W - 18L
1,590 SR
Queue Stats
305W - 308L
1,572 Elo+
Solo
Chaac
Chaac
alexmusi
Chaac
Level 62
God Stats
20W - 22L
1,438 SR
Queue Stats
106W - 102L
1,543 Elo+
Solo
Bastet
Bastet
vEnvyMyGirth
Bastet
Level 129
God Stats
22W - 23L
1,560 SR
Queue Stats
94W - 96L
1,512 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BocchiHitori
Artemis
13
1 / 0 / 3
7,570
1,081
8,950
9,166
3,133
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 0 / 2
8,324
1,189
4,703
8,831
8,579
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Tiamat
12
0 / 3 / 3
7,039
1,006
6,932
8,049
3,966
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thor
11
0 / 0 / 0
6,252
893
0
0
0
Agni
zonwz
Agni
12
2 / 5 / 0
7,446
1,064
4,890
8,312
2,269
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Team 1 Tickets

297

VS

Team 2 Tickets

345

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
JALRAIN_
Neith
12
1 / 0 / 1
7,437
1,062
3,380
3,763
1,156
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

13
3 / 1 / 4
8,942
1,277
4,934
7,604
5,856
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Scylla
a15-04-75
Scylla
13
2 / 0 / 4
7,824
1,118
8,375
3,259
778
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
alexmusi
Chaac
12
1 / 2 / 5
7,218
1,031
5,541
7,725
5,615
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Bastet
13
1 / 1 / 4
7,506
1,072
7,743
5,979
1,786
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
26
4
Kills
8
8
Deaths
4
8
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Artemis
BocchiHitori
Artemis
1
0
3
2.5
L
1
0
2
2
L
Tiamat
0
3
3
0.5
W
Neith
JALRAIN_
Neith
1
0
1
1.5
W
3
1
4
5
L
Thor
0
0
0
0
W
Scylla
a15-04-75
Scylla
2
0
4
4
W
Chaac
alexmusi
Chaac
1
2
5
1.75
W
Bastet
1
1
4
3
L
Agni
zonwz
Agni
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,475
Damage
29,973
34,358
Taken
28,330
17,947
Mitigated
15,191
3,031
Healing
3,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
BocchiHitori
Artemis
8,950
4,035
0
1,415
9,166
3,133
0
3,570
5,596
0
25,747
L
4,703
567
0
1,140
8,831
8,579
0
3,152
5,679
15,054
0
L
Tiamat
6,932
89
0
476
8,049
3,966
0
3,033
5,016
14,295
0
W
Neith
JALRAIN_
Neith
3,380
1,396
0
607
3,763
1,156
0
2,096
1,547
0
19,651
W
4,934
562
0
526
7,604
5,856
0
4,150
3,162
8,770
1,904
L
Thor
0
0
0
0
0
0
0
0
0
0
0
W
Scylla
a15-04-75
Scylla
8,375
353
0
0
3,259
778
0
1,727
1,330
26,127
0
W
Chaac
alexmusi
Chaac
5,541
369
80
1,182
7,725
5,615
0
4,784
2,743
0
13,313
W
Bastet
7,743
708
0
1,400
5,979
1,786
0
2,624
3,145
0
19,526
L
Agni
zonwz
Agni
4,890
206
0
0
8,312
2,269
0
3,171
5,141
16,769
417

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,631
Gold Earned
38,927
130
Minions Killed
156
3
Camps Cleared
6
574,041
Distance Traveled
685,668
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
7,570
1,081
42
6
0
140,975
0
L
Maui
8,324
1,189
28
4
2
149,292
0
L
Tiamat
7,039
1,006
28
4
1
140,791
2
W
Neith
7,437
1,062
42
6
2
111,711
0
W
Charon
8,942
1,277
9
1
0
133,733
0
L
Thor
6,252
893
0
0
0
0
0
W
Scylla
7,824
1,118
51
7
0
133,975
0
W
Chaac
7,218
1,031
25
4
0
141,562
0
W
Bastet
7,506
1,072
29
4
4
164,687
0
L
Agni
7,446
1,064
32
5
0
142,983
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role