Player Matchup

Cabrakan
Cabrakan
CheeffDAnny
Cabrakan
Level 122
God Stats
1W - 0L
1,424 SR
Queue Stats
38W - 38L
1,442 Elo+
Party 1
Scylla
Scylla
FORSEP
Scylla
Level 153
God Stats
1W - 5L
1,064 SR
Queue Stats
163W - 187L
1,437 Elo+
Party 1
Cerberus
Cerberus
VangaalIa
Cerberus
Level 74
God Stats
5W - 1L
1,524 SR
Queue Stats
98W - 97L
1,440 Elo+
Solo
Ix Chel
Ix Chel
l_birdman_
Ix Chel
Level 133
God Stats
4W - 6L
1,340 SR
Queue Stats
247W - 236L
1,492 Elo+
Solo
Sol
Sol
xImpiedosa
Sol
Level 133
God Stats
14W - 5L
1,500 SR
Queue Stats
233W - 225L
1,339 Elo+
Solo
Team Averages
Level 123
1,370 SR
1,430 Elo+

VS

Team Averages
Level 86
1,428 SR
1,477 Elo+
Terra
Terra
Marc00se
Terra
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,438 Elo+
Solo
Cernunnos
Cernunnos
greedymofo2
Cernunnos
Level 85
God Stats
2W - 6L
1,379 SR
Queue Stats
137W - 150L
1,486 Elo+
Solo
Heimdallr
Heimdallr
nekonoir1
Heimdallr
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 33L
1,396 Elo+
Solo
Hou Yi
Hou Yi
nysk03
Hou Yi
Level 126
God Stats
2W - 3L
1,259 SR
Queue Stats
103W - 123L
1,485 Elo+
Party 2
Yu Huang
Yu Huang
xXRyper73Xx
Yu Huang
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 22L
1,579 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
CheeffDAnny
Cabrakan
18
3 / 4 / 21
12,033
752
11,272
29,259
46,201
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Scylla
FORSEP
Scylla
20
7 / 1 / 12
12,597
787
21,237
13,108
5,850
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
VangaalIa
Cerberus
20
7 / 3 / 15
13,160
823
14,482
22,933
31,422
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ix Chel
l_birdman_
Ix Chel
19
7 / 2 / 12
12,474
780
16,317
16,348
8,328
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
6 / 2 / 11
12,502
781
11,314
15,716
6,465
Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Marc00se
Terra
15
0 / 4 / 9
9,958
622
8,064
19,870
7,486
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Cernunnos
greedymofo2
Cernunnos
15
1 / 7 / 4
9,196
575
14,291
15,060
4,810
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Heimdallr
nekonoir1
Heimdallr
17
3 / 9 / 6
10,551
659
14,846
17,498
5,426
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hou Yi
nysk03
Hou Yi
17
1 / 5 / 6
10,336
646
14,941
13,702
4,421
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Yu Huang
xXRyper73Xx
Yu Huang
18
7 / 5 / 3
11,112
695
28,833
14,956
5,222
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
40
30
Kills
12
12
Deaths
30
71
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
CheeffDAnny
Cabrakan
3
4
21
3.38
W
Scylla
FORSEP
Scylla
7
1
12
13
L
Terra
Marc00se
Terra
0
4
9
1.13
W
Cerberus
VangaalIa
Cerberus
7
3
15
4.83
L
Cernunnos
greedymofo2
Cernunnos
1
7
4
0.43
W
Ix Chel
l_birdman_
Ix Chel
7
2
12
6.5
L
Heimdallr
nekonoir1
Heimdallr
3
9
6
0.67
L
Hou Yi
nysk03
Hou Yi
1
5
6
0.8
W
6
2
11
5.75
L
Yu Huang
xXRyper73Xx
Yu Huang
7
5
3
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,622
Damage
80,975
97,364
Taken
81,086
98,266
Mitigated
27,365
44,986
Healing
20,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
CheeffDAnny
Cabrakan
11,272
1,394
1,784
5,203
29,259
46,201
293
10,023
18,886
16,471
369
W
Scylla
FORSEP
Scylla
21,237
1,093
2,192
1,293
13,108
5,850
2,091
4,410
8,622
44,981
0
L
Terra
Marc00se
Terra
8,064
857
5,655
5,136
19,870
7,486
0
18,646
1,224
11,864
0
W
Cerberus
VangaalIa
Cerberus
14,482
35
2,009
6,333
22,933
31,422
797
7,180
15,471
32,048
1,074
L
Cernunnos
greedymofo2
Cernunnos
14,291
7,093
500
1,762
15,060
4,810
0
14,124
936
0
31,178
W
Ix Chel
l_birdman_
Ix Chel
16,317
2,514
9,233
5,933
16,348
8,328
911
6,585
9,538
41,117
1,762
L
Heimdallr
nekonoir1
Heimdallr
14,846
6,153
763
1,818
17,498
5,426
18
15,313
2,185
0
34,814
L
Hou Yi
nysk03
Hou Yi
14,941
8,102
549
538
13,702
4,421
0
11,712
1,990
0
40,651
W
11,314
1,526
3,259
7,747
15,716
6,465
2,450
7,502
7,950
38,889
0
L
Yu Huang
xXRyper73Xx
Yu Huang
28,833
656
1,949
1,923
14,956
5,222
0
12,788
2,168
39,015
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,766
Gold Earned
51,153
243
Minions Killed
168
0
Camps Cleared
0
1,590,473
Distance Traveled
1,304,215
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
12,033
752
11
1
0
363,817
0
W
Scylla
12,597
787
61
4
0
323,990
0
L
Terra
9,958
622
5
0
0
274,678
0
W
Cerberus
13,160
823
53
3
0
328,634
0
L
Cernunnos
9,196
575
40
3
0
232,695
0
W
Ix Chel
12,474
780
62
4
0
286,956
0
L
Heimdallr
10,551
659
49
3
0
222,973
0
L
Hou Yi
10,336
646
50
3
0
266,636
0
W
Sol
12,502
781
56
4
0
287,076
6
L
Yu Huang
11,112
695
24
2
0
307,233
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role